Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines. * Develop animation tools and scripts to improve efficiency, automate ...
Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines. * Develop animation tools and scripts to improve efficiency, automate ...
Senior/Principal Gameplay Programmer (Combat-focused) | Quebec-based (100% remote) | AAA Gaming | $1
Montreal, QC · On-site +1
$180K - $250K/yr
Experience collaborating closely with game designers, animators, and technical teams * Demonstrated ability to deliver polished, high-quality gameplay systems from prototype through production * Self ...
Quick apply
Senior/Principal Gameplay Programmer (Combat-focused) | Quebec-based (100% remote) | AAA Gaming | $1
Montreal, QC · On-site +1
$180K - $250K/yr
Experience collaborating closely with game designers, animators, and technical teams * Demonstrated ability to deliver polished, high-quality gameplay systems from prototype through production * Self ...
Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts, and pacing using provided ...
Quick apply
Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts, and pacing using provided ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
Collaborate with Animation, AI, Programming, VFX, Audio, and UX teams to improve combat feel, responsiveness, and overall gameplay quality. * Prototype, test, tune, and document combat features ...
Collaborate with Animation, AI, Programming, VFX, Audio, and UX teams to improve combat feel, responsiveness, and overall gameplay quality. * Prototype, test, tune, and document combat features ...
Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay - CGU (contenu
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience contributing to at least one shipped game title, preferably AAA * Strong understanding ...
Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay - CGU (contenu
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience contributing to at least one shipped game title, preferably AAA * Strong understanding ...
Collaborer avec les animateurs pour assurer la conformité des fonctionnalités d'animation aux contraintes techniques, esthétiques et de gameplay; * Rechercher et partager ses connaissances sur les ...
Collaborer avec les animateurs pour assurer la conformité des fonctionnalités d'animation aux contraintes techniques, esthétiques et de gameplay; * Rechercher et partager ses connaissances sur les ...
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
In a collaborative environment, you will work on different aspects of production such as the game engine, editing tools, and animation systems. You will also contribute to the continuous improvement ...
Quick apply
In a collaborative environment, you will work on different aspects of production such as the game engine, editing tools, and animation systems. You will also contribute to the continuous improvement ...
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do: * Build user-friendly character rigs in 3DS Max ; * Develop efficient ...
Quick apply
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do: * Build user-friendly character rigs in 3DS Max ; * Develop efficient ...
Artiste en animation graphique (Marketing) Contrat Temporaire - Motion Designer (Marketing) Temporar
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles ... animation graphique collaborera étroitement avec les équipes Marketing et Acquisition ...
Quick apply
Artiste en animation graphique (Marketing) Contrat Temporaire - Motion Designer (Marketing) Temporar
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles ... animation graphique collaborera étroitement avec les équipes Marketing et Acquisition ...
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do * Build user-friendly character rigs in 3DS Max; * Develop efficient ...
Quick apply
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do * Build user-friendly character rigs in 3DS Max; * Develop efficient ...
Gameplay Engineer
Montreal, QC · On-site
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
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Gameplay Engineer
Montreal, QC · On-site
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Gameplay Engineer
Montreal, QC · Remote
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Gameplay Engineer
Montreal, QC · Remote
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Senior 3D Character Artist - Unannounced project | Artiste de personnage 3D seniore - Projet non ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Partner with animation and tech animation teams throughout production to ensure characters move ...
Senior 3D Character Artist - Unannounced project | Artiste de personnage 3D seniore - Projet non ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Partner with animation and tech animation teams throughout production to ensure characters move ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the ...
You'll collaborate closely with concept artists, riggers, and animators, as well as production partners to evaluate concept feasibility and transform creative visions into optimized, game-ready ...
Quick apply
You'll collaborate closely with concept artists, riggers, and animators, as well as production partners to evaluate concept feasibility and transform creative visions into optimized, game-ready ...
You will collaborate closely with audio, narrative, animation, localization, and cinematic teams to support high-quality voice experiences that enhance gameplay and storytelling. What you'll do
Quick apply
You will collaborate closely with audio, narrative, animation, localization, and cinematic teams to support high-quality voice experiences that enhance gameplay and storytelling. What you'll do
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience with cloud-integrated game platforms, backend services, or live service ecosystems
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience with cloud-integrated game platforms, backend services, or live service ecosystems
Game Animation information
See Quebec salary details
$8.41 - $14.66
20% of jobs
$16.52 is the 25th percentile. Wages below this are outliers.
$14.66 - $20.91
18% of jobs
$20.91 - $27.16
11% of jobs
The median wage is $28.10 / hr.
$27.16 - $33.41
11% of jobs
$33.41 - $39.66
8% of jobs
$45.33 is the 75th percentile. Wages above this are outliers.
$39.66 - $45.91
9% of jobs
$45.91 - $52.16
9% of jobs
$52.16 - $58.41
4% of jobs
$58.41 - $64.66
3% of jobs
$64.66 - $70.91
3% of jobs
$70.91 - $77.16
4% of jobs
$8
$35
$77
How much do game animation jobs pay per hour?
What is a game animation?
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
What are the typical daily responsibilities of someone working in game animation?
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.
What are the key skills and qualifications needed to thrive in game animation, and why are they important?
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
Are game animators in demand?
How much do game animators make?
How to become a game animator?
What does a game animator do?
What are popular job titles related to Game Animation jobs in Quebec?
For Game Animation jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Game Animation jobs in Quebec look for?
The top searched job categories for Game Animation jobs in Quebec are:

Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight.
Montreal, QC
Full-time
Re-posted 14 days ago
Job description
- Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines.
- Develop animation tools and scripts to improve efficiency, automate processes, and streamline production workflows.
- Drive technical excellence by recommending best practices, evaluating production methods, and identifying new tools and solutions.
- Mentor and support team members by sharing expertise in animation pipelines and engine integration.
- 5-9 years of experience in technical animation within game development.
- Strong expertise in 3D animation, including animation workflows and best practices.
- Proficiency with game engines and DCC tools: Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve.
- Programming skills in Python and C++ to support animation tools, pipelines, and systems.
- Experience creating and working with rigging and Anim Graph systems, with a solid understanding of their implementation.
- Concevoir, implanter et maintenir des systemes, pipelines et processus d'animation afin d'assurer une integration fluide dans les moteurs de jeu;
- Developper des outils et des scripts d'animation pour automatiser les taches, ameliorer l'efficacite et optimiser les flux de production;
- Promouvoir l'excellence technique en recommandant les meilleures pratiques, en evaluant les methodes de production et en proposant de nouveaux outils et solutions;
- Accompagner et mentorer les membres de l'equipe en partageant son expertise en pipelines d'animation et integration en moteur.
5 a 9 ans d'experience en animation technique dans l'industrie du jeu video;
Excellente maitrise de l'animation 3D, de ses processus et de ses meilleures pratiques;
Maitrise des moteurs de jeu et logiciels de creation numerique (DCC) : Unreal Engine, Unity, Maya, Blender, MotionBuilder et DaVinci Resolve;
Solides competences en programmation avec Python et C++ pour le developpement d'outils, de systemes et de pipelines d'animation;
Experience avec les systemes de rigging et les Anim Graphs, incluant leur conception, leur mise en uvre et leur utilisation.
L'animateurrice technique seniore est la personne qui permet aux animateurrices de mettre pleinement leur talent en valeur. Grace a son expertise technique, ilelle facilite l'integration des systemes d'animation au sein des pipelines de production.