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Directx Developer Jobs (NOW HIRING)

Senior Graphics developer

Spring, TX ยท On-site

$118K - $146K/yr

Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking ... Strong C++ programming skills. Good understanding of GPU Architecture and Graphics Pipelines.

New

C/C++ Developer

New York, NY ยท Remote

$50.25 - $67.50/hr

Reproduce reported DirectX 12 performance issues from data produced by our testing lab. * Capture GPU/CPU profiles and traces using tools such as PIX (timing captures), GPUView/ETW, and vendor ...

Salary: $100,000 to $200,000 annually Stardock released the first DirectX 12 game as well as the ... We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ...

Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game ... Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent ...

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next ...

Senior Graphics Engineer

Plymouth, MI ยท On-site

$100K - $200K/yr

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next ...

Sr Software Developer

Dayton, OH

$51.75 - $68.25/hr

The Senior Software Developer will lead teams developing state-of-the-art military aircraft ... Experience with real-time 3D graphics, using libraries such as OpenGL, DirectX, or proprietary ...

Sr Software Developer

Dayton, OH ยท On-site

$53 - $70/hr

The Senior Software Developer will lead teams developing state-of-the-art military aircraft ... Experience with real-time 3D graphics, using libraries such as OpenGL, DirectX, or proprietary ...

Senior Rendering Engineer

San Mateo, CA ยท On-site

$119K - $163K/yr

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9 ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Senior Game Developer

Plymouth, MI ยท On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9 ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

New

Senior Software Engineer C#/.NET

Winter Springs, FL ยท On-site

$107K - $141K/yr

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs ... Experience with programming vector and raster display technologies * Experience with Git, branching ...

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Directx Developer information

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How much do directx developer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for directx developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a DirectX developer?

DirectX Developers are software engineers who specialize in using Microsoft's DirectX API to create high-performance multimedia applications, particularly games and graphics-intensive programs on Windows platforms. They use DirectX to manage tasks like rendering 2D and 3D graphics, handling audio, and processing input devices. These developers typically have strong skills in C++ and a deep understanding of computer graphics and hardware acceleration. Their expertise ensures smooth, visually rich, and interactive experiences in PC games and other multimedia applications.

What are the key skills and qualifications needed to thrive as a DirectX developer, and why are they important?

To thrive as a DirectX Developer, you need strong proficiency in C++ programming, graphics programming concepts, and experience with the DirectX API, often supported by a degree in computer science or a related field. Familiarity with graphics debugging tools, shader development environments, and version control systems like Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help set standout DirectX Developers apart. These skills ensure efficient development of high-performance graphics applications and seamless collaboration with cross-functional teams in fast-paced environments.

How do DirectX developers typically collaborate with artists and designers during the game development process?

DirectX Developers work closely with artists and designers to ensure that visual assets are efficiently integrated into the game engine and rendered accurately. They often participate in meetings to understand artistic vision and technical constraints, help optimize shaders, and troubleshoot rendering issues that may arise. This collaboration ensures that the final visual output meets both performance targets and artistic goals, making strong communication skills essential for DirectX Developers.

What is the difference between Directx Developer vs Graphics Programmer?

AspectDirectx DeveloperGraphics Programmer
Primary FocusDeveloping graphics applications using DirectX APICreating and optimizing graphics rendering algorithms
Required SkillsProficiency in DirectX, C++, shader programmingKnowledge of graphics algorithms, shader languages, C++
Work EnvironmentGame studios, multimedia companies, software firmsGame development, simulation, visualization projects

Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.

More about Directx Developer jobs
What cities are hiring for Directx Developer jobs? Cities with the most Directx Developer job openings:
What states have the most Directx Developer jobs? States with the most job openings for Directx Developer jobs include:
Infographic showing various Directx Developer job openings in the United States as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Senior Graphics developer

MphasiS Corporation USA

Spring, TX โ€ข On-site

$118K - $146K/yr

Other

Posted 2 days ago

New


Job description

Responsibilities:
Design and develop GPU software and low-level GPU integration for Linux and Windows platforms.
Build and support GPU platforms for NVIDIA, AMD, Intel, and ARM-based systems.
Design graphics solutions for high-performance remote visualization and rendering.
Analyze, profile, and optimize GPU performance to improve application efficiency.
Identify and resolve performance bottlenecks across graphics APIs, GPU drivers, operating systems, networking, and hardware.
Develop benchmarking and performance analysis tools for GPU applications.
Build and support distributed rendering technologies, including remote rendering, ray tracing, distributed caching, and multi-GPU solutions.
Evaluate and enable new GPU hardware, ensuring compatibility across workstation, cloud, and edge platforms.
Work with customers to troubleshoot production issues and recommend technical solutions.
Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking, and hardware, and perform root cause analysis.
Mandatory Skills:
5+ years of experience in Graphics, GPU Software, Rendering, Visualization, or Systems Programming.
Strong C++ programming skills.
Good understanding of GPU Architecture and Graphics Pipelines.
Experience with Linux and Windows system internals.
Strong experience in one or more of the following:
Vulkan
OpenGL
DirectX 12
CUDA
HIP
ROCm
Experience in GPU performance profiling, analysis, optimization, and benchmarking.
Hands-on experience with performance analysis tools such as:
Nsight Systems
Nsight Graphics
Radeon GPU Profiler
Radeon Developer Tools
GPUView
Perf
VTune
Experience working with NVIDIA GPUs.
Strong debugging skills across GPU drivers, graphics APIs, Linux/Windows, networking, and hardware.
Experience with system-level debugging and root cause analysis