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Target Software Engineer Jobs in California (NOW HIRING)

... target environment. Required Qualifications • Graduate in Engineering or MCA/Equivalent with 3 years of Software Engineering experience. • Graduate in Science/Commerce or BCA/Equivalent with 4 ...

Ensure design and implementations conform to the target software architecture Propose software ... Engineering and IT departments Ensure technical leads generate necessary work products ...

GPU Software Engineer Location: San Jose, CA Duration: 6+ months contract (Long Term) Roles and ... Familiarity with Linux, and Android Operating systems for coding environment and target device ...

Software Engineer

San Mateo, CA · On-site

$116K - $150K/yr

... seeking Software Engineers who have a passion for technology and education to help us add new ... The range displayed on each job posting reflects the minimum and maximum target for new hire ...

Software Engineer

Santa Clara, CA · On-site

$179K - $246K/yr

As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies ... For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role ...

This testing happens on-target devices, simulators and reference platforms. * Debug any sanity test ... Software Engineering or related work experience. OR PhD in Engineering, Information Systems ...

Software Engineer

Santa Clara, CA · On-site

$179K - $246K/yr

As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies ... For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role ...

Software Engineer

Santa Clara, CA · On-site

$111K - $211K/yr

... the target OS. Working with cross-functional teams, you will deliver solutions that maximize ... software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers ...

This testing happens on-target devices, simulators and reference platforms. * Debug any sanity test ... Software Engineering or related work experience. OR PhD in Engineering, Information Systems ...

Software Engineer

San Diego, CA · On-site

$95K - $125K/yr

Target Range: $95,000.00 /Yr. - $125,000.00 /Yr. Actual starting pay will vary based on factors ... software engineer! In this position you will be a vital member of our software development team ...

Software Engineer

Santa Clara, CA · On-site

$179K - $246K/yr

As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies ... For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role ...

Software Engineer

Santa Clara, CA · On-site

$179K - $246K/yr

As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies ... For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role ...

Software Engineer

San Mateo, CA · On-site

$116K - $150K/yr

Software Engineer IXL Learning, developer of personalized learning products used by millions of ... The range displayed on each job posting reflects the minimum and maximum target for new hire ...

As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies ... For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role ...

Senior GNT Software Engineer

El Segundo, CA · On-site

$130K - $172K/yr

Senior Software Engineer (Guidance, Navigation & Tracking) Location : El Segundo, California ... Experience with advanced tracking algorithms, target localization, sensor fusion, and contested ...

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Senior System Software Engineer - Tegra Tools

Senior System Software Engineer - Tegra Tools

NVIDIA

Santa Clara, CA • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
NVIDIA has been transforming computer graphics and accelerated computing for over 25 years, and they are seeking a Senior System Software Engineer to join their Tegra Tools team. This role involves constructing and optimizing software tools for flashing and provisioning NVIDIA chips across various products, collaborating with multiple teams to ensure successful product lifecycle management.
Responsibilities:
• Construct, optimize, and direct software tools and infrastructure for flashing and provisioning NVIDIA chips and platforms across Automotive, Embedded, and Data Center products.
• Coordinate the full tools lifecycle, initiating from pre-silicon software development through silicon bring-up and post-silicon validation connected to flash and provisioning workflows.
• Develop and maintain host and target software tools for flashing and provisioning workflows, assisting both internal NVIDIA teams and external partners working with products for NVIDIA platforms.
• Collaborate with hardware build, architecture, firmware, software, and QA teams to define and deliver tooling requirements across the product lifecycle.
Qualifications:
Required:
• BS or MS degree in Computer Engineering, Computer Science, or related degree or equivalent experience.
• 5+ years of relevant software development experience.
• Strong C/C++ and Python programming skills, with experience shipping production-quality tools.
• Solid understanding of software engineering principles and object-oriented programming.
• Solid knowledge of computer architecture, low-level interfaces, and host-device communication protocols (USB, UART, SPI, PCIe, JTAG).
• Solid comprehension of the SoC boot sequence, spanning from ROM and bootloader phases to kernel initialization, along with the capability to troubleshoot boot failures at multiple points.
• Strong problem-solving and debugging skills, including comfort with tools like GDB and JTAG debuggers.
Preferred:
• Proficient with redefining legacy workflows into agentic.
• Kernel or driver experience on Linux, Android, or Windows platforms.
• Experience developing bare-metal firmware or device drivers on embedded or SoC platforms.
• Familiarity with test automation frameworks and CI/CD pipelines for hardware-in-the-loop testing.
• Experience building internal tooling with frontend components, such as web dashboards, GUIs, or visualization layers for flash status and workflows.
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993