... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... robotics on edge hardware. As a key member of our team, you'll lead a group of highly skilled ... NVIDIA's most advanced AI technology and the customers. We work end-to-end: from architecture ...
... robotics on edge hardware. As a key member of our team, you'll lead a group of highly skilled ... NVIDIA's most advanced AI technology and the customers. We work end-to-end: from architecture ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
Robotics Engineer
Redmond, WA · On-site
$155K - $205K/yr
Design data collection routines to acquire high-quality data from field tests for model fine-tuning ... Experience utilizing constrained edge compute devices (e.g., NVIDIA Jetson) for data acquisition ...
Robotics Engineer
Redmond, WA · On-site
$155K - $205K/yr
Design data collection routines to acquire high-quality data from field tests for model fine-tuning ... Experience utilizing constrained edge compute devices (e.g., NVIDIA Jetson) for data acquisition ...
Senior Research Engineer, Robotics Systems
Santa Clara, CA · On-site
$122K - $167K/yr
Physically work on-site at NVIDIA HQ on all business days. Ways to stand out from the crowd: * Master's or PhD's degree in Computer Science, Robotics, Engineering, or a related field; * Experience at ...
Senior Research Engineer, Robotics Systems
Santa Clara, CA · On-site
$122K - $167K/yr
Physically work on-site at NVIDIA HQ on all business days. Ways to stand out from the crowd: * Master's or PhD's degree in Computer Science, Robotics, Engineering, or a related field; * Experience at ...
Senior Workflow Specialist - Isaac Robotics
Santa Clara, CA · On-site
$91K - $113K/yr
You will work with the latest hardware and software technologies to help NVIDIA develop the next ... If you are creative and autonomous, we would like to hear from you! Your base salary will be ...
Senior Workflow Specialist - Isaac Robotics
Santa Clara, CA · On-site
$91K - $113K/yr
You will work with the latest hardware and software technologies to help NVIDIA develop the next ... If you are creative and autonomous, we would like to hear from you! Your base salary will be ...
At NVIDIA, our Solutions Architects are drawn from elite developers and scientists who enjoy ... What we need to see: * BS, MS, or PhD in Robotics, Engineering, Computer Science or equivalent ...
At NVIDIA, our Solutions Architects are drawn from elite developers and scientists who enjoy ... What we need to see: * BS, MS, or PhD in Robotics, Engineering, Computer Science or equivalent ...
Software Engineering Manager, Robotics Neural Reconstruction and Real2Sim Applications
Santa Clara, CA · On-site
NVIDIA's mission is to accelerate this revolution. By combining NVIDIA's strengths in simulation ... Ways to stand out from the crowd: * Leadership in projects involving Neural Reconstruction and/or ...
Software Engineering Manager, Robotics Neural Reconstruction and Real2Sim Applications
Santa Clara, CA · On-site
NVIDIA's mission is to accelerate this revolution. By combining NVIDIA's strengths in simulation ... Ways to stand out from the crowd: * Leadership in projects involving Neural Reconstruction and/or ...
At NVIDIA, our Solutions Architects are drawn from elite developers and scientists who enjoy ... What we need to see: * BS, MS, or PhD in Robotics, Engineering, Computer Science or equivalent ...
At NVIDIA, our Solutions Architects are drawn from elite developers and scientists who enjoy ... What we need to see: * BS, MS, or PhD in Robotics, Engineering, Computer Science or equivalent ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
... from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across ...
Senior Workflow Specialist - Isaac Robotics
Redmond, WA · On-site
$87K - $108K/yr
You will work with the latest hardware and software technologies to help NVIDIA develop the next ... If you are creative and autonomous, we would like to hear from you! Your base salary will be ...
Senior Workflow Specialist - Isaac Robotics
Redmond, WA · On-site
$87K - $108K/yr
You will work with the latest hardware and software technologies to help NVIDIA develop the next ... If you are creative and autonomous, we would like to hear from you! Your base salary will be ...
Senior Developer Relations Manager - World Models Robotics
Santa Clara, CA · On-site
$184 - $357/hr
Ways to stand out from the crowd: * Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
Senior Developer Relations Manager - World Models Robotics
Santa Clara, CA · On-site
$184 - $357/hr
Ways to stand out from the crowd: * Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
NVIDIA is seeking a Senior TPM to join the Generalist Embodied Agent Research (GEAR) group. We lead ... Familiarity with Python and related ML/AI frameworks Ways to stand out from the crowd: * Prior ...
