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Computer Graphics Jobs in San Francisco, CA (NOW HIRING)

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Demonstrated ability to research, design and implement graphic techniques. This includes features like post effects (Depth of Field, etc.), physically based optical effects, occlusion and global ...

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Demonstrated ability to research, design and implement graphic techniques. This includes features like post effects (Depth of Field, etc.), physically based optical effects, occlusion and global ...

Senior Software Engineer

San Mateo, CA · Hybrid

$193K - $289K/yr

... graphics, computer vision, and machine learning to evaluate feasibility of emerging algorithms for production deployment. Requirements * Master's degree in Computer Science or related field or ...

Senior Research Scientist

Emeryville, CA · On-site

$219K - $284K/yr

Conduct world-class research in computer graphics and AI to develop innovative solutions for Pixar and Disney movie productions. This role bridges the gap between academic research and practical ...

Conduct world-class research in computer graphics and AI to develop innovative solutions for Pixar and Disney movie productions. This role bridges the gap between academic research and practical ...

Knowledge of 3D math and computer graphics related algorithms * Knowledge of one or more GPU APIs (OpenGL, DirectX and similar) * The ability to reason about code performance and memory consumption ...

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Computer Graphics information

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How much do computer graphics jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for computer graphics in San Francisco, CA is $24.92, according to ZipRecruiter salary data. Most workers in this role earn between $24.90 and $24.90 per hour, depending on experience, location, and employer.

What is a computer graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the typical daily responsibilities for someone working in computer graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the computer graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

How much do computer graphics artists make?

Computer graphics artists typically earn a median annual salary of around $65,000 to $85,000, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists working in specialized fields or with advanced skills in software like Maya or Adobe Creative Suite can earn higher salaries.

What careers use computer graphics?

Computer graphics are used in careers such as video game design, animation, visual effects for film and television, graphic design, and virtual reality development. Professionals in these fields often work with tools like Adobe Creative Suite, Maya, or Blender and require skills in 3D modeling, rendering, and digital illustration.

What are the most commonly searched types of Computer Graphics jobs in San Francisco, CA?

The most popular types of Computer Graphics jobs in San Francisco, CA are:

What are popular job titles related to Computer Graphics jobs in San Francisco, CA?

For Computer Graphics jobs in San Francisco, CA, the most frequently searched job titles are:

What job categories do people searching Computer Graphics jobs in San Francisco, CA look for?

The top searched job categories for Computer Graphics jobs in San Francisco, CA are:

What cities near San Francisco, CA are hiring for Computer Graphics jobs?

Cities near San Francisco, CA with the most Computer Graphics job openings:

Infographic showing various Computer Graphics job openings in San Francisco, CA as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 78% Physical, 2% Hybrid, and 20% Remote job distribution, with an average salary of $51,839 per year, or $24.9 per hour.

Sr. Computer Graphics Engineer

San Francisco, CA • On-site

Rylo
11 - 50 employees

$164K - $203K/yr

Full-time

Medical, Dental, Vision

Re-posted yesterday


Job description

Rylo is a powerful camera that captures everything around you and creates exceptionally smooth, beautiful video that's easy to share. Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization software and smartphone app eliminate the traditional pain points of shooting, editing, and sharing videos. With Rylo, you don't have to worry about framing your shot or holding the camera steady to capture a video you're proud to share - simply hit record and make the perfect video after-the-fact.

See Rylo in action

At Rylo you'll be working in a small team that's building and shipping new consumer focused camera technology. You'll have a unique opportunity to drive software innovation and influence the hardware design to enable novel computational photography paradigms.
What we are looking for:
  • Demonstrated ability to research, design and implement graphic techniques. This includes features like post effects (Depth of Field, etc.), physically based optical effects, occlusion and global illumination.
  • Experience optimizing shaders for texture bandwidth, fill rate and ALU.
  • Experience debugging and profiling with tools like Razer and Renderdoc.
  • Experience working on render architecture with modern graphics APIs (Vulkan, Metal, D3D12), extra credit if the engine was multithreaded.
  • Solid knowledge of color theory.
  • 7+ years writing production code.
  • Deep knowledge of C++, C++11, design patterns.
  • Mobile platform focus.
Nice to have:
  • Experience writing cross platform code.
  • Experience designing for multi-threaded architectures.
  • Experience with optimization and profiling (Intel TBB, OpenMP or equivalent).
  • Familiarity with graph-based architecture.
  • Familiarity with design of high-level APIs.
  • Experience in profiling, debugging and testing complex systems.
  • Familiarity with 3D data structures and formats.
  • Familiarity with GPU computing APIs.
Why Rylo:
  • We're backed by Accel, Sequoia and Icon Ventures
  • You'll work with and learn from a highly cross-functional engineering team. Spanning software across the full stack: backend, frontend, iOS, Android, desktop, and embedded systems.
  • Just a year and a half after founding Rylo, we shipped our first camera on time and with a team of only 18. We love what we do and work hard to do it. 
  • Since launching in November 2017, we've expanded distribution to some of the top retailers, such as Amazon and Best Buy.
  • We value: ownership, a thoughtful approach to problem solving, transparency, candor, and a willingness to learn and teach.
  • You'll help us build the future of cameras so that anyone can easily capture, edit, and share their favorite memories with the world. 
Benefits and perks:
  • Your very own Rylo camera on your first day! 
  • Join our team lunches, happy hours, and off-sites
  • Meaningful equity
  • Flexible work schedule
  • Medical, dental, and vision insurance
  • Easy access to snacks and drinks

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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