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Entry Level Computer Graphics Jobs (NOW HIRING)

Content / video contributors

Earth, TX · On-site

$101.30K/yr

Background Our community of creatives in 3D computer graphics, animation, film, TV and gaming ... Seniority level Entry level Employment type Full‐time Job function Management and Manufacturing ...

Background Our community of creatives in 3D computer graphics, animation, film, TV and gaming ... Seniority level Entry level Employment type Full‐time Job function Management and Manufacturing ...

Collaborating with engineering design team. Entry Level Qualifications: * Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.

Collaborating with engineering design team. Entry Level Qualifications: * Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.

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Entry Level Computer Graphics information

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$11

$19

$30

How much do entry level computer graphics jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for entry level computer graphics in the United States is $19.94, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $22.36 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics professional, and why are they important?

To thrive as an Entry Level Computer Graphics professional, you need a solid understanding of design principles, basic 2D/3D graphics creation, and familiarity with industry-standard software, typically supported by a relevant degree or coursework. Proficiency with tools like Adobe Creative Suite, Blender, or Autodesk Maya, and sometimes foundational coding knowledge, is highly valued. Creativity, attention to detail, and effective communication are standout soft skills for collaborating with teams and interpreting client needs. These abilities are crucial for producing high-quality visual content that meets project specifications and client expectations.

What types of projects and tasks can I expect to work on as an entry-level computer graphics professional?

As an entry-level computer graphics professional, you will typically assist with creating and editing visual assets such as 2D illustrations, 3D models, textures, and animations for various projects. Your responsibilities may include supporting senior designers, preparing assets for integration into games or applications, and ensuring graphics meet technical and artistic requirements. You may also collaborate closely with developers, artists, and project managers to iterate on designs and troubleshoot visual issues, gaining valuable hands-on experience across the production pipeline.

What are entry level computer graphics jobs?

Entry level computer graphics jobs are positions for individuals who are new to the field of computer graphics, typically requiring little to no prior professional experience. These roles often involve tasks such as creating digital artwork, assisting with animation, modeling 3D objects, or supporting more senior graphics designers. Entry level jobs may be found in industries like gaming, film, advertising, and web design. Candidates usually need a foundational understanding of graphic design principles and familiarity with software like Adobe Creative Suite, Blender, or Unity. A relevant degree or portfolio of work can also help applicants stand out.

What is the difference between Entry Level Computer Graphics vs Graphic Designer?

AspectEntry Level Computer GraphicsGraphic Designer
Required CredentialsAssociate degree or relevant certification, basic software skillsBachelor’s degree in graphic design or related field, portfolio
Work EnvironmentDesign studios, advertising agencies, in-house teamsCreative agencies, marketing departments, freelance
Employer & Industry UsageTech, advertising, media companiesMarketing, branding, publishing industries
Common Search & ComparisonEntry Level Computer Graphics vs Graphic Designer

Entry Level Computer Graphics roles focus on basic digital visual creation, often requiring foundational software skills and certifications. Graphic Designers typically have a formal degree and a portfolio, working on branding, advertising, and visual communication projects. While both roles involve visual design, Graphic Designers usually handle more complex projects and client interactions, whereas Entry Level Computer Graphics positions are more about developing foundational skills in digital visual creation.

More about Entry Level Computer Graphics jobs
What cities are hiring for Entry Level Computer Graphics jobs? Cities with the most Entry Level Computer Graphics job openings:
What are the most commonly searched types of Computer Graphics jobs? The most popular types of Computer Graphics jobs are:
What states have the most Entry Level Computer Graphics jobs? States with the most job openings for Entry Level Computer Graphics jobs include:
Infographic showing various Entry Level Computer Graphics job openings in the United States as of May 2026, with employment types broken down into 2% Locum Tenens, 68% Full Time, 29% Part Time, and 1% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $41,474 per year, or $19.9 per hour.

Computer Graphics Specialist - Freelance AI Trainer Project

Invisible Agency

Manhattan, NY • Remote

$22/hr

Full-time

Medical, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Computer Graphics Specialist - Freelance AI Trainer Project United States of America We are seeking 3D modeling specialists with expertise across hard surface and organic modeling to create accurate, production-ready digital assets from 2D reference material. This includes replicating real‐world objects, environments, and living forms with volumetric fidelity. What You'll Do Translate 2D reference images into precise 3D models, ensuring accuracy in geometry, proportions, and topology.

Source supplementary references to resolve occlusions, blurry details, or incomplete imagery. Produce high‐quality models across distinct asset categories: Hard surface: vehicles, props, machinery. Organic: humans (including realistic digital doubles), animals, plants, and natural forms.

Environment & architecture: buildings, landscapes, set pieces, and world assets. Iterate on models based on feedback, aligning assets with project quality standards and artistic direction. What We're Looking For Bachelor's or Master's degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience.

Demonstrated proficiency in industry‐standard modeling tools (e.g., Maya, Blender, ZBrush, Houdini, 3ds Max) and familiarity with texturing/UV workflows (e.g., Substance Painter, Mari). A portfolio showcasing a range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media. Strong understanding of anatomy, form, and material definition.

Ability to clearly communicate process and problem‐solving steps ("show your work"). Comfortable in iterative pipelines, with a collaborative mindset and openness to feedback. We offer a pay rate of $22 per hour.

As a contractor you'll supply a secure computer and high‐speed internet; company‐sponsored benefits such as health insurance and PTO do not apply. Employment type: Contract Workplace type: Remote Seniority level: Entry Level #J-18808-Ljbffr