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Gameplay Engineer Jobs in Indiana (NOW HIRING)

Site Reliability Engineer

Warsaw, IN · On-site

$60 - $80/hr

Moon Active is a company driven by the mission to become a global leader in mobile gaming. Founded ... We're looking for a Site Reliability Engineer to join our talented community of professionals in ...

Establish and oversee the architecture and technical strategy for game features and systems. * Lead and mentor a team of talented engineering managers and engineers, fostering a collaborative and ...

... Gaming regulations. These skills and abilities are typically acquired through the completion of a Bachelor's degree in Mechanical, Electrical Engineering or Environmental Management in addition to a ...

... Gaming regulations. These skills and abilities are typically acquired through the completion of a Bachelor's degree in Mechanical, Electrical Engineering or Environmental Management in addition to a ...

... engineering and custom automation firm. Throughout that growth though, we've never lost our small ... games, company outings, shared hobbies, and many other perks. It's precisely why Ahaus enjoys a ...

... engineering and custom automation firm. Throughout that growth though, we've never lost our small ... games, company outings, shared hobbies, and many other perks. It's precisely why Ahaus enjoys a ...

Showing results 21-40

Gameplay Engineer information

See Indiana salary details

$77.1K

$138.3K

$195.1K

How much do gameplay engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for gameplay engineer in Indiana is $138,318.00, according to ZipRecruiter salary data. Most workers in this role earn between $110,400.00 and $164,600.00 per year, depending on experience, location, and employer.

What does a gameplay engineer do?

A Gameplay Engineer designs, implements, and optimizes game mechanics, player interactions, and core gameplay systems. They collaborate with designers, artists, and other engineers to bring engaging experiences to life. Their role involves coding in game engines like Unity or Unreal, debugging issues, and ensuring smooth gameplay. They may also work on AI behavior, physics, and animations to enhance immersion. Strong problem-solving skills and proficiency in languages like C++ or C# are essential.

What skills and qualifications are needed to be a gameplay engineer?

To thrive as a Gameplay Engineer, you need strong programming skills in languages such as C++ or C#, a solid understanding of game development principles, and a degree in computer science or related fields. Experience with popular game engines like Unity or Unreal Engine and familiarity with source control tools are typically required. Creative problem-solving, collaboration, and effective communication are valuable soft skills in this role. These abilities are crucial for building engaging gameplay features, ensuring technical quality, and working efficiently with designers and artists.

How much does a gameplay engineer make?

A gameplay engineer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced engineers with specialized skills in game development tools can earn higher salaries.

What are the most commonly searched types of Gameplay Engineer jobs in Indiana?

The most popular types of Gameplay Engineer jobs in Indiana are:

What are popular job titles related to Gameplay Engineer jobs in IN?

For Gameplay Engineer jobs in IN, the most frequently searched job titles are:

Infographic showing various Gameplay Engineer job openings in Indiana as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $138,318 per year, or $66.5 per hour.

Broadcast Engineering Season Associate

Indianapolis, IN

Full-time

Re-posted 28 days ago


Job description

Season Associate Start Date: September 2026

Season Associate End Date: June 2027

Location: on-site in Indianapolis, IN

Anticipated Time Commitment: approximately 25+ hours per week

Summary

The Broadcast Engineering Season Associate is an entry-level role that supports the AVP of Broadcast Engineering and Operations, broadcast engineering staff, and production teams with the setup, operation, and maintenance of television production equipment and event broadcast infrastructure. This position provides hands-on assistance for Indiana Pacers, Indiana Fever, and Noblesville Boom games, as well as other events at Gainbridge Fieldhouse that utilize PSE production services.

Evening and weekend availability is required. Under the direction of full-time broadcast engineering staff, the associate will help configure, install, operate, and maintain broadcast equipment such as cameras, cables, audio boards, intercoms, microphones, routers, monitors, and related production systems. This role is intended for someone seeking practical experience in live sports and event production while supporting smooth technical execution before, during, and after events.

Essential Duties and Responsibilities

· Maintain consistent evening and weekend availability for Pacers, Fever, Boom, and other events supported by PSE production services.

· Assist with setup, strike, and configuration of broadcast equipment for live games and events, including cameras, cables, audio boards, intercoms, microphones, routers, video monitors, audio monitors, and related production equipment.

· Support basic maintenance and organization of editing and production systems, including PC-based editors, servers, archive systems, and related equipment, under staff supervision.

· Help install, configure, label, test, and troubleshoot new or temporary equipment, including assisting with copper and fiber optic cabling for event needs.

· Collaborate with broadcast engineering staff, production teams, facility partners, and outside broadcast partners to support proper deployment of equipment and personnel for games and events.

· Assist with the operation, upkeep, and basic troubleshooting of video coaching facilities and related event production systems as needed.

· Support freelance staff and game day crew by helping with equipment preparation, setup instructions, and event-day technical needs under supervision.

· Serve as an entry-level technical support resource by helping answer basic equipment questions, escalating issues when needed, and relaying information to broadcast engineering staff.

· Help prepare, deploy, test, and collect in-arena production equipment on game days and assist with communicating equipment-use instructions to game day staff.

· Identify and report production issues, equipment concerns, damaged gear, or operational needs to the AVP of Broadcast Engineering & Operations or designated broadcast engineering staff.

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Note: This seasonal, entry-level role is designed for individuals seeking hands-on experience in broadcast engineering, live sports production, and event operations. Responsibilities may be adjusted based on event needs and may include Pacers, Fever, Boom, and other events at Gainbridge Fieldhouse or other PSE-supported venues.

PHYSICAL & ENVIRONMENTAL DEMANDS:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

While performing the duties of this job, the employee is regularly required to sit, stand, walk, use a telephone, use a computer, speak, hear, and write.

The noise level in the office work environment is usually moderate. The noise level in the Fieldhouse / game environment is usually loud. The stress level may become high during certain times of the year.

We are an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, sex, sexual orientation, age, gender identity, marital status, disability status, protected veteran status, or any other characteristic protected by law.