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Computer Graphics Jobs in Sacramento, CA (NOW HIRING)

Experience with computer graphics hardware and software and GPUs * Software development experience - C, C++, Python programming expertise and experience required * Validation, Debugging/Triage ...

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Software Engineer

Sacramento, CA · On-site

$100 - $130/hr

S in computer vision, natural language processing, machine learning, computer graphics, computer science or 5+ years of equivalent industry experience. About OceanAI OceanAI is an AI research and ...

You must have a computer, internet a phone. Responsabilities Reach out businesses in need of our services (web design, visual design, branding, graphic design, SEO writing (Search Engine Optimization ...

Follow a layout to place computer-cut vinyl or full-color graphic image(s) on a predetermined substrate or medium. * Prepare substrates for vinyl application. This may include cutting, painting ...

... CAD/STEP files in tools like Keyshot, Blender, or SolidWorks Visualize * Graphic design skills -- able to design across web, print, decks, trade show materials, social, and 3D renderings; follows an ...

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... CAD/STEP files in tools like Keyshot, Blender, or SolidWorks Visualize * Graphic design skills - able to design across web, print, decks, trade show materials, social, and 3D renderings; follows an ...

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Computer Graphics information

See Sacramento, CA salary details

$5

$23

How much do computer graphics jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for computer graphics in Sacramento, CA is $23.04, according to ZipRecruiter salary data. Most workers in this role earn between $23.03 and $23.03 per hour, depending on experience, location, and employer.

What is a computer graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the typical daily responsibilities for someone working in computer graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the computer graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

How much do computer graphics artists make?

Computer graphics artists typically earn a median annual salary of around $65,000 to $85,000, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists working in specialized fields or with advanced skills in software like Maya or Adobe Creative Suite can earn higher salaries.

What careers use computer graphics?

Computer graphics are used in careers such as video game design, animation, visual effects for film and television, graphic design, and virtual reality development. Professionals in these fields often work with tools like Adobe Creative Suite, Maya, or Blender and require skills in 3D modeling, rendering, and digital illustration.

What are the most commonly searched types of Computer Graphics jobs in Sacramento, CA?

The most popular types of Computer Graphics jobs in Sacramento, CA are:

What cities near Sacramento, CA are hiring for Computer Graphics jobs?

Cities near Sacramento, CA with the most Computer Graphics job openings:

Infographic showing various Computer Graphics job openings in Sacramento, CA as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Temporary. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $47,925 per year, or $23 per hour.

GPU Software Development Engineer

Intel

Folsom, CA • On-site

$111K - $181K/yr

Full-time

Medical, Retirement, PTO

Posted yesterday

New


Intel rating

8.7

Company rating: 8.7 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

18th of 161 rated electronics manufacturers


Job description

Job Details:Job Description: 

Join Intel and Build a Better TomorrowIntel is in the midst of an exciting transformation, with a vision to create and extend computing technology to connect and enrich the lives of every person on Earth. So join us and help us create the next generation of technologies that will shape the future for decades to come.

Position OverviewWe are looking for a Graphics Software Engineer where the key goal will be to focus on rigorously ensuring the robustness and quality of our Graphics IP offerings through meticulous validation and debug of graphics issues. The ideal candidate should have strong quantitative, analytical, and problem-solving skills.

Key ResponsibilitiesAs a GPU Software Development Engineer, your responsibilities will include but are not limited to:

Graphics Driver/Application related validation and debug activities

Integrate upcoming graphics features into end-to-end validation flows

Triage and Debug reported failures and drive issue resolution with software and hardware development teams

Scale across end-to-end Display, Media, 3D, Compute and power conservation components

Analyze cross component features to develop robust end user test scenarios

Develop debug tools to improve graphics validation and debug efficiency

Enable new features for Content Creation applications, Gaming and AI domains to improve functionality and performance on graphics products

What We're Looking For someone with:

Ability to demonstrate strong quantitative, analytical, and problem-solving skills

Qualifications:

You must possess the minimum education requirements noted below and minimum required qualifications to be initially considered for this position. Additional preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering or related field with 3+ years of relevant experience
  • OR Master's degree in Computer Science, Computer Engineering, or Electrical Engineering with 1+ years of relevant experience
  • OR pursuing a PhD degree with 6+ months of relevant work or academic experience.
    The required experience must include all the relevant experience in the following list:
  • Experience with computer graphics hardware and software and GPUs
  • Software development experience - C, C++, Python programming expertise and experience required
  • Validation, Debugging/Triage experience at the ingredient or platform level in one or more of the following domains: Graphics, Media, Display Technology
  • Experience with CI/CD and automating complex workflows.
    Preferred QualificationsExperience in the following:
  • Industry standard APIs and frameworks such as DirectX, OpenGL, OpenCL, Vulkan
  • Experience on latest Windows OS architecture
  • Framework and kernel debugging, Windows kernel internals
  • Debugging Windows Driver Model (WDM/WDF), Kernel Mode Driver
  • Understanding of media codecs and use-cases
  • Knowledge of device and system-level architecture, especially x86 based devices
  • Familiarity with various debug tools including Windbg, PIX, GPA, GPUView, emulators/JTAG-debuggers etc.
  • Understanding in state-of-the-art machine learning and deep learning algorithms, techniques and best practices, Expertise in Deep Learning Frameworks: TensorFlow, PyTorch.
Job Type:Experienced HireShift:Shift 1 (United States of America)Primary Location: US, California, FolsomAdditional Locations:Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

Annual Salary Range for jobs which could be performed in the US: $111,030.00-181,940.00 USDThe range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

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About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968