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Directx Developer Jobs in California (NOW HIRING)

... GPU (OpenGL, CUDA, DirectX) Comfortable and functional with: Linux, gmake, CMake, gdb, git ... Familiar as a developer with Linux, MacOSX, and Windows 7 Additional Information All your ...

As a GPU performance modeling engineer, you will be responsible for developing cycle-approximate ... Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU ...

Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc)Solid foundation in systems engineering including OS fundamentals and performance analysisPrior experience as a manager or tech ...

As a GPU performance modeling engineer, you will be responsible for developing cycle-approximate ... Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Expertise in one or more focused CPU/GPU ...

GPU Compiler Engineer, Graphics, Game and ML

Cupertino, CA · On-site

$172K - $213K/yr

... developer tools to the GPU on Apple's hardware. Metal provides near-direct accesses to the GPU to ... Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or ...

GPU Compiler Engineer, Graphics, Game and ML

Cupertino, CA · On-site

$172K - $213K/yr

... developer tools to the GPU on Apple's hardware. Metal provides near-direct accesses to the GPU to ... Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or ...

GPU Compiler Lead

Sunnyvale, CA · On-site

$175K - $250K/yr

Deep understanding of parallel programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL) * Deep understanding of computer architecture, including memory hierarchy, instruction ...

Linux GPU Driver Lead

Sunnyvale, CA · On-site

$175K - $250K/yr

Strong proficiency in C/C++ programming * Deep experience in user/kernel mode drivers on Linux * Experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL) * Familiarity with compiler ...

GPU Compiler Lead

Sunnyvale, CA · On-site +1

$175K - $250K/yr

Deep understanding of parallel programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL) * Deep understanding of computer architecture, including memory hierarchy, instruction ...

Neural Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...

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Directx Developer information

What are DirectX Developers?

DirectX Developers are software engineers who specialize in using Microsoft's DirectX API to create high-performance multimedia applications, particularly games and graphics-intensive programs on Windows platforms. They use DirectX to manage tasks like rendering 2D and 3D graphics, handling audio, and processing input devices. These developers typically have strong skills in C++ and a deep understanding of computer graphics and hardware acceleration. Their expertise ensures smooth, visually rich, and interactive experiences in PC games and other multimedia applications.

What are the key skills and qualifications needed to thrive as a DirectX Developer, and why are they important?

To thrive as a DirectX Developer, you need strong proficiency in C++ programming, graphics programming concepts, and experience with the DirectX API, often supported by a degree in computer science or a related field. Familiarity with graphics debugging tools, shader development environments, and version control systems like Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help set standout DirectX Developers apart. These skills ensure efficient development of high-performance graphics applications and seamless collaboration with cross-functional teams in fast-paced environments.

How do DirectX Developers typically collaborate with artists and designers during the game development process?

DirectX Developers work closely with artists and designers to ensure that visual assets are efficiently integrated into the game engine and rendered accurately. They often participate in meetings to understand artistic vision and technical constraints, help optimize shaders, and troubleshoot rendering issues that may arise. This collaboration ensures that the final visual output meets both performance targets and artistic goals, making strong communication skills essential for DirectX Developers.

What is the difference between Directx Developer vs Graphics Programmer?

AspectDirectx DeveloperGraphics Programmer
Primary FocusDeveloping graphics applications using DirectX APICreating and optimizing graphics rendering algorithms
Required SkillsProficiency in DirectX, C++, shader programmingKnowledge of graphics algorithms, shader languages, C++
Work EnvironmentGame studios, multimedia companies, software firmsGame development, simulation, visualization projects

Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.

What are popular job titles related to Directx Developer jobs in California? For Directx Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Directx Developer jobs in California look for? The top searched job categories for Directx Developer jobs in California are:
What cities in California are hiring for Directx Developer jobs? Cities in California with the most Directx Developer job openings:
Embedded Haskell Engineer, EW

Embedded Haskell Engineer, EW

Anduril Industries

Costa Mesa, CA

$141K - $185K/yr

Other

Posted 9 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Electronic Warfare (EW) team is seeking experienced generalist embedded software engineers to build out the software ecosystem supporting a next-generation electronic warfare platform. As an Embedded software engineer, you'll develop high-performance implementations of numerical algorithms, collaborate with digital systems engineers to enable maximum-performance interfaces between next-gen RF hardware and software, work with DSP and RFML engineers to rapidly deploy bleeding-edge capabilities to our customers, and collaborate with the wider software organization to deliver seamless integration of electronic warfare products with the Anduril Lattice system-of-systems suite. You will apply state-of-the-art software construction techniques to ensure the timely delivery of correct mission-critical code.

WHAT YOU'LL DO
  • Work with digital systems engineers and systems programmers to develop high-performance hardware/software interfaces.
  • Develop and maintain infrastructure and tools that enable DSP and RFML engineers to rapidly deploy algorithms and models to our assets.
  • Develop high-performance implementations of numerical algorithms for generating, manipulating, and visualizing RF data.
  • Develop correct, high-reliability software for controlling our electronic warfare assets, seamlessly integrated with the Anduril Lattice ecosystem.
  • Utilize infrastructure providing deterministic builds and configuration management for deployment, guaranteeing software traceability and minimizing the maintenance burden of our products.
REQUIRED QUALIFICATIONS
  • 2+ years professional experience in software engineering
  • Experience with software-defined digital radio systems
  • Eligible to obtain and maintain an active U.S. Top Secret SCI security clearance
PREFERRED QUALIFICATIONS
  • Experience (professional or in the setting of an open source community) working with typed functional programming languages (Haskell, Scala, F#, OCaml, Rust, etc.)
  • Experience with MATLAB, especially C code generation.
  • Experience with Linux kernel module development
  • Experience with FPGA development (Verilog, VHDL, etc.), especially Xilinx devices and tools.
  • Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.)
  • Experience with Nix/NixOS

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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