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Contract 3D Rigging Artist Jobs (NOW HIRING)

Jun 8, 2026 Type: Part-Time Contract (10 hrs/week) Duration: 3-4 Months Location: 100% Remote ... While the current focus is on static imagery, we require all models to be rigged for potential ...

3D Artist (Onsite - Marietta, GA) Type: Contract, possibly Contract-to-Hire Hours: Full-time, 40 hours/week Location: Onsite - Marietta office We're seeking a early career to mid-level 3D Artist with ...

... artists and programmers to create high quality, stylized 3d character animations for games produced by the team - Rigging and weight painting the prepared 3d characters for animation - Animate real ...

3D Character Artist - Talent Pool (N Americas)

$123.90K - $130K/yr

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

New

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to ...

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Contract 3D Rigging Artist information

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How much do contract 3d rigging artist jobs pay per hour?

As of May 30, 2026, the average hourly pay for contract 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contract 3D Rigging Artist, and why are they important?

A Contract 3D Rigging Artist needs expertise in character rigging, anatomy, and animation principles, typically supported by a degree in animation or related experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python or MEL is essential. Strong problem-solving, attention to detail, and effective communication help artists collaborate smoothly with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that allow for high-quality animation and seamless project delivery.

How does a Contract 3D Rigging Artist typically collaborate with animators and modelers during a project?

As a Contract 3D Rigging Artist, you'll work closely with both modelers and animators to ensure that character rigs function smoothly and meet project requirements. You'll often receive models from the modeling team and will need to create rigs that allow animators to bring the characters or objects to life. Regular communication and feedback sessions are common, as you may need to adjust rigs based on animator input or troubleshoot deformation issues. This collaborative process helps ensure the final animations are both visually appealing and technically sound.

What are Contract 3D Rigging Artists?

Contract 3D Rigging Artists are professionals who specialize in creating the digital skeletons and control systems (rigs) used to animate 3D models in films, video games, and other digital media, typically on a freelance or temporary contract basis. They work with character models to ensure they can be moved and posed realistically by animators. These artists often collaborate closely with modelers, animators, and technical directors to ensure rigs are functional, efficient, and meet the creative needs of the project. Contract rigging artists are hired for specific projects or time periods, giving studios flexibility in staffing for various production cycles.
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What cities are hiring for Contract 3D Rigging Artist jobs? Cities with the most Contract 3D Rigging Artist job openings:
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What job categories do people searching Contract 3D Rigging Artist jobs look for? The top searched job categories for Contract 3D Rigging Artist jobs are:
Infographic showing various Contract 3D Rigging Artist job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 61% Full Time, 22% Part Time, and 16% Contract. Highlights an 100% Physical job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Modeler - Robotics & Data Centers

3D Modeler - Robotics & Data Centers

Aquent

Dallas, TX • On-site, Remote

$40 - $55/hr

Temporary

Posted 17 days ago


Job description

Placement Type:
Temporary
Salary:
$40-55 Hourly
Start Date:
Jun 8, 2026
Type: Part-Time Contract (10 hrs/week)
Duration: 3-4 Months
Location: 100% Remote (Candidates must be physically located and authorized to work in the United States).
Industry: Semiconductors, Robotics, & Industrial Tech
The Opportunity
We are a global leader in the technology and semiconductor space, looking for a skilled Freelance 3D Modeler to help us visualize the future. You will be responsible for creating high-fidelity, photorealistic assets that communicate complex technical concepts-specifically focusing on humanoid robotics and data center environments.
What You'll Work On
You will transform technical guidance and sketches into polished 3D rendered images. While the current focus is on static imagery, we require all models to be rigged for potential future animation.
  • Humanoid Robotics: Detailed renders of robots in various environments.
  • Infrastructure: 3D visualizations of data centers and industrial settings.
  • Technical Components: High-detail renders of semiconductor wafers, chips, and automotive technology.
  • Conceptual Art: Translating emerging technology concepts into clean, visually compelling 2D assets.
Technical Requirements
To ensure compatibility with our internal design pipeline, candidates must meet the following:
  • Software: Expert proficiency in Cinema 4D (C4D) is required.
  • Licensing: You must possess your own Cinema 4D license. (We are open to discussing the license cost as a separate line item or building it into your hourly rate).
  • Hardware: You must provide your own workstation. Note: Our internal teams are Mac-based; while you can work on your preferred OS, your deliverables must be fully compatible with a Mac-centric workflow.
  • Technical Skillset: Strong proficiency in 3D modeling, texturing, lighting, and rigging.
Responsibilities & Deliverables
  • Create high-quality 3D models from references or technical briefs.
  • Produce photorealistic static renders with a focus on realistic materials and lighting.
  • Ensure all models are properly rigged for animation should the project scope expand.
  • Incorporate stakeholder feedback through iterative revisions.
  • File Handoff: Upon completion, you will provide all editable source files, native project files, textures, and assets. (All work produced is company-owned upon final payment).
Schedule & Capacity
  • Commitment: Approximately 10 hours per week.
  • Flexibility: We are supportive of freelancers who prefer to work during evening hours or outside of standard 9-to-5 blocks, provided milestones are met.

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