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Game Project Manager Jobs in Virginia (NOW HIRING)

Role Overview As Manager of Project Value, you will lead Fluence's investment modeling and ... We push boundaries to deliver sustainable, game-changing solutions that shape a brighter, more ...

Role Overview As Manager of Project Value, you will lead Fluence's investment modeling and ... We push boundaries to deliver sustainable, game-changing solutions that shape a brighter, more ...

Game Plan Tech is a mission-driven consulting and services firm helping government teams access ... define project roadmaps and ensure timely delivery of high-quality software. • Champion best ...

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Game Project Manager information

See Virginia salary details

$44.1K

$95.7K

$153.2K

How much do game project manager jobs pay per year?

As of Aug 24, 2026, the average yearly pay for game project manager in Virginia is $95,732.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,400.00 and $112,000.00 per year, depending on experience, location, and employer.

What does a game project manager do?

A Game Project Manager oversees the planning, execution, and delivery of video game projects. They coordinate teams of designers, developers, artists, and testers to ensure the project stays on schedule and within budget. Their responsibilities also include setting milestones, managing resources, communicating with stakeholders, and resolving any issues that arise during development. Ultimately, they ensure that the final game meets quality standards and is delivered successfully.

What are some common challenges a game project manager faces during the game development lifecycle?

Game Project Managers often navigate challenges such as balancing creative vision with project constraints, managing cross-functional teams with diverse skill sets, and adapting to shifting priorities or deadlines. Coordinating between departments like art, design, engineering, and QA requires strong communication and conflict resolution skills. Additionally, unforeseen technical hurdles or changes in scope can impact timelines, so proactive risk management and flexibility are key for keeping the project on track.

What are the key skills and qualifications needed to thrive as a game project manager, and why are they important?

To thrive as a Game Project Manager, you need strong project management skills, familiarity with game development processes, and a relevant degree or equivalent experience. Experience with project management software (like Jira or Trello), Agile methodologies, and sometimes certifications such as PMP are commonly required. Exceptional communication, leadership, and problem-solving abilities help facilitate collaboration among creative and technical teams. These skills and qualifications are crucial for ensuring projects are delivered on time, within budget, and at a high quality.

What is the difference between Game Project Manager vs Game Producer?

AspectGame Project ManagerGame Producer
ResponsibilitiesOversees project timelines, budgets, and team coordination to ensure game development milestones are met.Manages overall game development process, including creative direction, resource allocation, and stakeholder communication.
Required SkillsProject management, scheduling, team leadership, and industry knowledge.Leadership, communication, creative vision, and cross-department coordination.
Work EnvironmentTypically works within development teams, focusing on project execution.Works closely with both creative and technical teams, often involved in high-level decision-making.

While both roles involve managing aspects of game development, the Game Project Manager primarily focuses on project execution, timelines, and budgets, whereas the Game Producer oversees the entire development process, including creative and strategic elements. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What are popular job titles related to Game Project Manager jobs in Virginia?

For Game Project Manager jobs in Virginia, the most frequently searched job titles are:

Infographic showing various Game Project Manager job openings in Virginia as of August 2026, with employment types broken down into 70% Full Time, 26% Part Time, and 4% Contract. Highlights an 100% In-person job distribution, with an average salary of $95,732 per year, or $46 per hour.

Instructor or Assistant Professor of Game Design - Sound

Fairfax, VA • On-site


George Mason University
Colleges, Universities, and Professional Schools • 10K+ employees

8.3

Company rating: 8.3 out of 10

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Full-time

Re-posted 27 days ago


Job description

Department: Col of Visual and Performing Arts
Classification: 9-month Instructional Faculty
Job Category: Instructional Faculty
Job Type: Full-Time
Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Location: Fairfax, VA
Workplace Type: Hybrid Eligible
Salary: Salary commensurate with education and experience
Criminal Background Check: Yes
About the Department:
The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:
  • Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  • Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  • Supports a cohesive faculty and staff to carry out objectives 1 and 2.

  • About the Position:
    The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
    Responsibilities:
    • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
    • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

    Required Qualifications:
    • Bachelor's degree in related field, or equivalent combination of education and experience;
    • Master's degree in related field, or 5+ years experience in Game Design or related industry;
    • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
    • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
    • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
    • Knowledge of sound design and game music composition software utilized in the industry;
    • Knowledge of workflow in multi-platform game production and publication;
    • Excellent interpersonal and presentation skills;
    • Proven critical thinking, problem-solving, and judgment skills;
    • Ability to successfully interact with the industry business and governmental communities;
    • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
    • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

    Preferred Qualifications:
    • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
    • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

    Instructions to Applicants:
    For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.
    Posting Open Date: November 1, 2025
    For Full Consideration, Apply by: January 31, 2026
    Open Until Filled: Yes
    Mason Ad Statement
    George Mason University is a nationally ranked R1 research university committed to creating a more just, free, and prosperous world. With 40,000 enrolled students, George Mason is the largest and most diverse public research university in Virginia, offering degree programs at the master's, doctoral, and professional level, along with certificates and credentials.
    George Mason fosters an All Together Different environment for students, faculty, and staff, driven by our core beliefs. We believe in inclusivity over exclusivity; we believe in advancing our mission by being willing to take risks, not avoiding them; and we believe our best work is possible when we apply our diversity of origin, identity, circumstance, and thought.
    Equity Statement
    George Mason University is an equal opportunity/affirmative action employer, committed to promoting inclusion and equity in its community. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any characteristic protected by law.
    Campus Safety Information
    Mason's Annual Security and Fire Safety Report is available at http://police.gmu.edu/annual-security-report/


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