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From Home Nvidia Robotics Jobs (NOW HIRING)

Robotics Engineer

Redmond, WA · On-site

$155K - $205K/yr

Design data collection routines to acquire high-quality data from field tests for model fine-tuning ... Experience utilizing constrained edge compute devices (e.g., NVIDIA Jetson) for data acquisition ...

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From Home Nvidia Robotics information

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How much do from home nvidia robotics jobs pay per year?

As of Jul 13, 2026, the average yearly pay for from home nvidia robotics in the United States is $96,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $102,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Work-From-Home NVIDIA Robotics Engineer, and why are they important?

To thrive as a Work-From-Home NVIDIA Robotics Engineer, you generally need a background in robotics, computer science, or engineering, with strong programming skills in languages like Python or C++. Familiarity with NVIDIA hardware (such as Jetson platforms), robotics middleware (like ROS), and deep learning frameworks is often required, along with relevant certifications or project experience. Excellent problem-solving, remote collaboration, and communication skills set standout candidates apart. These skills ensure the ability to develop, test, and deploy advanced robotics solutions efficiently while working remotely.

What are 'From Home Nvidia Robotics' jobs?

'From Home Nvidia Robotics' jobs refer to remote positions with Nvidia that focus on robotics development, research, or support. These roles may include software engineering, AI development, simulation, or technical support for Nvidia's robotics platforms and tools, such as Isaac Sim or Jetson. Employees in these roles can work from their homes while collaborating virtually with global teams to develop cutting-edge robotics solutions. The work often involves coding, testing, and deploying robotics applications or supporting customers and partners using Nvidia's robotics technologies.

What are the typical collaboration tools and communication methods used by Nvidia Robotics teams working from home?

Nvidia Robotics professionals working remotely typically rely on a suite of digital collaboration tools to stay connected and productive. Common platforms include Slack or Microsoft Teams for instant messaging, Zoom for video meetings, and project management tools like Jira or Asana to track tasks and progress. Code collaboration and version control are usually managed through GitHub or GitLab. Regular virtual stand-ups and documentation sharing ensure everyone stays aligned, and there's a strong emphasis on clear, timely communication to support teamwork across different time zones and disciplines.

What is the difference between From Home Nvidia Robotics vs From Home Nvidia Data Analyst?

AspectFrom Home Nvidia RoboticsFrom Home Nvidia Data Analyst
Required CredentialsBachelor's in Robotics, Computer Science, or related field; certifications in robotics or automationBachelor's in Data Science, Statistics, or related; certifications in data analysis or visualization
Work EnvironmentRemote, involving software development, robotics programming, and simulationRemote, focusing on data collection, analysis, and reporting
Industry UsageRobotics, automation, AI developmentData-driven decision making, analytics, AI training

While both roles are remote and involve working with Nvidia technologies, From Home Nvidia Robotics focuses on developing and programming robotic systems, whereas From Home Nvidia Data Analyst centers on analyzing data to support business and AI insights. The credentials overlap in technical skills, but the job functions differ significantly in their focus areas.

More about From Home Nvidia Robotics jobs
What cities are hiring for From Home Nvidia Robotics jobs? Cities with the most From Home Nvidia Robotics job openings:
What are the most commonly searched types of Nvidia Robotics jobs? The most popular types of Nvidia Robotics jobs are:
What states have the most From Home Nvidia Robotics jobs? States with the most job openings for From Home Nvidia Robotics jobs include:
Senior Manager, Software Engineering - Robotics Manipulation

Senior Manager, Software Engineering - Robotics Manipulation

Nvidia

Durham, NC • On-site

Full-time

Posted 3 days ago

New


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

NVIDIA is the engine of modern AI, and robotics is where AI meets the physical world. The Isaac robotics platform - spanning Isaac Sim, Isaac Lab, Isaac ROS, the foundation models behind Isaac GR00T, and the accelerated libraries that run on Jetson and in the data center - is how the world's developers and industrial leaders build intelligent robots.

