$140 - $200/hr
Plan, recruit, and interview technical roles within the Gameplay Engineering team. Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.
$140 - $200/hr
Plan, recruit, and interview technical roles within the Gameplay Engineering team. Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.
$140 - $200/hr
Plan, recruit, and interview technical roles within the Gameplay Engineering team. Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.
$90 - $130/hr
Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel integrated rather than layered onto the experience. * Prototype, playtest, evaluate, and rapidly ...
New
$90 - $130/hr
Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel integrated rather than layered onto the experience. * Prototype, playtest, evaluate, and rapidly ...
New
$108 - $123/hr
PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 ...
$108 - $123/hr
PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 ...
Louisville, KY · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
Louisville, KY · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
Lexington, KY · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
Lexington, KY · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
$85 - $125/hr
For more information about the GameBird and our company, visit our website game.aero.An **Aerospace** **Design Engineer II**is responsible for designing general aviation components and systems and ...
$85 - $125/hr
For more information about the GameBird and our company, visit our website game.aero.An **Aerospace** **Design Engineer II**is responsible for designing general aviation components and systems and ...
$120 - $170/hr
R322654## Gaming:Welcome to the world of land-based gaming. At Light & Wonder, it's all about the ... Developer of products built with sufficient quality and efficiency to meet business goals* Follow ...
$120 - $170/hr
R322654## Gaming:Welcome to the world of land-based gaming. At Light & Wonder, it's all about the ... Developer of products built with sufficient quality and efficiency to meet business goals* Follow ...
$200 - $261/hr
Offerwall by Unity is a leading mobile advertising and monetization platform that empowers game developers to maximize revenue and engage users through rewarded experiences. For over a decade, we've ...
$200 - $261/hr
Offerwall by Unity is a leading mobile advertising and monetization platform that empowers game developers to maximize revenue and engage users through rewarded experiences. For over a decade, we've ...
$125 - $180/hr
Building and optimizing software for PC GPU gaming, gaming console, or handheld portable gaming ... GPU programming to design and optimize software to leverage Graphics Processing Units for high ...
$125 - $180/hr
Building and optimizing software for PC GPU gaming, gaming console, or handheld portable gaming ... GPU programming to design and optimize software to leverage Graphics Processing Units for high ...
$110 - $115/hr
Software engineering on Unity Games, existing and new. * Identify areas in code and technology stack for improvements and enhancements. * Participate in Agile Ceremonies for standups, sprint planning ...
$110 - $115/hr
Software engineering on Unity Games, existing and new. * Identify areas in code and technology stack for improvements and enhancements. * Participate in Agile Ceremonies for standups, sprint planning ...
$196 - $245/hr
Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... If you're the kind of Software Engineer who lights up when talking about distributed systems, cares ...
$196 - $245/hr
Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... If you're the kind of Software Engineer who lights up when talking about distributed systems, cares ...
$224 - $357/hr
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a passionate member to join our Engineering Team in GeForce NOW as a Senior ...
Posted today
$224 - $357/hr
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a passionate member to join our Engineering Team in GeForce NOW as a Senior ...
Posted today
$272 - $306/hr
Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... Build and lead an exceptional team of highly-engaged ML engineers by hiring, coaching, and ...
New
$272 - $306/hr
Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... Build and lead an exceptional team of highly-engaged ML engineers by hiring, coaching, and ...
New
$272 - $306/hr
Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... Build and lead an exceptional team of highly-engaged ML engineers by hiring, coaching, and ...
New
$272 - $306/hr
Discord plays a uniquely important role in the future of gaming, and we are focused on making it ... Build and lead an exceptional team of highly-engaged ML engineers by hiring, coaching, and ...
New
$153 - $230/hr
We are looking for a Software Engineering Manager to lead a new team delivering Unity platform support for a key platform partner bringing games to TV and mobile form factors. To reach every screen ...
$153 - $230/hr
We are looking for a Software Engineering Manager to lead a new team delivering Unity platform support for a key platform partner bringing games to TV and mobile form factors. To reach every screen ...
$140 - $200/hr
Generalist Software Engineer About Us Here atSpellbrush, we're passionate about making a good anime ... Our games are characterized by a no-compromise approach to well-balanced gameplay married to a ...
$140 - $200/hr
Generalist Software Engineer About Us Here atSpellbrush, we're passionate about making a good anime ... Our games are characterized by a no-compromise approach to well-balanced gameplay married to a ...
$120 - $150/hr
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 5+ years of software development experience focused on simulation or game ...
New
$120 - $150/hr
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 5+ years of software development experience focused on simulation or game ...
New
$190 - $270/hr
Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, aerospace, architecture, retail, energy, and government. Our ...
$190 - $270/hr
Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, aerospace, architecture, retail, energy, and government. Our ...
$142 - $212/hr
As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design ...
$142 - $212/hr
As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design ...
$152 - $288/hr
Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and ...
$152 - $288/hr
Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and ...
$83.8K - $87.5K
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$87.5K - $91.2K
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$106.1K - $109.8K
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$111.5K is the 25th percentile. Wages below this are outliers.
$109.8K - $113.5K
56% of jobs
$113.5K - $117.2K
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$122.5K is the 75th percentile. Wages above this are outliers.
