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Computer Graphics Jobs (NOW HIRING)

Graphics Software Engineer

Austin, TX

$138.80K - $171.50K/yr

You will develop mission-critical workloads for graphics core verification, and work alongside ... Experience with computer and / or GPU architecture, through relevant coursework or industry ...

Graphics Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

Senior Systems Engineer, Neural Graphics

Santa Clara, CA · On-site

$164.40K - $203.20K/yr

Computer graphics is undergoing its most significant transformation since the invention of the GPU. AI and traditional rendering are converging, opening unprecedented possibilities for real-time ...

Teach undergraduate course in computer graphics, particularly focusing on spatial data structures and optimization strategies building towards collision detection and resolution * Participate in ...

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Computer Graphics information

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How much do computer graphics jobs pay per hour?

As of May 29, 2026, the average hourly pay for computer graphics in the United States is $21.15, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $21.15 per hour, depending on experience, location, and employer.

What is a Computer Graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the key skills and qualifications needed to thrive in the Computer Graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

What are typical daily responsibilities for someone working in Computer Graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.
What cities are hiring for Computer Graphics jobs? Cities with the most Computer Graphics job openings:
What are the most commonly searched types of Computer Graphics jobs? The most popular types of Computer Graphics jobs are:
What states have the most Computer Graphics jobs? States with the most job openings for Computer Graphics jobs include:
Infographic showing various Computer Graphics job openings in the United States as of May 2026, with employment types broken down into 4% As Needed, 11% Full Time, 82% Part Time, and 3% Temporary. Highlights an 12% Physical, and 88% Remote job distribution, with an average salary of $44,000 per year, or $21.2 per hour.
Graphics Software Engineer

Graphics Software Engineer

Apple

Austin, TX

$138.80K - $171.50K/yr

Full-time

Posted 7 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you’ll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!
In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work with many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing. You will develop mission-critical workloads for graphics core verification, and work alongside other GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Preferred Qualifications
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience.
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.
Experience with continuous integration systems, automated build systems, and regression systems.
Strong communication skills.
Experience working in teams.
Minimum Qualifications
BS degree is a requirement.
Experience with computer and / or GPU architecture, through relevant coursework or industry experience.
Experience with C++ programming.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976