NVIDIA is seeking a Senior TPM to join the Generalist Embodied Agent Research (GEAR) group. We lead ... Familiarity with Python and related ML/AI frameworks Ways to stand out from the crowd: * Prior ...
Senior Developer Relations Manager - World Models Robotics
Santa Clara, CA · On-site
$184 - $357/hr
Ways to stand out from the crowd:*** Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
Senior Developer Relations Manager - World Models Robotics
Santa Clara, CA · On-site
$184 - $357/hr
Ways to stand out from the crowd:*** Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
Ways to stand out from the crowd: * Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
Ways to stand out from the crowd: * Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
Robotics Engineer Intern
San Francisco, CA · On-site
$34.44/hr
... YC and NVIDIA, building the infrastructure layer for physical AI. Your work will directly shape how enterprises and researchers access and deploy real robots -- spanning the full stack from ...
Robotics Engineer Intern
San Francisco, CA · On-site
$34.44/hr
... YC and NVIDIA, building the infrastructure layer for physical AI. Your work will directly shape how enterprises and researchers access and deploy real robots -- spanning the full stack from ...
$184 - $357/hr
Ways to stand out from the crowd:*** Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
$184 - $357/hr
Ways to stand out from the crowd:*** Direct experience with NVIDIA Cosmos models (Predict, Transfer ... Experience with NVIDIA tools and libraries in robotics (CUDA-X, Isaac Sim, Isaac Lab, OpenUSD ...
From Home Nvidia Robotics information
See salary details
$84K - $87K
3% of jobs
$89.4K is the 25th percentile. Wages below this are outliers.
$87K - $89.9K
26% of jobs
The median wage is $91.5K / yr.
$89.9K - $92.9K
38% of jobs
$92.9K - $95.8K
4% of jobs
$98.2K is the 75th percentile. Wages above this are outliers.
$95.8K - $98.8K
4% of jobs
$98.8K - $101.7K
3% of jobs
$101.7K - $104.7K
4% of jobs
$104.7K - $107.6K
4% of jobs
$107.6K - $110.6K
4% of jobs
$110.6K - $113.5K
4% of jobs
$113.5K - $116.5K
4% of jobs
$84K
$96K
$116.5K
How much do from home nvidia robotics jobs pay per year?
What is a from home Nvidia Robotics job?
What are the key skills and qualifications needed to thrive as a from home Nvidia Robotics engineer?
What are the typical collaboration tools and communication methods used by Nvidia Robotics teams working from home?
What is the difference between From Home Nvidia Robotics vs From Home Nvidia Data Analyst?
| Aspect | From Home Nvidia Robotics | From Home Nvidia Data Analyst |
|---|---|---|
| Required Credentials | Bachelor's in Robotics, Computer Science, or related field; certifications in robotics or automation | Bachelor's in Data Science, Statistics, or related; certifications in data analysis or visualization |
| Work Environment | Remote, involving software development, robotics programming, and simulation | Remote, focusing on data collection, analysis, and reporting |
| Industry Usage | Robotics, automation, AI development | Data-driven decision making, analytics, AI training |
While both roles are remote and involve working with Nvidia technologies, From Home Nvidia Robotics focuses on developing and programming robotic systems, whereas From Home Nvidia Data Analyst centers on analyzing data to support business and AI insights. The credentials overlap in technical skills, but the job functions differ significantly in their focus areas.
What cities are hiring for From Home Nvidia Robotics jobs?
Cities with the most From Home Nvidia Robotics job openings:
What are the most commonly searched types of Nvidia Robotics jobs?
The most popular types of Nvidia Robotics jobs are:
What states have the most From Home Nvidia Robotics jobs?
States with the most job openings for From Home Nvidia Robotics jobs include:
What job categories do people searching From Home Nvidia Robotics jobs look for?
The top searched job categories for From Home Nvidia Robotics jobs are:
- Robotics Controls Engineer
- Robotics Engineers Salary
- Flexible Teen Robotics Engineer
- Freelance International Robotics Engineer
- Robotics Integrator
- Military Robotics Engineer
- Automation Robotics Engineering Technology
- Mechanical Design Engineer Robotics
- Remote International Robotics Engineer
- Contract Robotic Simulation Engineer

Full-time
Re-posted 13 days ago
Nvidia rating
9.6
Based on 17 frontline employees who took The Breakroom Quiz
7th of 246 rated software companies
Job description
NVIDIA is the engine of modern AI, and robotics is where AI meets the physical world. The Isaac robotics platform - spanning Isaac Sim, Isaac Lab, Isaac ROS, the foundation models behind Isaac GR00T, and the accelerated libraries that run on Jetson and in the data center - is how the world's developers and industrial leaders build intelligent robots.