$120.9K - $124.6K
44% of jobs
$83.8K
$117.5K
$124.6K
A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.
| Aspect | Gameplay Programmer | Game Developer |
|---|---|---|
| Primary Focus | Implementing gameplay features, mechanics, and systems | Designing, developing, and managing entire game projects |
| Skills & Credentials | Programming skills, understanding of game engines, scripting | Programming, design, project management, often with broader skill set |
| Work Environment | Typically within a development team, focused on coding and implementation | Varies from coding to design, often in larger teams or studios |
While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.
The most popular types of Gameplay Programmer jobs in Kentucky are:
For Gameplay Programmer jobs in Kentucky, the most frequently searched job titles are:
The top searched job categories for Gameplay Programmer jobs in Kentucky are:
For Gameplay Programmer jobs in KY, the most frequently searched job titles are:

At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We believe the spirit with which we build games is reflected in the experiences our players have. The way we collaborate, solve problems, navigate uncertainty, and care for one another ultimately shapes the worlds we create. We're creating magical, shared experiences that bring players together, and we know those experiences come from teams that are curious, resilient, ambitious, and deeply committed to one another.
We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to explore new ideas. If you enjoy solving difficult problems with kind, talented teammates and want to help build worlds where friendships flourish, we'd love to meet you.
As our Lead Game Engineer, you will...
Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development.
Plan, recruit, and interview technical roles within the Gameplay Engineering team.
Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.
Create a healthy, high-trust engineering culture at a small-studio scale.
Hands-on Development
Review pull requests and unblock engineers on hard technical problems.
Debug and resolve complex cross-system issues, especially around multiplayer sync, performance, and stability.
Prototype or build out gameplay systems directly when the team needs an extra pair of hands.
Cross-functional Collaboration
Partner closely with game design, art, and production to scope features and keep engineering aligned with the creative vision.
Partner with the Technical Director to create a realistic technical roadmap.
Communicate engineering status, risks, and trade-offs clearly to studio leadership.
What You'll Bring
6+ years of professional game development experience, with shipped title(s) built in Unreal Engine.
2+ years of experience directly managing or leading engineers (formal management, tech lead, or team lead experience).
Strong C++ skills and deep familiarity with Blueprint workflows.
Hands-on experience with online multiplayer systems, including replication, client-server architecture, netcode, and the performance/debugging challenges that come with them.
Solid grasp of software architecture and design patterns, and the judgment to know when to apply them versus keep things simple.
Experience working cross-functionally with design, art, and production in a real production environment.
Comfortable operating with high ownership in a lean team where you wear multiple hats.
Strong communication skills: able to explain technical trade-offs to non-engineers and rally a small team around a plan.
Nice to Have
Experience shipping a live-service or online multiplayer game post-launch (patching, live ops, backend services).
Experience at an independent or mid-size studio.
Experience with performance profiling and optimization.
The Team
Reports to the Technical Director.
Leads the Gameplay Engineering team.
Partners closely with the Backend Lead, Technical Director, Production, Design, Art, QA, and the broader engineering organization
How We Work
We believe great games are built by people who care deeply about both the work and one another. Our values guide how we collaborate, solve problems, make decisions, and grow together. They're practical behaviors, not slogans, and they're part of how we hire, give feedback, and support one another every day.
We're looking for teammates who are excited to:
Stay curious and ask thoughtful questions.
Adapt when plans change.
Exercise good judgment rather than chase perfection.
Care for the success of the whole team, not just their own work.
Pursue ambitious goals while remaining humble enough to keep learning.
Commit fully to the shared adventure we're building together.
You’ll Thrive Here If...
You enjoy asking questions before jumping to conclusions.
You adapt comfortably when priorities evolve.
You balance ambition with pragmatism.
You communicate thoughtfully and seek feedback.
You care about helping your teammates succeed.
You embrace uncertainty as part of creating something new.
Please Note: Applicants must be legally authorized to work in the United States or Canada. Gardens cannot assist with work authorizations or work visas. Applicants must also be willing to work within North American time zones (EST-PST).
Our Interview Process
(all interviews are 1 hour video calls on Google Meet unless otherwise noted)
Step 1: People Operations Introduction
Step 3: Panel Interview (3 - 1 Hour Sections)
Step 5: Offer
Life at Gardens
Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur's Gate 3, and more.
We're developing our flagship project: a multiplayer fantasy adventure inspired by the friendships, discoveries, and unforgettable stories that emerge when people explore together.
We believe the best ideas come from teams with diverse experiences, perspectives, backgrounds, and ways of thinking. Every Gardener helps shape not only what we build, but how we build it.
Each of us arrives by a different path, bringing unique experiences, perspectives, and ways of seeing the world. That range is part of what makes our games and our studio better than any one of us could build alone.
Competitive salaries and pay transparency
Stock options
Life insurance, short-term and long-term disability, and additional benefits
401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)
Paid parental leave
A fully distributed remote studio across North American time zones
Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.
Physical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions of the role. Gardens is committed to providing reasonable accommodations for qualified individuals with disabilities.
Encouragement: We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single qualification, we encourage you to apply anyway.
Research consistently shows that talented people, particularly women, people of color, and those from historically underrepresented communities are less likely to apply unless they meet every listed requirement. We care far more about curiosity, growth, and a willingness to learn than checking every box.
Sourced by ZipRecruiter
Construction
11 - 50 Employees
Crossville, TN, US
1990