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Contract 3D Rigging Artist Jobs (NOW HIRING)

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to ...

General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Senior Technical Artist

Las Vegas, NV · On-site

$110 - $130/hr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging ...

Graphic Artist

King George, VA · On-site

$155K - $165K/yr

The intention of this contract is to provide support creation, maintenance, analysis ... PhotoShop, Adobe Illustration Package, 3D Modeling, Animation, Web-Design and HTML, Authoring of ...

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Contract 3D Rigging Artist information

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$68

How much do contract 3d rigging artist jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for contract 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a contract 3D rigging artist?

Contract 3D Rigging Artists are professionals who specialize in creating the digital skeletons and control systems (rigs) used to animate 3D models in films, video games, and other digital media, typically on a freelance or temporary contract basis. They work with character models to ensure they can be moved and posed realistically by animators. These artists often collaborate closely with modelers, animators, and technical directors to ensure rigs are functional, efficient, and meet the creative needs of the project. Contract rigging artists are hired for specific projects or time periods, giving studios flexibility in staffing for various production cycles.

How does a contract 3D rigging artist typically collaborate with animators and modelers during a project?

As a Contract 3D Rigging Artist, you'll work closely with both modelers and animators to ensure that character rigs function smoothly and meet project requirements. You'll often receive models from the modeling team and will need to create rigs that allow animators to bring the characters or objects to life. Regular communication and feedback sessions are common, as you may need to adjust rigs based on animator input or troubleshoot deformation issues. This collaborative process helps ensure the final animations are both visually appealing and technically sound.

What are the key skills and qualifications needed to thrive as a contract 3D rigging artist, and why are they important?

A Contract 3D Rigging Artist needs expertise in character rigging, anatomy, and animation principles, typically supported by a degree in animation or related experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python or MEL is essential. Strong problem-solving, attention to detail, and effective communication help artists collaborate smoothly with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that allow for high-quality animation and seamless project delivery.
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Infographic showing various Contract 3D Rigging Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Graphic Artist - 2D_3D Modeling & Animation

Quality Business Engineering

Aberdeen, MD • On-site

$136K - $163K/yr

Full-time

Re-posted 6 days ago


Job description

Job Type
Full-time
Description
About QBE, LLC
QBE, LLC is a mission-focused technology and security solutions provider supporting defense and federal customers worldwide. We deliver high-impact capabilities where precision, accountability, and technical excellence directly support national-level objectives.
#qf #qg
QBE is seeking a Graphic Artist - 2D_3D Modeling & Animation to support the IEW&S contract.
Responsibilities
Candidate shall provide specialized 2D/3D modeling, animation, and graphic design support in alignment with CPE IEW&S communication and mission objectives. Candidate shall be proficient in necessary programs and software products required to perform these functions. Candidate's typical associated tasks include:
  • Develop and produce custom 2D/3D models and animations to support briefings, training materials, and technical visualizations tailored to Army systems and initiatives.
  • Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia presentations and digital communications.
  • Design visually cohesive products-such as posters, infographics, and print materials-that integrate 3D renderings and models for both internal and external distribution.
  • Translate complex technical data into accurate and engaging visual content, including schematics, system overviews, and operational workflows.
  • Collaborate with communication teams to storyboard, design, and execute animation projects that align with CPE IEW&S branding and messaging standards.
  • Format and optimize graphic and animated content for use across various platforms including print, PowerPoint, web, and video.
  • Ensure all visual media products comply with Army and CPE IEW&S branding, security, and accessibility requirements.

Requirements
  • Bachelor's degree - graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design
  • Minimum of five (5) years' experience in the field of 3D design or other related fields
  • OR Associates degree in graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design and minimum seven (7) years' experience in the field of 3D design or other related fields.
  • Ability to communicate effectively with team and other stakeholders

Equal Opportunity Employment Statement
QBE is an equal opportunity/affirmative action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender, gender-identity and/or expression, age, disability, Veteran status, genetic information, pregnancy (including childbirth, lactation, or related medical conditions), marital status, neurodivergence, ethnicity, ancestry, caste, military/uniformed service-member status, or any other characteristic protected by applicable law.