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Computer Graphics Jobs in Illinois (NOW HIRING)

Associate's or Technical Degree in Computer Graphics for Construction, Civil Engineering Technology, Surveying, or a related field. * Proficiency in AutoCAD Civil 3D is required. * Experience with ...

Develop 3D CAD assembly models for tradeshow exhibits and booth structures * Convert linear and ... Produce graphic layouts and placement drawings for booth environments * Create Bills of Materials ...

Quantitative Developer Intern

Chicago, IL · On-site

$19.75 - $26/hr

Growing knowledge in a low-level computer science realm: e.g. networking, operating systems, compilers, or computer graphics. * Exposure to design and architectural patterns. * Graduating in 2028 ...

Quantitative Developer Intern

Chicago, IL · On-site

$19.75 - $26/hr

Growing knowledge in a low-level computer science realm: e.g. networking, operating systems, compilers, or computer graphics. * Exposure to design and architectural patterns. * Graduating in 2028 ...

Support interior design projects through drafting, graphic design, and 3D modeling using SketchUp ... Experience * Proven experience working with CAD software such as AutoCAD, Revit, Rhino 3D ...

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Computer Graphics information

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How much do computer graphics jobs pay per hour?

As of Aug 27, 2026, the average hourly pay for computer graphics in Illinois is $20.50, according to ZipRecruiter salary data. Most workers in this role earn between $20.48 and $20.48 per hour, depending on experience, location, and employer.

What is a computer graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the typical daily responsibilities for someone working in computer graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the computer graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

How much do computer graphics artists make?

Computer graphics artists typically earn a median annual salary of around $65,000 to $85,000, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists working in specialized fields or with advanced skills in software like Maya or Adobe Creative Suite can earn higher salaries.

What careers use computer graphics?

Computer graphics are used in careers such as video game design, animation, visual effects for film and television, graphic design, and virtual reality development. Professionals in these fields often work with tools like Adobe Creative Suite, Maya, or Blender and require skills in 3D modeling, rendering, and digital illustration.
Infographic showing various Computer Graphics job openings in Illinois as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $42,637 per year, or $20.5 per hour.

Graphics Simulation Software Engineer

Virginia, IL • On-site


Stryker Corporation
Medical Equipment and Supplies Manufacturing • 10K+ employees

8.2

Company rating: 8.2 out of 10

Based on 112 frontline employees who took The Breakroom Quiz

130th of 495 rated machine equipment manufacturers

Great coworkers

People enjoy working here

Good employer


$114 - $213/hr

Other

Medical, Life, PTO

This job post has expired 5 days ago. Applications are no longer accepted.


Job description

RELOCATION ASSISTANCE: Relocation assistance may be available. CLEARANCE REQUIRED FOR START: Yes. CLEARANCE TYPE: Top Secret. TRAVEL: Yes, 10% of the Time.

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work — and we have an insatiable drive to do what others think is impossible.

Our employees are not only part of history, they're making history.

As Northrop Grumman's Space Sector provides an arena where your passion for innovation and quest for exploration is welcome. As a Graphics Simulation Software Engineer– Level 3 or 4, your role at Dulles, VA will be pivotal in supporting mission‑critical efforts to national and global security.

A Graphics Simulation Software Engineer develops spacecraft 3D models and contributes to graphics software within the full software lifecycle. They perform graphical modeling and simulation across multiple projects using C/C++, Python, and 3D tools such as Blender. Preferred candidates have experience modeling sensors, actuators, and space environments to demonstrate closed‑loop spacecraft performance and support aerospace integration and test. Knowledge of waterfall, spiral, and Agile methods, along with CI/DevSecOps tools like Jenkins, Jira, Bitbucket, and GitLab, is also valuable.

This position is 100% onsite and cannot accommodate telecommute work.

Roles and Responsibilities:
  • Plan, organize, and be involved in the full software lifecycle to develop spacecraft simulation software using state‑of‑the‑art tools and software best practices.
  • Develop models to support modeling and simulation activities across multiple projects.
  • Establish simulation requirements.
  • Work with other engineering disciplines to integrate and validate space vehicle modeling and simulation.
  • Prepare design documentation, analysis, test results, and presentation materials for internal and external customers.

In this role, engineers will also:

  • Convert engineering spacecraft CAD models into optimized 3D visualizer tool models, using software such as Blender.
  • Develop software interaction between the simulated spacecraft components and the 3D visualization models.
  • Contribute to our ever‑expanding graphical capabilities of the spacecraft simulation architecture using OpenSceneGraph, OpenGL, Vulkan, or similar.

This position is contingent upon the candidate obtaining final clearances and program access(es) within a reasonable period of time as determined by the company.

This position can be filled at either a Level 3 or a Level 4.

Basic Qualifications for Level 3:
  • Bachelor's degree with 5 years of relevant professional experience – OR – Master's degree with 3 years of relevant professional experience – OR – PhD with 1 year of relevant professional experience. (Degree should be in Software/Electrical/Computer/Aerospace Engineering, Computer Science, Physics, or a similar technical program with a computer graphics emphasis.)
  • Requires an active U.S. Government Top-Secret (TS) security clearance, current and within scope, at time of application (US citizenship required)
  • 3D graphics development, using OpenSceneGraph, OpenGL, Vulkan, or similar
  • Diverse programming proficiency: C/C++, Python
  • Experience building models and simulations
  • Able to develop in both Windows and Linux environments
Basic Qualifications for Level 4:
  • Bachelor's degree with 8 years of relevant professional experience – OR – Master's degree with 6 years of relevant professional experience – OR – PhD with 4 years of relevant professional experience. (Degree should be in Software/Electrical/Computer/Aerospace Engineering, Computer Science, Physics, or a similar technical program with a computer graphics emphasis.)
  • Requires an active U.S. Government Top-Secret (TS) security clearance, current and within scope, at time of application (US citizenship required)
  • 3D graphics development, using OpenSceneGraph, OpenGL, Vulkan, or similar
  • Diverse programming proficiency: C/C++, Python
  • Experience building models and simulations
  • Able to develop in both Windows and Linux environments
Preferred Qualifications:
  • System knowledge in one or more of the following domains: Spacecraft Command & Control, Mission Planning, Space Situational Awareness and Visualization
  • Hardware interfacing, integration and test and controls experience
  • Agile development methodology, specifically Scrum, using Jira
  • Understanding of common embedded system tools, real‑time operating systems and avionics integration and test practices
  • Usage and configuration of DevOps/CI/CD technologies (Jenkins, Ansible, Docker, etc.)
Salary:
  • Primary Level Salary Range: $114,000.00 - $171,000.00
  • Secondary Level Salary Range: $142,200.00 - $213,400.00

The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions. Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.

The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.

Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.

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