1

Game Developer Jobs in Kentucky (NOW HIRING)

$140 - $200/hr

As our Lead Game Engineer, you will... Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development. Plan, recruit, and interview technical ...

New

Arcade Game Tech Location: Malibu Jack's Ashland, KY Position Type: Part Time Company Overview: Welcome to Five Star Parks & Attractions, where work is fun, growth is real, and every day makes an ...

Arcade Game Tech Location: Malibu Jack's Ashland, KY Position Type: Part Time Company Overview: Welcome to Five Star Parks & Attractions, where work is fun, growth is real, and every day makes an ...

Arcade Game Tech Location: Malibu Jack's Ashland, KY Position Type: Part Time Company Overview: Welcome to Five Star Parks & Attractions, where work is fun, growth is real, and every day makes an ...

Video Game Design Tutor

Lexington, KY · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

$85 - $125/hr

For more information about the GameBird and our company, visit our website game.aero.An **Aerospace** **Design Engineer II**is responsible for designing general aviation components and systems and ...

New

$196 - $221/hr

Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... To learn more about Discord Engineering, take a look at our engineering blog! What you'll be doing

New

$120 - $170/hr

R322654## Gaming:Welcome to the world of land-based gaming. At Light & Wonder, it's all about the ... Developer of products built with sufficient quality and efficiency to meet business goals* Follow ...

New

$120 - $180/hr

Play the long game -- plant seeds in developer communities today that turn into adoption months or years down the line Close the loop with product * Channel developer feedback, friction points, and ...

New

$108 - $123/hr

PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 ...

New

$152 - $288/hr

Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and ...

New

$100 - $140/hr

Identify and implement programming patterns and establish standards * Participate in code reviews ... video game systems. Our culture is a casual atmosphere, yet we get the job done. Also, some ...

New

$200 - $261/hr

Offerwall by Unity is a leading mobile advertising and monetization platform that empowers game developers to maximize revenue and engage users through rewarded experiences. For over a decade, we've ...

New

$125 - $180/hr

Building and optimizing software for PC GPU gaming, gaming console, or handheld portable gaming ... GPU programming to design and optimize software to leverage Graphics Processing Units for high ...

New

$110 - $115/hr

Software engineering on Unity Games, existing and new. * Identify areas in code and technology stack for improvements and enhancements. * Participate in Agile Ceremonies for standups, sprint planning ...

New

$196 - $245/hr

Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... If you're the kind of Software Engineer who lights up when talking about distributed systems, cares ...

New

Our new office includes an innovative vibe, stand-up desks for all staff, foosball games, an active ... The Opportunity The Software Developer III is a senior-level contributor responsible for designing ...

next page

Showing results 1-20

Game Developer information

See Kentucky salary details

$28.2K

$94.2K

$156.3K

How much do game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game developer in Kentucky is $94,210.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,800.00 and $107,700.00 per year, depending on experience, location, and employer.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

Is a game developer a good career?

A game developer creates video games and typically requires skills in programming, design, and software tools like Unity or Unreal Engine. The field offers opportunities for creativity and growth, but it can also involve long hours and competitive job markets. Overall, it can be a rewarding career for those passionate about gaming and technology.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What are the most commonly searched types of Game Developer jobs in Kentucky?

The most popular types of Game Developer jobs in Kentucky are:

What are popular job titles related to Game Developer jobs in Kentucky?

For Game Developer jobs in Kentucky, the most frequently searched job titles are:

What job categories do people searching Game Developer jobs in Kentucky look for?

The top searched job categories for Game Developer jobs in Kentucky are:

What cities in Kentucky are hiring for Game Developer jobs?

Cities in Kentucky with the most Game Developer job openings:

What are popular job titles related to Game Developer jobs in KY?

For Game Developer jobs in KY, the most frequently searched job titles are:

Infographic showing various Game Developer job openings in Kentucky as of August 2026, with employment types broken down into 65% Full Time, 30% Part Time, and 5% Contract. Highlights an 100% In-person job distribution, with an average salary of $94,210 per year, or $45.3 per hour.

$140 - $200/hr

Other

Life, Retirement

Posted yesterday

New


Job description

At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We believe the spirit with which we build games is reflected in the experiences our players have. The way we collaborate, solve problems, navigate uncertainty, and care for one another ultimately shapes the worlds we create. We're creating magical, shared experiences that bring players together, and we know those experiences come from teams that are curious, resilient, ambitious, and deeply committed to one another.

