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Directx Developer Jobs in California (NOW HIRING)

Senior Rendering Engineer

San Mateo, CA

$119K - $163K/yr

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9 ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

GPU Compiler Lead

Sunnyvale, CA · On-site

$68.75 - $90.25/hr

... programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL) • Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern ...

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

... engineering, or mathematics Recommended Qualifications: Experience with one or more of the ... Q t * O penGL or DirectX * G IS * W eb services Working knowledge of TIN (Triangulated Irregular ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

... DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Company : NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

... GPU (OpenGL, CUDA, DirectX) Comfortable and functional with: Linux, gmake, CMake, gdb, git ... Familiar as a developer with Linux, MacOSX, and Windows 7 Additional Information All your ...

Senior Rendering Engineer

San Mateo, CA · On-site

$243K - $295K/yr

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9 ... Work with other engineering and art teams * Take ownership of a project throughout its full ...

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Directx Developer information

What are DirectX Developers?

DirectX Developers are software engineers who specialize in using Microsoft's DirectX API to create high-performance multimedia applications, particularly games and graphics-intensive programs on Windows platforms. They use DirectX to manage tasks like rendering 2D and 3D graphics, handling audio, and processing input devices. These developers typically have strong skills in C++ and a deep understanding of computer graphics and hardware acceleration. Their expertise ensures smooth, visually rich, and interactive experiences in PC games and other multimedia applications.

What are the key skills and qualifications needed to thrive as a DirectX Developer, and why are they important?

To thrive as a DirectX Developer, you need strong proficiency in C++ programming, graphics programming concepts, and experience with the DirectX API, often supported by a degree in computer science or a related field. Familiarity with graphics debugging tools, shader development environments, and version control systems like Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help set standout DirectX Developers apart. These skills ensure efficient development of high-performance graphics applications and seamless collaboration with cross-functional teams in fast-paced environments.

How do DirectX Developers typically collaborate with artists and designers during the game development process?

DirectX Developers work closely with artists and designers to ensure that visual assets are efficiently integrated into the game engine and rendered accurately. They often participate in meetings to understand artistic vision and technical constraints, help optimize shaders, and troubleshoot rendering issues that may arise. This collaboration ensures that the final visual output meets both performance targets and artistic goals, making strong communication skills essential for DirectX Developers.

What is the difference between Directx Developer vs Graphics Programmer?

AspectDirectx DeveloperGraphics Programmer
Primary FocusDeveloping graphics applications using DirectX APICreating and optimizing graphics rendering algorithms
Required SkillsProficiency in DirectX, C++, shader programmingKnowledge of graphics algorithms, shader languages, C++
Work EnvironmentGame studios, multimedia companies, software firmsGame development, simulation, visualization projects

Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.

What job categories do people searching Directx Developer jobs in California look for? The top searched job categories for Directx Developer jobs in California are:
What cities in California are hiring for Directx Developer jobs? Cities in California with the most Directx Developer job openings:

Exclusive opening for Software Engineer (Windows)

AnalyzeData

Redwood City, CA • On-site

Full-time

Posted 12 days ago


Job description

Company Description

About the Role
Our direct client is seeking Software Engineer (Windows) in Redwood City, CA
Role: Software Engineer (Windows)
Location: Redwood City, CA
Position Type:  Full Time / Permanent 
Transfer: H1-B transfers accepted, min. 24 months left on H1-B or when I-140 is approved  
Sponsorship of new visas: NO
Relocation Expenses: YES
Job Summary

  • We are looking for a Desktop Engineer with strong application or C++ development experience to join us to deliver the best in class streamer/viewer experience.
  • As part of the Engineering team, you will work closely with Product and other client-side engineers to build our desktop streaming software, which is the catalyst for content creation on .


Technical Experience:

  • C++
  • Experience working with WPF or QT
  • C# and .Net application development
  • Nice to have: Graphics engine experience - DirectX or OpenGL
  • Nice to have: WebRTC knowledge

What You'll Do:

  • Immerse yourself in the world of our broadcasters and work cross-functionally with Product, Content, Community, and other teams to build elegant, exciting features that give our users a delightfully unique streaming experience.
  • Improve game detection and graceful video capture process.
  • Update the look and feel across our desktop applications while ensuring that first and foremost, they remain user-friendly.
  • Write software that supports a wide spectrum of hardware and software configurations.
  • Build testing frameworks and automated tools to maximize high quality across our multi-platform broadcasting applications.

Who You Are & What You've Done:

  • You have a deep knowledge of C++ or related desktop programming languages.
  • You have spent some time coding in C# or have experience with other forms of .NET application development.
  • You have dabbled in graphics engines like DirectX and OpenGL.
  • You are comfortable working with user-facing desktop applications using libraries like WPF or QT.
  • You can show off some desktop applications you've worked on and comfortably discuss their internal workings.

Nice to have:

  • You have worked with WebRTC.
Additional Information

All your information will be kept confidential according to EEO guidelines.