Job Summary:
Obsidian Entertainment is looking for experienced programmers to work with their team of artists and designers to deliver the artistic vision of their next world-class RPG using the Unreal Engine. The role involves collaborating with the team, improving performance, and developing tools for artists.
Responsibilities:
• Collaborate with the team to achieve the artistic vision for the game
• Analyze and improve performance and memory usage across all target platforms
• Develop and maintain new and existing tools for the artists
• Author new shaders and effects
• Research and propose improvements to processes and pipelines
Qualifications:
Required:
• An avid gamer with a passion for making games and game technology
• Bachelor’s degree or equivalent in Computer Science or Engineering
• 5+ years of industry experience developing for PC and consoles
• Proficiency in C/C++
• Experience with DirectX, HLSL, and GPU programming
• Interest in the latest rendering technologies, techniques, hardware, and API’s
• Experience with multi-threaded programming
• Skilled at performance analysis, optimization, and debugging
• Strong math skills
• Unreal Engine experience
Company:
Obsidian Entertainment is an American role-playing video game. It is a sub-organization of Microsoft. Founded in 2003, the company is headquartered in Irvine, USA, with a team of 201-500 employees. The company is currently Growth Stage.