Associate Producer
Montreal, QC · On-site
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
Montreal, QC · On-site
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
Montreal, QC · On-site
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
Montreal, QC · On-site
They collaborate closely with design, animation, narrative, and engineering teams to ensure seamless and meaningful audio integration throughout the game. In this role you will: * Design and deliver ...
Montreal, QC · On-site
They collaborate closely with design, animation, narrative, and engineering teams to ensure seamless and meaningful audio integration throughout the game. In this role you will: * Design and deliver ...
Montreal, QC · On-site
We expect people to regularly play the game, give feedback and iterate on their own features. * Be comfortable working closely with animators and the systems they use. * Proactively update the AI ...
Montreal, QC · On-site
We expect people to regularly play the game, give feedback and iterate on their own features. * Be comfortable working closely with animators and the systems they use. * Proactively update the AI ...
Vous collaborerez étroitement avec les équipes audio, narrative, animation, localisation et cinématiques afin de soutenir des expériences vocales de haute qualité qui enrichissent le gameplay et ...
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Vous collaborerez étroitement avec les équipes audio, narrative, animation, localisation et cinématiques afin de soutenir des expériences vocales de haute qualité qui enrichissent le gameplay et ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Montreal, QC · On-site
Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features. In this role you will: * Develop clear, maintainable ...
Montreal, QC · On-site
Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features. In this role you will: * Develop clear, maintainable ...
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content ...
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content ...
Collaborer étroitement avec les équipes de programmation, d'art, d'animation, UX et de production afin de livrer des fonctionnalités de gameplay de haute qualité. * Implémenter et optimiser des ...
Collaborer étroitement avec les équipes de programmation, d'art, d'animation, UX et de production afin de livrer des fonctionnalités de gameplay de haute qualité. * Implémenter et optimiser des ...
... game; * Be reactive to feedback and perform quick iterations; * In collaboration with the graphic designer, integrate designs and animation; * Provide hooks for graphic designer animations and sound ...
... game; * Be reactive to feedback and perform quick iterations; * In collaboration with the graphic designer, integrate designs and animation; * Provide hooks for graphic designer animations and sound ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture Develop and maintain tools that empower content creators, designers, and QA teams ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture Develop and maintain tools that empower content creators, designers, and QA teams ...
Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...
Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...
Montreal, QC · On-site
Expert in one or more domains such as gameplay systems, AI, graphics, networking, online services, and math/physics. * Expert-level understanding of Unity's architecture, including Animation ...
Montreal, QC · On-site
Expert in one or more domains such as gameplay systems, AI, graphics, networking, online services, and math/physics. * Expert-level understanding of Unity's architecture, including Animation ...
Montreal, QC · On-site
$140K - $170K/yr
... game development studio built by experienced veterans of the gaming industry. The team is currently ... Partner with Animation, Lighting, Rendering, Engineering, and Art teams to maintain consistency and ...
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Montreal, QC · On-site
$140K - $170K/yr
... game development studio built by experienced veterans of the gaming industry. The team is currently ... Partner with Animation, Lighting, Rendering, Engineering, and Art teams to maintain consistency and ...
Proven experience in VFX / visual effects for animation, film, video games, or virtual reality. * Solid experience with Unity and the creation and integration of real-time visual effects. * Good ...
Proven experience in VFX / visual effects for animation, film, video games, or virtual reality. * Solid experience with Unity and the creation and integration of real-time visual effects. * Good ...
Proven experience in VFX / visual effects for animation, film, video games, or virtual reality. * Proficiency in Houdini and its main simulation and effects creation tools. * Experience with Unity or ...
Proven experience in VFX / visual effects for animation, film, video games, or virtual reality. * Proficiency in Houdini and its main simulation and effects creation tools. * Experience with Unity or ...
Translate gameplay concepts into functional and cohesive interfaces * Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations ...
Quick apply
Translate gameplay concepts into functional and cohesive interfaces * Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations ...
Montreal, QC · Remote
Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals. * Collaborate with ...
Montreal, QC · Remote
Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals. * Collaborate with ...
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... You are responsible for the architecture and performance of the game's online systems.
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... You are responsible for the architecture and performance of the game's online systems.
Montreal, QC · On-site
Creating concept illustrations (characters and environment) from early game concepts with limited visual guidelines VIDEO and MOTION DESIGN: * Basic video edits and motion animations GENERAL:
Quick apply
Montreal, QC · On-site
Creating concept illustrations (characters and environment) from early game concepts with limited visual guidelines VIDEO and MOTION DESIGN: * Basic video edits and motion animations GENERAL:
Montreal, QC · On-site
Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals. * Collaborate with ...
Montreal, QC · On-site
Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals. * Collaborate with ...
$8.41 - $14.66
20% of jobs
$16.52 is the 25th percentile. Wages below this are outliers.
$14.66 - $20.91
18% of jobs
$20.91 - $27.16
11% of jobs
The median wage is $28.10 / hr.
$27.16 - $33.41
11% of jobs
$33.41 - $39.66
8% of jobs
$45.33 is the 75th percentile. Wages above this are outliers.
$39.66 - $45.91
9% of jobs
$45.91 - $52.16
9% of jobs
$52.16 - $58.41
4% of jobs
$58.41 - $64.66
3% of jobs
$64.66 - $70.91
3% of jobs
$70.91 - $77.16
4% of jobs
$8
$35
$77
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
For Game Animation jobs in Quebec, the most frequently searched job titles are:
The top searched job categories for Game Animation jobs in Quebec are:

As an Associate Producer at Cloud Chamber, you will coordinate the work of technical and creative professionals to drive delivery of a fundamental part of our game. Utilizing your experience with Agile game development, expert communication skills, and overall good judgment, you will help your team navigate daily roadblocks and long-term risks to realize our ambitious vision for the future of BioShock.
What You'll Do:At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across disciplines to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Sourced by ZipRecruiter
Pc games
1,001 - 5,000 Employees
Novato, CA, US
2005