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Directx Developer Jobs (NOW HIRING)

... level programming languages • Graphics and UI development experience (using OpenGL or DirectX) • Exposure to web-based app development, including REST API and query-based database management ...

... GPU (OpenGL, CUDA, DirectX) Comfortable and functional with: Linux, gmake, CMake, gdb, git ... Familiar as a developer with Linux, MacOSX, and Windows 7 Additional Information All your ...

Collaborate with other programmers and developers throughout the development process * Define user ... Proficiency with OpenGL or DirectX * Familiarity with GIS applications and technologies

New

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9 ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

New

Principal Graphics Developer Tools Engineer

Durham, NC · On-site

$135K - $167K/yr

Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal. * Strong C++ software engineering skills and experience building large-scale software systems. * Demonstrated technical ...

They are seeking a talented Graphics Programmer to build immersive web applications leveraging ... DirectX, or other graphics APIs is a plus • Experience with WebGPU for next-generation web ...

Senior Software Engineer C#/.NET

Winter Springs, FL · On-site

$107K - $141K/yr

Experience with DirectX, OpenGL, or a comparable graphics API for custom 2D/3D rendering (not just ... Experience with programming vector and raster display technologies * Experience with Git, branching ...

They are seeking a talented Graphics Programmer to join their team in building immersive web ... DirectX, or other graphics APIs is a plus • Experience with WebGPU for next-generation web ...

Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine ...

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Directx Developer information

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$17

$52

$81

How much do directx developer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for directx developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a DirectX developer?

DirectX Developers are software engineers who specialize in using Microsoft's DirectX API to create high-performance multimedia applications, particularly games and graphics-intensive programs on Windows platforms. They use DirectX to manage tasks like rendering 2D and 3D graphics, handling audio, and processing input devices. These developers typically have strong skills in C++ and a deep understanding of computer graphics and hardware acceleration. Their expertise ensures smooth, visually rich, and interactive experiences in PC games and other multimedia applications.

What are the key skills and qualifications needed to thrive as a DirectX developer, and why are they important?

To thrive as a DirectX Developer, you need strong proficiency in C++ programming, graphics programming concepts, and experience with the DirectX API, often supported by a degree in computer science or a related field. Familiarity with graphics debugging tools, shader development environments, and version control systems like Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help set standout DirectX Developers apart. These skills ensure efficient development of high-performance graphics applications and seamless collaboration with cross-functional teams in fast-paced environments.

How do DirectX developers typically collaborate with artists and designers during the game development process?

DirectX Developers work closely with artists and designers to ensure that visual assets are efficiently integrated into the game engine and rendered accurately. They often participate in meetings to understand artistic vision and technical constraints, help optimize shaders, and troubleshoot rendering issues that may arise. This collaboration ensures that the final visual output meets both performance targets and artistic goals, making strong communication skills essential for DirectX Developers.

What is the difference between Directx Developer vs Graphics Programmer?

AspectDirectx DeveloperGraphics Programmer
Primary FocusDeveloping graphics applications using DirectX APICreating and optimizing graphics rendering algorithms
Required SkillsProficiency in DirectX, C++, shader programmingKnowledge of graphics algorithms, shader languages, C++
Work EnvironmentGame studios, multimedia companies, software firmsGame development, simulation, visualization projects

Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.

More about Directx Developer jobs
What cities are hiring for Directx Developer jobs? Cities with the most Directx Developer job openings:
What states have the most Directx Developer jobs? States with the most job openings for Directx Developer jobs include:
Infographic showing various Directx Developer job openings in the United States as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Principal Graphics Developer Tools Engineer

NVIDIA Gruppe

Santa Clara, CA • On-site

$272 - $431.25/hr

Other

Posted 4 days ago


Job description

Overview

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create and lead new strategic initiatives, partnering closely with NVIDIA Research, GPU Architecture, Driver, SDK, and Developer Technology teams to evaluate emerging technologies, prototype new ideas, and deliver solutions that improve how developers build, debug, profile, and optimize graphics applications. This is a hands‑on technical leadership role emphasizing vision, execution, influence, and collaboration. Success in this role comes from technical excellence and the ability to align teams around ambitious ideas.

What You'll Be Doing
  • Define and implement the technical vision and strategy for next‑generation developer tools, workflows, and technologies that improve developer productivity.
  • Design and prototype new tools that can evolve into production‑ready software.
  • Collaborate with GPU architects, driver engineers, SDK teams, and graphics developers to understand future needs and influence product direction.
  • Drive technical initiatives across multiple organizations through collaboration and technical leadership.
  • Mentor engineers and help establish engineering excellence within the larger Developer Tools organization.
  • Engage with external developers, game studios, engine teams, and strategic partners to understand real‑world workflows and pain points.
  • Represent NVIDIA at industry events, technical conferences, and developer engagements.
  • Influence the evolution of graphics development as AI increasingly transforms how software is built, optimized, and maintained.
What We Need To See
  • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).
  • 15+ years of experience developing graphics software, developer tools, game engines, GPU technologies, or related systems.
  • Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal.
  • Strong C++ software engineering skills and experience building large‑scale software systems.
  • Demonstrated technical leadership driving complex projects across multiple teams.
  • Experience designing software architectures and influencing technical direction beyond a single codebase.
  • Strong communication skills with the ability to collaborate across engineering, research, product, and external developer communities.
  • Proven ability to thrive in ambiguous environments and transform ideas into shipped products.
Ways To Stand Out From The Crowd
  • Expertise in GPU architecture, memory systems, performance analysis, or graphics debugging.
  • Experience with ray tracing technologies, neural rendering, or advanced rendering techniques using Vulkan or D3D12.
  • Experience developing profilers, debuggers, validation tools, or SDKs.
  • Experience applying machine learning or generative AI techniques to software development workflows.
  • Contributions to game engines, graphics middleware, graphics SDKs, or open‑source graphics projects.

Base salary will be determined based on location, experience, and the pay of employees in similar positions. The base salary range is $272,000 USD – $431,250 USD. Eligible for equity and benefits.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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