We are looking for an exceptional engineering leader and manager to head up Isaac for Manipulation: giving robotic arms and dexterous systems the perception, grasping, motion, and learned skills they need to do real, impactful work. You will be responsible for the strategy, roadmap, and execution for Manipulation - turning hard, contact-rich problems in manufacturing, logistics, and industrial automation into shipping capabilities that our partners and developers can build on. This is a high-visibility role with direct line of sight to the most consequential problems in robotics today. You will grow and mentor a team of world-class robotics and machine-learning engineers, set a bold technical direction, and partner deeply with the robot-arm and industrial-automation ecosystem to make NVIDIA the default platform for robotic manipulation.
What you'll be doing:
Lead the Isaac Manipulation team. Recruit, grow, and mentor a high-performing team of robotics software engineers; set direction, raise the technical bar, and manage the team's health, velocity, and delivery.
Shape the roadmap. Collaborate with Product Management to define and drive the strategy and roadmap for grasping, motion planning and control, perception-for-manipulation, and learned manipulation policies - from research to productized, supported platform capabilities.
Apply creative solutions to real industrial problems. Translate the hardest contact-rich manipulation tasks in manufacturing, logistics, assembly, and machine tending into robust capabilities that work in the real world, not just the lab.
Bridge research and product. Partner with NVIDIA Research, the Isaac Sim/Lab teams, and foundation-model teams (e.g., Isaac GR00T, Cosmos) to bring sim-to-real, imitation, and reinforcement learning approaches into the platform and onto physical arms.
Engage partners and developers. Serve as a technical face of Isaac Manipulation to robot-arm OEMs, system integrators, and the developer community - gathering requirements, running joint engineering, and ensuring our APIs and tools meet real workflows. Support our ecosystem of developers through responsible migration handling of their solutions built on our durable platform.
Leverage accelerated compute. Drive architecture and execution that fully uses NVIDIA GPUs, CUDA, and the accelerated-computing stack across simulation, training, and on-robot inference on Jetson and edge platforms.
Deliver. Drive planning and execution of complex, multi-functional programs; own quality, performance, and the real-world deployment of learned policies and manipulation stacks on physical robots.
Influence the strategy. Represent manipulation in platform-level technical and business decisions, and help shape where NVIDIA invests across the robotics stack.
What we need to see:
BS, MS, or PhD in Robotics, Computer Science, Electrical/Mechanical Engineering, or a related field (or equivalent experience).
12+ total years of relevant industry experience building robotics or robotics-adjacent systems, including 3+ years leading, mentoring, and managing engineering teams.
Robotic arm depth. Hands-on expertise with robotic arms, manipulation, and physics from grasping, motion planning (across both numerical optimization and sampling-based approaches), and control (including force/impedance and contact-rich control) to perception-guided manipulation.
Accelerated compute. Working understanding of GPU-accelerated computing and modern ML infrastructure, and how to architect robotics software to take advantage of it (CUDA, PyTorch, GPU-accelerated simulation, edge inference).
Partner and developer interface. Demonstrated ability to work directly with external partners, customers, and developer communities and to translate their needs into roadmap and shipping product.
Technical credibility. Strong software engineering fundamentals (modern C++ and Python) and the ability to engage substantively in technical and architectural decisions with your team.
Ways to stand out from the crowd:
Industry leadership and fluency. Experience building manipulation or industrial automation products at an established robot-arm company or manipulation startup, and a strong understanding of the product landscape including use cases, the integrators, and the platforms from leading vendors.
Hardware-agnostic platforms. A track record building developer-facing or low-code platforms and tooling that abstract across multiple robot-arm brands and make manipulation accessible to non-experts.
Learned manipulation. Deep experience with imitation learning, reinforcement learning, sim-to-real transfer, or manipulation foundation models, and shipping learned policies onto real hardware.
Ecosystem & OSS. Contributions to ROS 2, ros2_control, MoveIt, or the broader robotics open-source and standards community.
Founder / 0-to-1 instincts. Experience starting or scaling a product or team from the ground up and operating with speed in ambiguous, fast-pace problem spaces.
Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across simulation, foundation models, and accelerated compute - to solve it at platform scale. You'll lead a team that the entire robotics industry builds on, and your work will show up on factory floors and in warehouses around the world!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD for Level 4, and 320,000 USD - 488,750 USD for Level 5.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US
Year founded
1993