... animation , motion capture data, and camera work; * Explore visual approaches and build prototypes to support creative content development; * Refine animations to ensure strong in-game feel and ...
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... animation , motion capture data, and camera work; * Explore visual approaches and build prototypes to support creative content development; * Refine animations to ensure strong in-game feel and ...
Quick apply
... animation , motion capture data, and camera work; * Explore visual approaches and build prototypes to support creative content development; * Refine animations to ensure strong in-game feel and ...
Investigate, diagnose, and resolve animation bugs across various in-game systems. * Ensure character rigs are efficient, scalable, and optimized for real-time performance within the game engine.
Investigate, diagnose, and resolve animation bugs across various in-game systems. * Ensure character rigs are efficient, scalable, and optimized for real-time performance within the game engine.
Set up procedural animation systems and in-game IK for gameplay features across both Killer and Survivor archetypes. * Author and maintain pipeline automation in Python and MEL (Maya), and contribute ...
Set up procedural animation systems and in-game IK for gameplay features across both Killer and Survivor archetypes. * Author and maintain pipeline automation in Python and MEL (Maya), and contribute ...
Montreal, QC · On-site
Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines. * Develop animation tools and scripts to improve efficiency, automate ...
Montreal, QC · On-site
Design, implement, and maintain animation systems, pipelines, and workflows to ensure smooth integration within game engines. * Develop animation tools and scripts to improve efficiency, automate ...
Montreal, QC · On-site
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts, and pacing using provided ...
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Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts, and pacing using provided ...
Montreal, QC · On-site
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
In this role, you'll collaborate with a passionate group of game developers to craft experimental ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Collaborer avec les animateurs pour assurer la conformité des fonctionnalités d'animation aux contraintes techniques, esthétiques et de gameplay; * Rechercher et partager ses connaissances sur les ...
New
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Collaborer avec les animateurs pour assurer la conformité des fonctionnalités d'animation aux contraintes techniques, esthétiques et de gameplay; * Rechercher et partager ses connaissances sur les ...
New
Montreal, QC · On-site
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
Montreal, QC · On-site
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
Montreal, QC · On-site
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
Montreal, QC · On-site
... the game industry. * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. * Partner closely with design, engineering, animation, and audio to ...
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience contributing to at least one shipped game title, preferably AAA * Strong understanding ...
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience contributing to at least one shipped game title, preferably AAA * Strong understanding ...
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do: * Build user-friendly character rigs in 3DS Max ; * Develop efficient ...
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You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do: * Build user-friendly character rigs in 3DS Max ; * Develop efficient ...
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do * Build user-friendly character rigs in 3DS Max; * Develop efficient ...
Quick apply
You will support the AAA animation pipeline and help build character rigging systems for a character-driven game. What you'll do * Build user-friendly character rigs in 3DS Max; * Develop efficient ...
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Partner with animation and tech animation teams throughout production to ensure characters move ...
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Partner with animation and tech animation teams throughout production to ensure characters move ...
... game!Description du poste Nous recherchons un(e) Lead 2D Artiste engagé(e) et créatif(ve) pour soutenir le Chef de l'Agence créative dans la gestion du flux de production 2D et animation pour le ...
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... game!Description du poste Nous recherchons un(e) Lead 2D Artiste engagé(e) et créatif(ve) pour soutenir le Chef de l'Agence créative dans la gestion du flux de production 2D et animation pour le ...
Create game-ready motion-edited or hand-keyed animation for both gameplay and cinematics, ensuring movement adheres to specific project styles and anatomical principles. * Contribute to the animation ...
Create game-ready motion-edited or hand-keyed animation for both gameplay and cinematics, ensuring movement adheres to specific project styles and anatomical principles. * Contribute to the animation ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the ...
Montreal, QC · On-site
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
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Montreal, QC · On-site
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Montreal, QC · Remote
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
Montreal, QC · Remote
Description Devoted Studios is a globally remote game development company specializing in Co ... Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience with cloud-integrated game platforms, backend services, or live service ecosystems
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Experience with cloud-integrated game platforms, backend services, or live service ecosystems
$8.41 - $14.66
20% of jobs
$16.52 is the 25th percentile. Wages below this are outliers.
$14.66 - $20.91
18% of jobs
$20.91 - $27.16
11% of jobs
The median wage is $28.10 / hr.
$27.16 - $33.41
11% of jobs
$33.41 - $39.66
8% of jobs
$45.33 is the 75th percentile. Wages above this are outliers.
$39.66 - $45.91
9% of jobs
$45.91 - $52.16
9% of jobs
$52.16 - $58.41
4% of jobs
$58.41 - $64.66
3% of jobs
$64.66 - $70.91
3% of jobs
$70.91 - $77.16
4% of jobs
$8
$35
$77
A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.
A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.
To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.
For Game Animation jobs in Quebec, the most frequently searched job titles are:
The top searched job categories for Game Animation jobs in Quebec are:

Full-time
Posted 24 days ago
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job DescriptionAs a Senior Cinematic Animator at Ubisoft Montreal, you will create high-quality animations for customization content and in-game cinematic sequences for Rainbow Six Siege. Your work will directly enhance the player experience through third-person content such as Victory Dances, loadout poses, and event introductions.
What you’ll do:
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