1

Computer Graphics Jobs in Whittier, CA (NOW HIRING)

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site +1

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

Develop and maintain rendering code within the graphics core of the CAD engine * Implement and continuously improve various low-level and complex architectural systems that interface with Graphics ...

This role leverages strong expertise in C++ development, computer graphics, and interactive UI systems to build reliable, efficient, and visually intuitive user interfaces. You will work on ...

This role leverages strong expertise in C++ development, computer graphics, and interactive UI systems to build reliable, efficient, and visually intuitive user interfaces. You will work on ...

CAD Designer (Seasonal)

Anaheim, CA · On-site

$28.25 - $39/hr

Stay current with industry computer graphics visualization software and technology * Maintain show documentation, model archives, and other shared resources for reuse by the larger team * Participate ...

next page

Showing results 1-20

Computer Graphics information

See Whittier, CA salary details

$5

$22

How much do computer graphics jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for computer graphics in Whittier, CA is $22.36, according to ZipRecruiter salary data. Most workers in this role earn between $22.36 and $22.36 per hour, depending on experience, location, and employer.

What is a computer graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the typical daily responsibilities for someone working in computer graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the computer graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

How much do computer graphics artists make?

Computer graphics artists typically earn a median annual salary of around $65,000 to $85,000, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists working in specialized fields or with advanced skills in software like Maya or Adobe Creative Suite can earn higher salaries.

What careers use computer graphics?

Computer graphics are used in careers such as video game design, animation, visual effects for film and television, graphic design, and virtual reality development. Professionals in these fields often work with tools like Adobe Creative Suite, Maya, or Blender and require skills in 3D modeling, rendering, and digital illustration.

What job categories do people searching Computer Graphics jobs in Whittier, CA look for?

The top searched job categories for Computer Graphics jobs in Whittier, CA are:

What cities near Whittier, CA are hiring for Computer Graphics jobs?

Cities near Whittier, CA with the most Computer Graphics job openings:

Infographic showing various Computer Graphics job openings in Whittier, CA as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 13% Part Time, 3% Contract, and 1% Nights. Highlights an 73% Physical, 2% Hybrid, and 25% Remote job distribution, with an average salary of $46,519 per year, or $22.4 per hour.

Research Scientist (Computer Graphics, Vision and Machine Learning)

Scanline VFX LA, LLC

Los Angeles, CA • On-site

$100 - $140/hr

Other

Posted 7 days ago


Job description

Overview

We are seeking a highly skilled Research Scientist with a strong background in computer vision, computer graphics, and machine learning. This role is ideal for candidates passionate about generating high‑quality images and advancing the state of the art in dynamic scene capture, reconstruction, and novel view synthesis.

Responsibilities
  • Conduct applied research in computer graphics and machine learning, focusing on high‑fidelity reconstruction and photorealistic image synthesis.
  • Design, implement, and evaluate novel algorithms for Dynamic Gaussian Splatting, 3D reconstruction, and performance capture.
  • Lead high‑quality data acquisition and curation efforts to support next‑generation machine learning algorithms for VFX and virtual production.
  • Prepare and publish research at top‑tier conferences (SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR).
  • Collaborate closely with engineering, production, and business teams to integrate research outcomes into production workflows, aiming for production‑quality results rather than research demos.
  • Identify and champion new research directions that can have significant impact on content creation and virtual production.
Qualifications
  • PhD in Computer Graphics, Computer Vision, Machine Learning, or a closely related field (required).
  • Strong publication record as first author at top‑tier conferences (SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR).
  • Deep expertise in computer graphics and machine learning, with demonstrated experience in 3D reconstruction, dynamic scene capture, and photorealistic rendering.
  • Hands‑on experience with Dynamic Gaussian Splatting, 3D reconstruction techniques, and either diffusion models (image/video) or transferable experience with transformer architectures.
  • Strong interest and attention to detail in image and signal processing, with a drive to achieve high‑quality, production‑ready results.
  • Exceptional interpersonal and communication skills, with the ability to work collaboratively in a fast‑paced, multidisciplinary environment.
  • High level of ownership, initiative, and a positive, problem‑solving attitude.
  • Passion for movies, TV, and storytelling (preferred).
EEO Statement

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

#J-18808-Ljbffr