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Curriculum Content Developer Jobs in Florida (NOW HIRING)

... curriculum and content that align with American Stages mission to activate the empty space and ... programming Pay: Lead Instructor: $50 per hour, Teaching Assistant: $30 per hour

... curriculum and content that align with American Stage's mission to activate the empty space and ... programming Pay: Lead Instructor: $50 per hour, Teaching Assistant: $30 per hour

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Curriculum Content Developer information

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$22K

$87.1K

$96.4K

How much do curriculum content developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for curriculum content developer in Florida is $87,146.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,900.00 and $95,700.00 per year, depending on experience, location, and employer.

How does a curriculum content developer collaborate with subject matter experts?

Curriculum Content Developers work closely with subject matter experts (SMEs) to ensure educational materials are accurate, engaging, and aligned with learning objectives. This collaboration often involves regular meetings to discuss course outlines, content drafts, and feedback. Developers may translate complex subject matter into accessible content, while SMEs review and validate the accuracy and depth of information presented. Effective communication and feedback loops are essential to produce high-quality, impactful curriculum resources.

What is the difference between Curriculum Content Developer vs Instructional Designer?

AspectCurriculum Content DeveloperInstructional Designer
CredentialsBachelor's degree in Education, Instructional Design, or related fieldBachelor's or Master's in Education, Instructional Design, or related field
Work EnvironmentEducational institutions, e-learning companies, corporate trainingEducational institutions, corporate training, e-learning platforms
Primary FocusCreating and developing curriculum content and materialsDesigning overall instructional strategies and learning experiences
Common UsageDeveloping course content, lesson plans, and assessmentsAnalyzing learning needs, designing instructional solutions, evaluating effectiveness

While both roles involve education and training, a Curriculum Content Developer primarily focuses on creating and developing curriculum content, whereas an Instructional Designer designs comprehensive instructional strategies and learning experiences. The roles often overlap but differ in scope and responsibilities.

What skills and qualifications are needed to be a curriculum content developer?

To thrive as a Curriculum Content Developer, you need expertise in instructional design, subject matter knowledge, and often a degree in education or a related field. Familiarity with learning management systems (LMS), authoring tools like Articulate or Adobe Captivate, and standards such as SCORM is typically required. Strong communication, creativity, and collaboration skills help create engaging and effective educational materials. These abilities ensure the development of high-quality curricula that meet learner needs and organizational goals.

What is a curriculum content developer?

A Curriculum Content Developer is a professional who designs, creates, and organizes educational materials and lesson plans for schools, training programs, or educational publishers. They ensure that the curriculum aligns with educational standards and meets the learning needs of students. Their work often involves collaborating with subject matter experts, utilizing technology, and adapting content for various learning platforms. The goal is to make learning engaging, effective, and accessible.

What job categories do people searching Curriculum Content Developer jobs in Florida look for?

The top searched job categories for Curriculum Content Developer jobs in Florida are:

Infographic showing various Curriculum Content Developer job openings in Florida as of August 2026, with employment types broken down into 59% Full Time, 37% Part Time, 1% Temporary, and 3% Contract. Highlights an 72% Physical, and 28% Remote job distribution, with an average salary of $87,146 per year, or $41.9 per hour.

Principal or Sr Principal Flight Simulation Trainer

Northrop Grumman Corporation

Melbourne, FL

Full-time

Medical, Life, PTO

Re-posted 27 days ago


Northrop Grumman rating

8.2

Company rating: 8.2 out of 10

Based on 363 frontline employees who took The Breakroom Quiz

88th of 539 rated manufacturers


Job description

RELOCATION ASSISTANCE: Relocation assistance may be availableCLEARANCE REQUIRED FOR START: YesCLEARANCE TYPE: Top SecretTRAVEL: Yes, 25% of the TimeDescriptionAt Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.

This requisition may be filled at the Principal or Sr Principal level based on requirements listed below.

Northrop Grumman Aeronautics Systems has an opening for a Principal Flight Simulation Trainer/ Sr. Principal Flight Simulation Trainer to join our team of qualified, diverse individuals. This position will be located in Melbourne, FL for the Product Support Group. Operating on our 9/80 schedule meaning you will get every other Friday off. The position has no opportunity for remote or telework.

Translates complex aircraft systems and flying procedures to develop detailed flight training curriculum content, including lesson plans, and exercises tailored to specific aircraft types and student skill levels.

Elicits software and hardware requirements through detailed analysis of technical data to meet customer requirements.

Leads cross-functional efforts on device functionality testing and the resolution of technical issues.

Performs product demonstrations of device functionality and capability in support of program milestones and incentives.

Collaborate with product trainers and engineering teams to provide input on curriculum design and device functionality based on external stakeholder training needs.

Troubleshoot training device issues with hardware and software engineers to resolve technical problems.

Test and validate training scenarios within aircrew training devices to ensure accuracy, realism and technical alignment with regulations and standards.

Conducts instructional sessions, briefings, follow-ups, and proficiency checks on flight simulators in accordance with federal air regulations and company policies and procedures.

Evaluates trainee progress and recommends qualification or additional training. Reviews simulator design and training effectiveness to provide maximum proficiency.

Coordinates utilization schedules for training flight crews and necessary engineering support.

Utilize Instructional Systems Design to solve complex learning and performance problems.

Basic Qualifications for Principal Flight Simulation Trainer (Level 3):

Bachelor's Degree with 5 years' experience in training and development materials; OR a Masters' Degree with 3 years' experience in training and development materials

Rated Aircrew (Pilot, Navigator, Electronic Warfare Officer (EWO), Weapon System Officer (WSO), Naval Flight Officer (NFO)).

Instructor qualification within the past 8 years

Proficient with Microsoft products

Final US Government Secret Clearance to be considered and the ability to obtain and maintain a US Government Top-Secret Clearance

Must have ability to obtain and maintain Program Access (PAR) within a reasonable period of time, as determined by the company to meet its business needs.

Basic Qualifications for Sr. Principal Flight Simulation Trainer (Level 4):

Bachelor's Degree with 8 years' experience in training and development materials; OR a Master's Degree with 6 years' experience in training and development materials

Rated Aircrew (Pilot, Navigator, Electronic Warfare Officer (EWO), Weapon System Officer (WSO), Naval Flight Officer (NFO)).

Instructor qualification within the past 8 years

Proficient with Microsoft Office products

Final US Government Secret Clearance to be considered and the ability to obtain and maintain a US Government Top-Secret Clearance

Must have ability to obtain and maintain Program Access (PAR) within a reasonable period of time, as determined by the company to meet its business needs.

Preferred Qualifications:

Bachelor of Science Degree in STEM

FTU / FRS instructor

Experienced/ combat mission ready in one or more combat mission design series (MDS) or type/model/series (TMS) with A, F, or B designations

U. S. Air Force or U.S. Navy Weapons School graduate (e.g., USAFWS, TOPGUN, HAVOC, MAWTS)

Experience in task analysis procedures and training systems products

Experience with Atlassian suite of cloud-based collaboration tools

Experience with Scaled Agile Framework

Experience with databases

Experience using courseware development tools

Experience with military courseware development

A current, active in-scope Government Top-Secret clearance

B-1, B-2, or B-52 experience

Instructional System Design (ISD) education, training, and /or experience from an accredited institution, ACC ISD principles course, ACC classroom instructor course, training support squadron (TRSS) detachment experience

#MPR

Primary Level Salary Range: $89,400.00 - $134,200.00Secondary Level Salary Range: $111,700.00 - $167,500.00The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit http://www.northropgrumman.com/EEO. U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.

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About Northrop Grumman

Sourced by ZipRecruiter

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

Falls Church, VA, US

Year founded

1939