We are looking for an exceptional engineering leader and manager to head up Isaac for Manipulation: giving robotic arms and dexterous systems the perception, grasping, motion, and learned skills they need to do real, impactful work. You will be responsible for the strategy, roadmap, and execution for Manipulation - turning hard, contact-rich problems in manufacturing, logistics, and industrial automation into shipping capabilities that our partners and developers can build on. This is a high-visibility role with direct line of sight to the most consequential problems in robotics today. You will grow and mentor a team of world-class robotics and machine-learning engineers, set a bold technical direction, and partner deeply with the robot-arm and industrial-automation ecosystem to make NVIDIA the default platform for robotic manipulation.

What you'll be doing:

  • Lead the Isaac Manipulation team. Recruit, grow, and mentor a high-performing team of robotics software engineers; set direction, raise the technical bar, and manage the team's health, velocity, and delivery.

  • Shape the roadmap. Collaborate with Product Management to define and drive the strategy and roadmap for grasping, motion planning and control, perception-for-manipulation, and learned manipulation policies - from research to productized, supported platform capabilities.

  • Apply creative solutions to real industrial problems. Translate the hardest contact-rich manipulation tasks in manufacturing, logistics, assembly, and machine tending into robust capabilities that work in the real world, not just the lab.

  • Bridge research and product. Partner with NVIDIA Research, the Isaac Sim/Lab teams, and foundation-model teams (e.g., Isaac GR00T, Cosmos) to bring sim-to-real, imitation, and reinforcement learning approaches into the platform and onto physical arms.

  • Engage partners and developers. Serve as a technical face of Isaac Manipulation to robot-arm OEMs, system integrators, and the developer community - gathering requirements, running joint engineering, and ensuring our APIs and tools meet real workflows. Support our ecosystem of developers through responsible migration handling of their solutions built on our durable platform.

  • Leverage accelerated compute. Drive architecture and execution that fully uses NVIDIA GPUs, CUDA, and the accelerated-computing stack across simulation, training, and on-robot inference on Jetson and edge platforms.

  • Deliver. Drive planning and execution of complex, multi-functional programs; own quality, performance, and the real-world deployment of learned policies and manipulation stacks on physical robots.

  • Influence the strategy. Represent manipulation in platform-level technical and business decisions, and help shape where NVIDIA invests across the robotics stack.

What we need to see:

  • BS, MS, or PhD in Robotics, Computer Science, Electrical/Mechanical Engineering, or a related field (or equivalent experience).

  • 12+ total years of relevant industry experience building robotics or robotics-adjacent systems, including 3+ years leading, mentoring, and managing engineering teams.

  • Robotic arm depth. Hands-on expertise with robotic arms, manipulation, and physics from grasping, motion planning (across both numerical optimization and sampling-based approaches), and control (including force/impedance and contact-rich control) to perception-guided manipulation.

  • Accelerated compute. Working understanding of GPU-accelerated computing and modern ML infrastructure, and how to architect robotics software to take advantage of it (CUDA, PyTorch, GPU-accelerated simulation, edge inference).

  • Partner and developer interface. Demonstrated ability to work directly with external partners, customers, and developer communities and to translate their needs into roadmap and shipping product.

  • Technical credibility. Strong software engineering fundamentals (modern C++ and Python) and the ability to engage substantively in technical and architectural decisions with your team.

Ways to stand out from the crowd:

  • Industry leadership and fluency. Experience building manipulation or industrial automation products at an established robot-arm company or manipulation startup, and a strong understanding of the product landscape including use cases, the integrators, and the platforms from leading vendors.

  • Hardware-agnostic platforms. A track record building developer-facing or low-code platforms and tooling that abstract across multiple robot-arm brands and make manipulation accessible to non-experts.

  • Learned manipulation. Deep experience with imitation learning, reinforcement learning, sim-to-real transfer, or manipulation foundation models, and shipping learned policies onto real hardware.

  • Ecosystem & OSS. Contributions to ROS 2, ros2_control, MoveIt, or the broader robotics open-source and standards community.

  • Founder / 0-to-1 instincts. Experience starting or scaling a product or team from the ground up and operating with speed in ambiguous, fast-pace problem spaces.

Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across simulation, foundation models, and accelerated compute - to solve it at platform scale. You'll lead a team that the entire robotics industry builds on, and your work will show up on factory floors and in warehouses around the world!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD for Level 4, and 320,000 USD - 488,750 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993