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Freelance Unity Vr Developer Jobs (NOW HIRING)

As a Senior Software Engineer focused on test automation, you will play a critical role in ensuring the quality, stability, and performance of our VR training products spanning Unity-based ...

As a Senior Software Engineer focused on test automation, you will play a critical role in ensuring the quality, stability, and performance of our VR training products spanning Unity-based ...

Developer

Boulder, CO ยท On-site

$109K - $127K/yr

As a developer, you'll work closely with our complete production team (including strategists ... An enjoyment of learning a variety of tech, such as Unity, VR, C#, etc. * Marketing education ...

Support Unity/VR visualizations as needed and deliver demos, reports, and handoff-ready code. We ... Familiarity with basic software engineering tools: Git, Docker, and cloud fundamentals (AWS/GCP ...

Support Unity/VR visualizations as needed and deliver demos, reports, and handoff-ready code. We ... Familiarity with basic software engineering tools: Git, Docker, and cloud fundamentals (AWS/GCP ...

Support Unity/VR visualizations as needed and deliver demos, reports, and handoff-ready code. We ... Familiarity with basic software engineering tools: Git, Docker, and cloud fundamentals (AWS/GCP ...

Support Unity/VR visualizations as needed and deliver demos, reports, and handoff-ready code. We ... Familiarity with basic software engineering tools: Git, Docker, and cloud fundamentals (AWS/GCP ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...

AR/VR Interaction Designer

Austin, TX ยท On-site +1

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Unity/Unreal or XR prototyping tools to validate interactions quickly. Partner with developers to ...

AR/VR Interaction Designer

Austin, TX ยท On-site

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...

AR/VR Interaction Designer

Austin, TX ยท On-site +1

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...

Sound Designer (Remote)

San Francisco, CA ยท Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Showing results 21-40

Freelance Unity Vr Developer information

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$9

$22

$68

How much do freelance unity vr developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for freelance unity vr developer in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Freelance Unity Vr Developer vs Freelance Unreal Engine Developer?

AspectFreelance Unity Vr DeveloperFreelance Unreal Engine Developer
Required SkillsUnity, C#, VR SDKsUnreal Engine, C++, VR SDKs
Work EnvironmentProject-based, remote or on-siteProject-based, remote or on-site
Industry UsageVR applications, games, trainingVR applications, high-end games, simulations
Common Search IntentFinding VR development projects in UnityFinding VR development projects in Unreal Engine

Both roles involve creating VR experiences but differ mainly in the game engine used. Unity VR developers focus on Unity and C#, while Unreal Engine developers work with Unreal and C++. Your choice depends on the project requirements and your expertise in either engine.

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Infographic showing various Freelance Unity Vr Developer job openings in the United States as of September 2026, with employment types broken down into 50% Internship, 25% Full Time, and 25% Contract. Highlights an 100% In-person job distribution, with an average salary of $47,772 per year, or $23 per hour.

3D Game Developer - XR/VR

Petersburg, VA โ€ข On-site

BlueGreen Alliance Inc
Civic and Social Organizationsย โ€ขย 11 - 50 employees

Other

Posted 7 days ago


Job description

CODE Plus, Inc.,an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army โ€“ CASCOMLocation: Fort Lee, VA (Onsite)Clearance: As required by Army contractCitizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.
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