Investigate, diagnose, and resolve animation bugs across various in-game systems. * Ensure character rigs are efficient, scalable, and optimized for real-time performance within the game engine.
Investigate, diagnose, and resolve animation bugs across various in-game systems. * Ensure character rigs are efficient, scalable, and optimized for real-time performance within the game engine.
Set up procedural animation systems and in-game IK for gameplay features across both Killer and Survivor archetypes. * Author and maintain pipeline automation in Python and MEL (Maya), and contribute ...
Set up procedural animation systems and in-game IK for gameplay features across both Killer and Survivor archetypes. * Author and maintain pipeline automation in Python and MEL (Maya), and contribute ...
Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines. * Develop animation tools and scripts to improve efficiency, automate ...
Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines. * Develop animation tools and scripts to improve efficiency, automate ...
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Collaborer avec les animateurs pour assurer la conformité des fonctionnalités d'animation aux contraintes techniques, esthétiques et de gameplay; * Rechercher et partager ses connaissances sur les ...
New
Quick apply
Collaborer avec les animateurs pour assurer la conformité des fonctionnalités d'animation aux contraintes techniques, esthétiques et de gameplay; * Rechercher et partager ses connaissances sur les ...
New
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay - CGU (contenu
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience contributing to at least one shipped game title, preferably AAA * Strong understanding ...
Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay - CGU (contenu
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience contributing to at least one shipped game title, preferably AAA * Strong understanding ...
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do: * Build user-friendly character rigs in 3DS Max ; * Develop efficient ...
Quick apply
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do: * Build user-friendly character rigs in 3DS Max ; * Develop efficient ...
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do * Build user-friendly character rigs in 3DS Max; * Develop efficient ...
Quick apply
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do * Build user-friendly character rigs in 3DS Max; * Develop efficient ...
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
New
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
New
Senior 3D Character Artist - Unannounced project | Artiste de personnage 3D seniore - Projet non ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Partner with animation and tech animation teams throughout production to ensure characters move ...
Senior 3D Character Artist - Unannounced project | Artiste de personnage 3D seniore - Projet non ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Partner with animation and tech animation teams throughout production to ensure characters move ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the ...
Gameplay Engineer
Montreal, QC · On-site
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Quick apply
Gameplay Engineer
Montreal, QC · On-site
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Gameplay Engineer
Montreal, QC · Remote
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Gameplay Engineer
Montreal, QC · Remote
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
New
Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. * Partner with Leads and other producers to develop a roadmap of goals to achieve ...
New
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience with cloud-integrated game platforms, backend services, or live service ecosystems
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience with cloud-integrated game platforms, backend services, or live service ecosystems
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content ...
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content ...
Game Animation information
See Quebec salary details
$8.41 - $14.66
20% of jobs
$16.52 is the 25th percentile. Wages below this are outliers.
$14.66 - $20.91
18% of jobs
$20.91 - $27.16
11% of jobs
The median wage is $28.10 / hr.
$27.16 - $33.41
11% of jobs
$33.41 - $39.66
8% of jobs
$45.33 is the 75th percentile. Wages above this are outliers.
$39.66 - $45.91
9% of jobs
$45.91 - $52.16
9% of jobs
$52.16 - $58.41
4% of jobs
$58.41 - $64.66
3% of jobs
$64.66 - $70.91
3% of jobs
$70.91 - $77.16
4% of jobs
$8
$35
$77
How much do game animation jobs pay per hour?
What is a game animation?
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
What are the typical daily responsibilities of someone working in game animation?
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.
What are the key skills and qualifications needed to thrive in game animation, and why are they important?
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
Are game animators in demand?
How much do game animators make?
How to become a game animator?
What does a game animator do?
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For Game Animation jobs in Quebec, the most frequently searched job titles are:
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The top searched job categories for Game Animation jobs in Quebec are:

Senior Technical Animator - Unannounced IP | Animateur rice Technique Senior e -IP non annoncee
Montreal, QC
Full-time
Re-posted 2 days ago
Job description
- Be responsible for animation and character integration in Unreal, creating and maintaining rigs for both bipedal and non-bipedal characters.
- Spot potential animation problems, research new technologies, and find solutions.
- Investigate, diagnose, and resolve animation bugs across various in-game systems.
- Ensure character rigs are efficient, scalable, and optimized for real-time performance within the game engine.
- Create technical documents to share knowledge with animators and programmers.
- A minimum of 6 years of experience in animation in the video game industry.
- Excellent technical skills like rigging and skinning.
- A good understanding of the principles of animation.
- Expertise in Maya and Unreal Engine.
- Knowledge of MEL script, Python and/or Mgear is a plus.
- La gestion de l'animation et de l'integration des personnages, ainsi que la creation et la maintenance des rigs pour les personnages bipedes et non bipedes;
- L'identification des problemes d'animation potentiels, la recherche de nouvelles technologies et la mise en uvre de solutions;
- La recherche, le diagnostic et la resolution des bugs d'animation dans les differents systemes du jeu;
- La garantie de l'efficacite, de l'evolutivite et de l'optimisation des rigs de personnages pour des performances optimales en temps reel au sein du moteur de jeu;
- Creer de la documentation technique pour partager les connaissances avec les animateurs et les programmeurs.
- Minimum de 6 ans d'experience en animation dans l'industrie du jeu video;
- Excellentes competences techniques en rigging et skinning;
- Bonne comprehension des principes de l'animation;
- Maitrise de Maya et d'Unreal Engine;
- La connaissance de MEL, Python et/ou Mgear est un atout.