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Entry Level Video Game Designer Jobs in Indiana (NOW HIRING)

... game art/design, visual effects, and a studio art program that includes drawing, painting ... Engagement with contemporary art practices as an educator, artist, designer, and/or illustrator.

Job Summary Sell Comcast Internet, Data, Video and Voice services to small and mid- size businesses ... It is not designed to contain or be interpreted as a comprehensive inventory of all duties ...

Job Summary Sell Comcast Internet, Data, Video and Voice services to small and mid- size businesses ... It is not designed to contain or be interpreted as a comprehensive inventory of all duties ...

Job Summary Sell Comcast Internet, Data, Video and Voice services to small and mid- size businesses ... It is not designed to contain or be interpreted as a comprehensive inventory of all duties ...

Job Summary Sell Comcast Internet, Data, Video and Voice services to small and mid- size businesses ... It is not designed to contain or be interpreted as a comprehensive inventory of all duties ...

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Entry Level Video Game Designer information

See Indiana salary details

$44.7K

$148.4K

How much do entry level video game designer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for entry level video game designer in Indiana is $141,895.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,500.00 and $147,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Video Game Designer vs Junior Game Developer?

AspectEntry Level Video Game DesignerJunior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentDesign studios, game development teams, remoteProgramming teams, development studios, remote
Employer & Industry UsageGame studios, entertainment companiesGame studios, tech companies, entertainment industry
Common Search & Comparison IntentUnderstanding design roles, entry requirementsProgramming skills, development tasks

Entry Level Video Game Designers focus on creating game concepts, storylines, and visual elements, while Junior Game Developers primarily handle coding and technical implementation. Both roles often work together in game development teams, but their core responsibilities differ. Understanding these distinctions helps aspiring professionals choose the right career path in the gaming industry.

What are some common challenges entry level video game designers face when working on their first projects?

Entry level video game designers often encounter challenges such as adapting to collaborative workflows, balancing creative ideas with technical limitations, and receiving constructive feedback from more experienced team members. Learning to communicate design concepts clearly to artists, programmers, and producers is essential for ensuring the game's vision is realized. Additionally, new designers may need to quickly familiarize themselves with game engines and development tools, while managing tight deadlines and shifting project priorities.

What are the key skills and qualifications needed to thrive as an Entry Level Video Game Designer, and why are they important?

To thrive as an Entry Level Video Game Designer, you need a solid understanding of game design principles, storytelling, and basic programming or scripting, often backed by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic design software, as well as version control systems, is typically expected. Creativity, problem-solving, and strong teamwork skills help you contribute innovative ideas and collaborate effectively with multidisciplinary teams. These skills and qualities are crucial for creating engaging gameplay experiences and ensuring successful project development in the competitive gaming industry.

What are entry level video game designers?

Entry level video game designers are professionals who help create the concepts, storylines, mechanics, and overall design of video games, usually as part of a larger development team. At the entry level, they typically assist senior designers by brainstorming ideas, creating basic prototypes, designing levels, and documenting features. They work closely with artists, programmers, and writers to bring a game’s vision to life. This role is ideal for those new to the industry and looking to gain hands-on experience in game development.
What are popular job titles related to Entry Level Video Game Designer jobs in Indiana? For Entry Level Video Game Designer jobs in Indiana, the most frequently searched job titles are:
What job categories do people searching Entry Level Video Game Designer jobs in Indiana look for? The top searched job categories for Entry Level Video Game Designer jobs in Indiana are:
Infographic showing various Entry Level Video Game Designer job openings in Indiana as of June 2026, with employment types broken down into 10% Internship, and 90% Full Time. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $141,895 per year, or $68.2 per hour.
Instructor of Artand Design

Instructor of Artand Design

Bsu

Muncie, IN

$3K - $9K/wk

Part-time

Posted 11 days ago


Job description

Position Title:

Instructor of Artand Design

Compensation:

$3,000 - $9,000

Department:

School of Art - Temp

Start Date:

08/24/2026

About this opportunity:

The School of Art at Ball State University invites applications for part-time instructors to teach courses in Foundations or Studio Art. Successful candidates may be hired to teach between one and three sections. Teaching responsibilities are on campus, in Muncie, Indiana.
Course development support and pedagogical mentoring will be offered. All instructors are expected to communicate regularly with students, provide meaningful and timely assessments, post course information on Canvas, and submit grades and other reports on time.
The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities serving more than 700 undergraduate majors. Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, and video and new media. School of Art students enjoy world-class facilities, with over 73,000 square feet of classroom, gallery, and studio space in the Art and Journalism Building, Applied Technology Building, and the Marilyn K. Glick Center for Glass. Students and faculty work closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation. Ball State University is accredited by the National Association for Schools of Art and Design.
Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
Applications will remain active for 1 year. Candidates may not hear from the school until there is a need to hire an instructor.

What you'll do and what you'll bring:

Description:

Instructors of Art and Design will teach undergraduate courses in the Foundations (2D, 3D, 4D, or Drawing) and/or Studio Art program (drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, video and new media), and/or other courses in the candidate's area of expertise.

Duties and Responsibilities:

Teach between one and three undergraduate courses.

Minimum Qualifications:

Master's degree in art, design, or related discipline by time of appointment.

Preferred Qualifications:

MFA degree in art, design, or related discipline by time of appointment.

Engagement with contemporary art practices as an educator, artist, designer, and/or illustrator.

One year of teaching experience at the college level.

How to apply:

For inquiriesregardingthis opportunity, please contact:

Lara Kuykendall, Director,lkuykendall@bsu.edu

IMPORTANT: To ensure accurate processing of your application, do not rely on a resume upload to populate the job experience section. All work history must be entered directly into the application fields.

Required Documents:

  • Cover letter
  • Curriculum vitae
  • Portfolio of up to 10 images of applicant's creative work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.
  • Portfolio of up to 10 images of student work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.
  • Contact information (including email addresses) for three professional references.

The option to upload transcripts is available. Original, official transcripts showing the highest related degree earned is required at the time of hire (even if obtained at BSU). Degree verification will be conducted.


BSU logo

About BSU

Sourced by ZipRecruiter

Industry

Electrical equipment, appliance, and component manufacturing

Company size

11 - 50 Employees

Headquarters location

Austin, TX, US

Year founded

1989