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Directx Developer Jobs (NOW HIRING)

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9 ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine ...

Sr Software Developer

Dayton, OH · On-site

$53 - $70/hr

Description The Senior Software Developer will lead teams developing state-of-the-art military ... Experience with real-time 3D graphics, using libraries such as OpenGL, DirectX, or proprietary ...

Principal Graphics Developer Tools Engineer

Durham, NC · On-site

$135K - $167K/yr

Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal. * Strong C++ software engineering skills and experience building large-scale software systems. * Demonstrated technical ...

Product Engineers are involved in every step of the software development life cycle. They are the ... Working knowledge of computer graphics APIs such as DirectX and OpenGL * Working knowledge of ...

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal. * Strong C++ software engineering skills and experience building large-scale software systems. * Demonstrated technical ...

Principal Graphics Developer Tools Engineer

Durham, NC · On-site

$135K - $167K/yr

Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal. Strong C++ software engineering skills and experience building large-scale software systems. Demonstrated technical ...

Description As a GPU performance modeling engineer, you will be responsible for developing cycle ... Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

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Directx Developer information

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$17

$52

$81

How much do directx developer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for directx developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a DirectX developer?

DirectX Developers are software engineers who specialize in using Microsoft's DirectX API to create high-performance multimedia applications, particularly games and graphics-intensive programs on Windows platforms. They use DirectX to manage tasks like rendering 2D and 3D graphics, handling audio, and processing input devices. These developers typically have strong skills in C++ and a deep understanding of computer graphics and hardware acceleration. Their expertise ensures smooth, visually rich, and interactive experiences in PC games and other multimedia applications.

What are the key skills and qualifications needed to thrive as a DirectX developer, and why are they important?

To thrive as a DirectX Developer, you need strong proficiency in C++ programming, graphics programming concepts, and experience with the DirectX API, often supported by a degree in computer science or a related field. Familiarity with graphics debugging tools, shader development environments, and version control systems like Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help set standout DirectX Developers apart. These skills ensure efficient development of high-performance graphics applications and seamless collaboration with cross-functional teams in fast-paced environments.

How do DirectX developers typically collaborate with artists and designers during the game development process?

DirectX Developers work closely with artists and designers to ensure that visual assets are efficiently integrated into the game engine and rendered accurately. They often participate in meetings to understand artistic vision and technical constraints, help optimize shaders, and troubleshoot rendering issues that may arise. This collaboration ensures that the final visual output meets both performance targets and artistic goals, making strong communication skills essential for DirectX Developers.

What is the difference between Directx Developer vs Graphics Programmer?

AspectDirectx DeveloperGraphics Programmer
Primary FocusDeveloping graphics applications using DirectX APICreating and optimizing graphics rendering algorithms
Required SkillsProficiency in DirectX, C++, shader programmingKnowledge of graphics algorithms, shader languages, C++
Work EnvironmentGame studios, multimedia companies, software firmsGame development, simulation, visualization projects

Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.

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What cities are hiring for Directx Developer jobs?

Cities with the most Directx Developer job openings:

What states have the most Directx Developer jobs?

States with the most job openings for Directx Developer jobs include:

Infographic showing various Directx Developer job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Principal Rendering Engineer

Roblox

San Mateo, CA • On-site

$295K - $345K/yr

Full-time

Posted 27 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming environment deployed across console, desktop, mobile, and VR.
  • Scalability: Roblox provides a platform that guarantees to the creators that their games will always and automatically run on different devices, with cross-platform play and minimal load times.
  • Compatibility: Roblox games and assets made in the past, are still working today. Rendering has to have an eye to the past, and an eye to the future...
  • Community: Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform to kids who are learning to program using Roblox!

As a Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices.
Many established rendering techniques do not trivially apply to our platform - novel solutions are needed as we push Roblox towards higher targets of visual fidelity. Even the simpler visuals we support on low-power devices are enabled by some creative rendering ideas, often centered around caching, incremental computation and graceful degradation.
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and high-level graphics work.
You Will:
  • Help investigate and implement rendering techniques to make ROBLOX graphics more immersive and expressive
  • Learn about our community and work with technical artists to understand the present and future needs of our creators
  • Help improve the performance and stability of our game engine
  • Work with other engineering and art teams
  • Take ownership of a project throughout its full lifecycle
You Have:
  • Knowledge of C++ and shading languages
  • Knowledge of 3D math and computer graphics related algorithms
  • Knowledge of one or more GPU APIs (OpenGL, DirectX and similar)
  • The ability to reason about code performance and memory consumption
  • 6+ years experience in real-time rendering
  • Interest in creating creative rendering techniques
  • Passion about the state-of-the-art in rendering research
  • Mobile or console development experience

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$295,250-$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.