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Director Motion Capture Artist Jobs (NOW HIRING)

Senior Unreal Animator

San Mateo, CA ยท Remote

$40 - $65/hr

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Assemble, clean and augment motion capture for bipedal motion * Ownership of hero shots through ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

Experience building or maintaining pipelines for spatial data, including motion capture ... This is a direct hire. Please, no outside Agency solicitations. Apptronik provides equal employment ...

Experience building or maintaining pipelines for spatial data, including motion capture ... This is a direct hire. Please, no outside Agency solicitations. Apptronik provides equal employment ...

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for ...

Collaborate with the Senior Design Manager, Marketing Director, and cross-functional teams to ... Attend matches, events, and select team activities to capture and produce timely, engaging content.

Hands-on with robot arms, motion capture, and multimodal AI pipelines * Meaningful equity in a company building the data infrastructure layer for Physical AI * Direct line to VP of Data Collection ...

Hands-on with robot arms, motion capture, and multimodal AI pipelines * Meaningful equity in a company building the data infrastructure layer for Physical AI * Direct line to VP of Data Collection ...

Hands-on with robot arms, motion capture, and multimodal AI pipelines * Meaningful equity in a company building the data infrastructure layer for Physical AI * Direct line to VP of Data Collection ...

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Director Motion Capture Artist information

What is the difference between Director Motion Capture Artist vs Motion Capture Technician?

AspectDirector Motion Capture ArtistMotion Capture Technician
CredentialsRelevant degrees in animation, film, or related fields; industry experienceTechnical training or certifications in motion capture systems
Work EnvironmentCreative teams, film studios, game development companiesMotion capture studios, post-production facilities
Industry UsageLeads creative direction, oversees motion capture processesOperates and maintains motion capture equipment, captures data

The main difference is that the Director Motion Capture Artist focuses on creative oversight and directing motion capture projects, while the Motion Capture Technician handles the technical setup and data collection. Both roles are essential in the motion capture industry but serve different functions within the production process.

What are some common challenges faced by a Director Motion Capture Artist when coordinating with animators and technical teams?

A Director Motion Capture Artist often encounters the challenge of translating live motion data into usable digital assets while ensuring clear communication between performers, animators, and technical teams. Balancing creative vision with technical constraints, such as data cleanup and rig compatibility, requires strong problem-solving and collaboration skills. Additionally, managing a fast-paced production schedule and adapting to evolving project needs are common aspects of the role. Successful directors foster open communication, set clear expectations, and bridge the gap between creative and technical departments to deliver high-quality results.

What are the key skills and qualifications needed to thrive as a Director Motion Capture Artist, and why are they important?

To thrive as a Director Motion Capture Artist, you need expertise in animation, film production, and motion capture processes, typically supported by a degree in animation, visual effects, or a related field. Proficiency in industry-standard software such as MotionBuilder, Maya, and motion capture hardware and systems is crucial. Strong leadership, creative vision, and effective communication skills set you apart when directing actors and collaborating with technical teams. These skills ensure seamless integration of motion capture data into high-quality visual productions and foster a productive creative environment.

What does a Director Motion Capture Artist do?

A Director Motion Capture Artist oversees the creative and technical aspects of capturing actors' movements for use in films, video games, and other digital media. They work closely with performers, directors, and technical teams to ensure that the captured motion accurately conveys the desired emotion and action. Their responsibilities include directing performers on set, troubleshooting technical issues, and collaborating with animators and visual effects teams to integrate motion data into digital environments. This role requires a strong understanding of both performance and technology.
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What cities are hiring for Director Motion Capture Artist jobs? Cities with the most Director Motion Capture Artist job openings:
What are the most commonly searched types of Motion Capture Artist jobs? The most popular types of Motion Capture Artist jobs are:
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Infographic showing various Director Motion Capture Artist job openings in the United States as of June 2026, with employment types broken down into 2% As Needed, 44% Full Time, 52% Part Time, and 2% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.
Senior Unreal Animator

Senior Unreal Animator

Evil Eye Pictures

San Mateo, CA โ€ข Remote

$40 - $65/hr

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Founded in 2004, Evil Eye Pictures is a collaborative virtual studio bringing together some of the best content creators, innovators and engineers from around the globe. The team is focused on creating immersive, compelling visuals and experiences for the evolving world of real-time, multi-platform entertainment.


Evil Eye was founded by artists to work on high-profile, special projects while maintaining an emphasis on people and a positive, fun work culture.


Senior Unreal Animator (Contract)


Evil Eye Pictures is looking for an accomplished CG Character Animator. The ideal candidate will have minimum 5 years of professional experience in film, television and/or games, and a thorough understanding of the CG animation pipeline. A level of technical knowledge combined with strong creative and visual instincts is critical.


Key Responsibilities:


  • Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal
  • Assemble, clean and augment motion capture for bipedal motion
  • Ownership of hero shots through animation blocking, refinement and polish stages


Requirements:


  • Minimum 5 years of professional experience in Animation, Games or Visual Effects
  • Experience keyframing character animation and working with motion capture data
  • Ability to collaborate and take direction from creative leads and the narrative team
  • Ability to work independently, problem solve on the fly, and collaborate efficiently across disciplines in a small, fast moving team
  • Experience with Unreal Engine, Unreal Control Rig and Sequencer


Good to have:


  • Proficiency with Maya
  • Experience using source control such as Perforce or Github
  • Experience rigging
  • Helping develop cinematic pipelines and tools.
  • Python or similar coding skills


Additional Information


  • Portfolio: Please include a link to a reel of your work when applying for this position.
  • Location: This is a remote position supporting our Virtual Studio.
  • Contract Duration: 6/15-7/24 with hold to 8/7


For more information about Evil Eye check out: https://www.evileyepictures.com



CA Pay Transparency Information:

The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but arenโ€™t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye's benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).


Pay Range: $40 -$65 / hour