Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content ...
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content ...
Collaborer étroitement avec les équipes de programmation, d'art, d'animation, UX et de production afin de livrer des fonctionnalités de gameplay de haute qualité. * Implémenter et optimiser des ...
Collaborer étroitement avec les équipes de programmation, d'art, d'animation, UX et de production afin de livrer des fonctionnalités de gameplay de haute qualité. * Implémenter et optimiser des ...
... game; * Be reactive to feedback and perform quick iterations; * In collaboration with the graphic designer, integrate designs and animation; * Provide hooks for graphic designer animations and sound ...
Quick apply
... game; * Be reactive to feedback and perform quick iterations; * In collaboration with the graphic designer, integrate designs and animation; * Provide hooks for graphic designer animations and sound ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture * Develop and maintain tools that empower content creators, designers, and QA teams
Quick apply
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture * Develop and maintain tools that empower content creators, designers, and QA teams
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture Develop and maintain tools that empower content creators, designers, and QA teams ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture Develop and maintain tools that empower content creators, designers, and QA teams ...
Gameplay Programmer - Dead by Daylight | Programmeureuse jouabilite - Dead by Daylight
Montreal, QC · On-site
Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features. In this role you will: * Develop clear, maintainable ...
Gameplay Programmer - Dead by Daylight | Programmeureuse jouabilite - Dead by Daylight
Montreal, QC · On-site
Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features. In this role you will: * Develop clear, maintainable ...
Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...
Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...
Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...
Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...
Translate gameplay concepts into functional and cohesive interfaces * Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations ...
Quick apply
Translate gameplay concepts into functional and cohesive interfaces * Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... You are responsible for the architecture and performance of the game's online systems.
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... You are responsible for the architecture and performance of the game's online systems.
Designer Graphique Senior (Marketing) Contrat Temporaire - Senior Graphic Designer (Marketing) - Tem
Creating concept illustrations (characters and environment) from early game concepts with limited visual guidelines VIDEO and MOTION DESIGN: * Basic video edits and motion animations GENERAL:
Quick apply
Designer Graphique Senior (Marketing) Contrat Temporaire - Senior Graphic Designer (Marketing) - Tem
Creating concept illustrations (characters and environment) from early game concepts with limited visual guidelines VIDEO and MOTION DESIGN: * Basic video edits and motion animations GENERAL:
Une personne ayant de l'experience ou de l'interet pour des domaines comme le game design, la production, l'art, l'animation, l'ingenierie, la data, le QA ou les fonctions de support * Ouverte a ...
Une personne ayant de l'experience ou de l'interet pour des domaines comme le game design, la production, l'art, l'animation, l'ingenierie, la data, le QA ou les fonctions de support * Ouverte a ...
Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars. * Maintaining consistency across internal teams and external partners Concepts * Lead visual ...
Quick apply
Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars. * Maintaining consistency across internal teams and external partners Concepts * Lead visual ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Use prototyping or animation tools such as After Effects or Figma * Understand current trends in ...
Quick apply
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Use prototyping or animation tools such as After Effects or Figma * Understand current trends in ...
... of game assets for a discipline (environment, characters, audio, animation). In this role, you will help teams stay organized by maintaining asset schedules, tracking progress, coordinating ...
... of game assets for a discipline (environment, characters, audio, animation). In this role, you will help teams stay organized by maintaining asset schedules, tracking progress, coordinating ...
This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If you're an engineer with a ...
This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If you're an engineer with a ...
This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If you're an engineer with a ...
This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If you're an engineer with a ...
Senior Graphic Designer
Montreal, QC · On-site +1
Familiarity with live-service, mobile, or casual game genres * Motion design or animation experience for pitch materials Benefits This a full-time salaried position with standard industry benefits in ...
Senior Graphic Designer
Montreal, QC · On-site +1
Familiarity with live-service, mobile, or casual game genres * Motion design or animation experience for pitch materials Benefits This a full-time salaried position with standard industry benefits in ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Collaborate with other engineering leads to ensure Unreal Engine systems support gameplay, tools ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Collaborate with other engineering leads to ensure Unreal Engine systems support gameplay, tools ...
Game Animation information
See Quebec salary details
$8.41 - $14.66
20% of jobs
$16.52 is the 25th percentile. Wages below this are outliers.
$14.66 - $20.91
18% of jobs
$20.91 - $27.16
11% of jobs
The median wage is $28.10 / hr.
$27.16 - $33.41
11% of jobs
$33.41 - $39.66
8% of jobs
$45.33 is the 75th percentile. Wages above this are outliers.
$39.66 - $45.91
9% of jobs
$45.91 - $52.16
9% of jobs
$52.16 - $58.41
4% of jobs
$58.41 - $64.66
3% of jobs
$64.66 - $70.91
3% of jobs
$70.91 - $77.16
4% of jobs
$8
$35
$77
How much do game animation jobs pay per hour?
What is a game animation?
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
What are the typical daily responsibilities of someone working in game animation?
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.
What are the key skills and qualifications needed to thrive in game animation, and why are they important?
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
Are game animators in demand?
How much do game animators make?
How to become a game animator?
What does a game animator do?
What are popular job titles related to Game Animation jobs in Quebec?
For Game Animation jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Game Animation jobs in Quebec look for?
The top searched job categories for Game Animation jobs in Quebec are:

Contractor
Re-posted 3 days ago
Job description
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience:
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills:
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills:
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc