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Contract Technical Sound Designer Jobs (NOW HIRING)

The Technical Designer , working under general supervision of a Design Director, Senior Designer or ... Working knowledge of contract administration * Intermediate MS Office Suite and Miro skills

Technical Designer

Los Angeles, CA ยท On-site

$75K - $95K/yr

This Technical Designer will join an existing team of technical designers and have a hand in ... The person in this role will bring with them drive and passion for developing technically sound ...

Technical Designer

Kent, WA ยท On-site

$78K - $82K/yr

Understanding of contract furniture processes, including specification development, order ... Demonstrated commitment to professionalism, integrity, and sound judgment in business transactions ...

Technical Designer

Manhattan, NY ยท On-site

$30/hr

Prioritized Must Have Skills for the Technical Designer: #1. Must have at least 5 years' experience ... Freelance/Contract opportunity for fulltime after 90 days and salary increase * In office role.

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Contract Technical Sound Designer information

See salary details

$35.5K

$80.3K

$126K

How much do contract technical sound designer jobs pay per year?

As of Jun 8, 2026, the average yearly pay for contract technical sound designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is the difference between Contract Technical Sound Designer vs Contract Sound Designer?

AspectContract Technical Sound DesignerContract Sound Designer
CredentialsAudio engineering, sound design certifications, technical skillsCreative sound design, audio editing, basic technical knowledge
Work EnvironmentGame studios, film production, multimedia projects requiring technical expertiseAdvertising, media, entertainment projects focusing on creative sound
Industry UsageUsed in industries needing technical integration and complex audio systemsUsed in industries emphasizing creative sound concepts

The Contract Technical Sound Designer typically focuses on technical aspects of sound implementation, requiring specialized certifications and technical skills. In contrast, the Contract Sound Designer emphasizes creative sound creation and editing. Both roles are common in multimedia industries, but the technical designer often works closely with developers and engineers, while the sound designer collaborates more with creative teams.

What are the key skills and qualifications needed to thrive as a Contract Technical Sound Designer, and why are they important?

To thrive as a Contract Technical Sound Designer, a solid understanding of audio engineering, sound design principles, and interactive audio implementation is essential, often supported by a degree in audio production or related experience. Proficiency with digital audio workstations (such as Pro Tools or Reaper), middleware like Wwise or FMOD, and game engines (e.g., Unity, Unreal Engine) is typically required. Strong communication, creativity, and time management skills help in collaborating with developers and delivering high-quality audio assets on schedule. These skills ensure immersive and seamless audio experiences that enhance the overall quality and engagement of interactive media projects.

What are some common challenges faced by Contract Technical Sound Designers when working remotely with development teams?

Contract Technical Sound Designers often encounter challenges with remote collaboration, such as aligning creative visions with developers and integrating audio assets into evolving game builds. Communication can be complex, requiring clear documentation and regular updates to ensure audio implementation matches gameplay needs. Additionally, managing version control and resolving technical issues from a distance demands strong organizational skills and adaptability. Staying proactive and building strong relationships with team members are key to successfully overcoming these challenges.

What are Contract Technical Sound Designers?

Contract Technical Sound Designers are audio professionals hired on a temporary or project basis to create, implement, and optimize sound assets for media such as video games, films, or apps. They combine creative sound design skills with technical knowledge, often working with audio middleware (like Wwise or FMOD) and game engines to ensure sounds function as intended in interactive environments. Their responsibilities may include recording, editing, and integrating sound effects, as well as troubleshooting audio issues. Contract roles allow companies flexibility to scale their teams based on project needs without long-term commitments.
More about Contract Technical Sound Designer jobs
What cities are hiring for Contract Technical Sound Designer jobs? Cities with the most Contract Technical Sound Designer job openings:
What are the most commonly searched types of Technical Sound Designer jobs? The most popular types of Technical Sound Designer jobs are:
What states have the most Contract Technical Sound Designer jobs? States with the most job openings for Contract Technical Sound Designer jobs include:
What job categories do people searching Contract Technical Sound Designer jobs look for? The top searched job categories for Contract Technical Sound Designer jobs are:
Infographic showing various Contract Technical Sound Designer job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 76% Full Time, 15% Part Time, 1% Temporary, and 7% Contract. Highlights an 79% Physical, 2% Hybrid, and 19% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.
Senior Technical Mission Designer (CONTRACT)

Senior Technical Mission Designer (CONTRACT)

PlayStation Global

Bend, OR โ€ข On-site

$60/hr

Full-time

Medical, Dental, Vision

Posted 26 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
CONTRACT ROLE
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA console title.
We are seeking a Senior Technical Mission Designer to design and implement high-quality mission gameplay. This role is embedded within the development team and focuses on delivering polished mission content through a combination of systems design, scripting, and iteration.
Responsibilities:
  • Design and implement mission gameplay that delivers strong pacing, clarity, and player engagement
  • Own mission development from concept through final implementation, including hands-on scripting and population work
  • Collaborate with design, engineering, art, and animation to integrate missions into the broader game experience
  • Translate design direction into functional gameplay using scripting systems, state machines, and event-driven logic
  • Identify, debug, and resolve gameplay and scripting issues
  • Iterate on mission content based on playtests, feedback, and data
  • Contribute to maintaining design quality and consistency within established pipelines and standards
  • Provide guidance and share best practices with other designers as needed
Requirements/Education:
  • 5+ years of experience in game development, with a focus on mission, systems, or technical design
  • Experience shipping content involving mission or gameplay systems
  • Strong proficiency with visual scripting tools and gameplay implementation workflows
  • Working knowledge of C++ and core programming concepts
  • Deep understanding of state machines, event systems, and gameplay logic
  • Strong debugging and problem-solving skills
  • Ability to ramp quickly and work effectively within an existing team and toolset

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$60-$60 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.