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Game Capture Artist Jobs (NOW HIRING)

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Ability to utilize motion capture data and hand key animation to create believable characters ... Knowledge of common state machine flow in any game engine required.

Cinematic Animator

Los Angeles, CA · On-site

$70K - $110K/yr

... gameplay experiences using motion capture, performance capture, and hand-keyed animation. Working closely with artists and leads, you will bring compelling characters, performances, and story moments ...

New

We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and ...

We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and ...

Lead Gameplay Animator

Irvine, CA · On-site

$196.50 - $247.13/hr

We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and ...

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Game Capture Artist information

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$37K

$123.1K

$196K

How much do game capture artist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for game capture artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a game capture artist?

A Game Capture Artist is responsible for recording high-quality gameplay footage for use in promotional materials, such as trailers, advertisements, and social media content. They use in-game tools and cinematic techniques to capture visually compelling moments that showcase the best aspects of a game. This role requires a strong understanding of camera composition, storytelling, and video editing fundamentals. Game Capture Artists often collaborate with marketing teams, video editors, and developers to create engaging content that excites players and enhances a game's brand presence.

What kinds of projects and responsibilities can I expect as a game capture artist?

As a Game Capture Artist, you’ll work on projects ranging from gameplay trailers and marketing materials to in-game cinematics and social media content. Your daily tasks will often include planning and executing complex game captures, troubleshooting technical challenges, and collaborating closely with marketing, development, and creative teams to ensure footage meets visual and narrative goals. You may also be responsible for organizing and cataloging assets, making quick creative decisions on the fly, and sometimes working under tight deadlines. This role offers opportunities to develop your portfolio, gain exposure to different aspects of game production, and advance into roles like Lead Capture Artist or Video Producer.

What are the key skills and qualifications needed to thrive as a game capture artist, and why are they important?

To thrive as a Game Capture Artist, you need a deep understanding of gameplay mechanics, strong visual composition skills, and proficiency in real-time game engines, often supported by relevant creative or digital media education. Familiarity with capture software such as OBS, NVIDIA ShadowPlay, or in-game camera tools, as well as editing suites like Adobe Premiere or After Effects, is essential. Attention to detail, creativity, and the ability to collaborate and communicate effectively with cross-functional teams are important soft skills. These qualities ensure you can deliver high-quality, engaging game footage that meets project goals and marketing needs in a fast-paced production environment.

What cities are hiring for Game Capture Artist jobs?

Cities with the most Game Capture Artist job openings:

What are the most commonly searched types of Game Capture Artist jobs?

The most popular types of Game Capture Artist jobs are:

What states have the most Game Capture Artist jobs?

States with the most job openings for Game Capture Artist jobs include:

What job categories do people searching Game Capture Artist jobs look for?

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Infographic showing various Game Capture Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Gameplay Animator (CONTRACT)

Insomniac Games

OR • On-site, Remote

$105K - $120K/yr

Full-time

Posted 23 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision. 

 Essential Duties and Responsibilities include the following:  

  • Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards. 
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Other duties may be assigned

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.

Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry. 

Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine required.