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Entry Level Video Game Designer Jobs (NOW HIRING)

... engineers, designers, whoever it takes, until it's actually solved. You'll be the person who ... This is an entry-level role, so we don't specify a degree, your age, or your background. We care ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

NM · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Salem, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Edina, MN · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Tampa, FL · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

SD · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

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Entry Level Video Game Designer information

See salary details

$47K

$156K

How much do entry level video game designer jobs pay per year?

As of Aug 3, 2026, the average yearly pay for entry level video game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Video Game Designer vs Junior Game Developer?

AspectEntry Level Video Game DesignerJunior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentDesign studios, game development teams, remoteProgramming teams, development studios, remote
Employer & Industry UsageGame studios, entertainment companiesGame studios, tech companies, entertainment industry
Common Search & Comparison IntentUnderstanding design roles, entry requirementsProgramming skills, development tasks

Entry Level Video Game Designers focus on creating game concepts, storylines, and visual elements, while Junior Game Developers primarily handle coding and technical implementation. Both roles often work together in game development teams, but their core responsibilities differ. Understanding these distinctions helps aspiring professionals choose the right career path in the gaming industry.

What are some common challenges entry level video game designers face when working on their first projects?

Entry level video game designers often encounter challenges such as adapting to collaborative workflows, balancing creative ideas with technical limitations, and receiving constructive feedback from more experienced team members. Learning to communicate design concepts clearly to artists, programmers, and producers is essential for ensuring the game's vision is realized. Additionally, new designers may need to quickly familiarize themselves with game engines and development tools, while managing tight deadlines and shifting project priorities.

What are the key skills and qualifications needed to thrive as an Entry Level Video Game Designer, and why are they important?

To thrive as an Entry Level Video Game Designer, you need a solid understanding of game design principles, storytelling, and basic programming or scripting, often backed by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic design software, as well as version control systems, is typically expected. Creativity, problem-solving, and strong teamwork skills help you contribute innovative ideas and collaborate effectively with multidisciplinary teams. These skills and qualities are crucial for creating engaging gameplay experiences and ensuring successful project development in the competitive gaming industry.

What are entry level video game designers?

Entry level video game designers are professionals who help create the concepts, storylines, mechanics, and overall design of video games, usually as part of a larger development team. At the entry level, they typically assist senior designers by brainstorming ideas, creating basic prototypes, designing levels, and documenting features. They work closely with artists, programmers, and writers to bring a game’s vision to life. This role is ideal for those new to the industry and looking to gain hands-on experience in game development.
More about Entry Level Video Game Designer jobs
What cities are hiring for Entry Level Video Game Designer jobs? Cities with the most Entry Level Video Game Designer job openings:
What are the most commonly searched types of Video Game Designer jobs? The most popular types of Video Game Designer jobs are:
What states have the most Entry Level Video Game Designer jobs? States with the most job openings for Entry Level Video Game Designer jobs include:
What job categories do people searching Entry Level Video Game Designer jobs look for? The top searched job categories for Entry Level Video Game Designer jobs are:
Infographic showing various Entry Level Video Game Designer job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Re-posted 26 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 241 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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