We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to explore new ideas. If you enjoy solving difficult problems with kind, talented teammates and want to help build worlds where friendships flourish, we'd love to meet you.

As our Lead Game Engineer, you will...

Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development.

Plan, recruit, and interview technical roles within the Gameplay Engineering team.

Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.

Create a healthy, high-trust engineering culture at a small-studio scale.

Hands-on Development

Review pull requests and unblock engineers on hard technical problems.

Debug and resolve complex cross-system issues, especially around multiplayer sync, performance, and stability.

Prototype or build out gameplay systems directly when the team needs an extra pair of hands.

Cross-functional Collaboration

Partner closely with game design, art, and production to scope features and keep engineering aligned with the creative vision.

Partner with the Technical Director to create a realistic technical roadmap.

Communicate engineering status, risks, and trade-offs clearly to studio leadership.

What You'll Bring

6+ years of professional game development experience, with shipped title(s) built in Unreal Engine.

2+ years of experience directly managing or leading engineers (formal management, tech lead, or team lead experience).

Strong C++ skills and deep familiarity with Blueprint workflows.

Hands-on experience with online multiplayer systems, including replication, client-server architecture, netcode, and the performance/debugging challenges that come with them.

Solid grasp of software architecture and design patterns, and the judgment to know when to apply them versus keep things simple.

Experience working cross-functionally with design, art, and production in a real production environment.

Comfortable operating with high ownership in a lean team where you wear multiple hats.

Strong communication skills: able to explain technical trade-offs to non-engineers and rally a small team around a plan.

Nice to Have

Experience shipping a live-service or online multiplayer game post-launch (patching, live ops, backend services).

Experience at an independent or mid-size studio.

Experience with performance profiling and optimization.

The Team

Reports to the Technical Director.

Leads the Gameplay Engineering team.

Partners closely with the Backend Lead, Technical Director, Production, Design, Art, QA, and the broader engineering organization

How We Work

We believe great games are built by people who care deeply about both the work and one another. Our values guide how we collaborate, solve problems, make decisions, and grow together. They're practical behaviors, not slogans, and they're part of how we hire, give feedback, and support one another every day.

We're looking for teammates who are excited to:

Stay curious and ask thoughtful questions.

Adapt when plans change.

Exercise good judgment rather than chase perfection.

Care for the success of the whole team, not just their own work.

Pursue ambitious goals while remaining humble enough to keep learning.

Commit fully to the shared adventure we're building together.

You’ll Thrive Here If...

You enjoy asking questions before jumping to conclusions.

You adapt comfortably when priorities evolve.

You balance ambition with pragmatism.

You communicate thoughtfully and seek feedback.

You care about helping your teammates succeed.

You embrace uncertainty as part of creating something new.

Please Note: Applicants must be legally authorized to work in the United States or Canada. Gardens cannot assist with work authorizations or work visas. Applicants must also be willing to work within North American time zones (EST-PST).

Our Interview Process

(all interviews are 1 hour video calls on Google Meet unless otherwise noted)

Step 1: People Operations Introduction

Step 3: Panel Interview (3 - 1 Hour Sections)

Step 5: Offer

Life at Gardens

Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur's Gate 3, and more.

We're developing our flagship project: a multiplayer fantasy adventure inspired by the friendships, discoveries, and unforgettable stories that emerge when people explore together.

We believe the best ideas come from teams with diverse experiences, perspectives, backgrounds, and ways of thinking. Every Gardener helps shape not only what we build, but how we build it.

Each of us arrives by a different path, bringing unique experiences, perspectives, and ways of seeing the world. That range is part of what makes our games and our studio better than any one of us could build alone.

Competitive salaries and pay transparency

Stock options

Life insurance, short-term and long-term disability, and additional benefits

401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)

Paid parental leave

A fully distributed remote studio across North American time zones

Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.

Physical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions of the role. Gardens is committed to providing reasonable accommodations for qualified individuals with disabilities.

Encouragement: We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single qualification, we encourage you to apply anyway.

Research consistently shows that talented people, particularly women, people of color, and those from historically underrepresented communities are less likely to apply unless they meet every listed requirement. We care far more about curiosity, growth, and a willingness to learn than checking every box.

#J-18808-Ljbffr