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Business Development Manager Gaming Jobs (NOW HIRING)

With 60+ games supported and hundreds of thousands of players worldwide, we're one of the largest ... About the Role We're looking for a Business Development Manager to lead Shockbyte's expansion in ...

With 60+ games supported and hundreds of thousands of players worldwide, we're one of the largest ... About the Role We're looking for a Business Development Manager to lead Shockbyte's expansion in ...

RTS is an enthusiast culture company that builds at the intersection of video games, anime ... Role Overview RTS is looking for a motivated Business Development Manager to support our growing ...

Business Development Manager Location : Greater Los Angeles Area (Remote) Pay : Base Salary (Exempt) + Commission Integr8staff, a Southern California-based, national staffing and recruitment agency ...

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Business Development Manager Gaming information

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$36.5K

$85.6K

$149K

How much do business development manager gaming jobs pay per year?

As of Jul 13, 2026, the average yearly pay for business development manager gaming in the United States is $85,602.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,000.00 and $100,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Business Development Manager in Gaming, and why are they important?

To thrive as a Business Development Manager in Gaming, you need expertise in market analysis, sales strategy, and partnership management, typically supported by a business or related degree and experience in the gaming industry. Familiarity with CRM platforms, data analytics tools, and contract management systems is often required. Strong negotiation, communication, and relationship-building skills differentiate top performers in this role. These skills ensure the ability to identify new opportunities, secure partnerships, and drive growth in a competitive gaming market.

Is being a Business Development Manager Gaming a stressful job?

Business Development Managers in gaming often face stress due to targets, client negotiations, and project deadlines. The role requires strong communication, strategic thinking, and adaptability, which can contribute to a high-pressure environment, especially during product launches or market expansion efforts.

What does a Business Development Manager in Gaming do?

A Business Development Manager in Gaming is responsible for identifying and creating strategic partnerships, expanding market opportunities, and driving revenue growth for a gaming company. They analyze market trends, negotiate deals with partners or publishers, and work closely with internal teams to align business strategies with product development. Their goal is to increase the company's presence in the gaming industry and ensure long-term business success.

Is BDM higher than sales manager?

A Business Development Manager (BDM) in gaming typically focuses on strategic growth, partnerships, and new market opportunities, while a Sales Manager oversees sales teams and revenue generation. The hierarchy depends on the company's structure, but BDM roles often report to senior leadership and may have a broader scope, making them potentially higher in seniority than sales managers. However, titles and responsibilities can vary across organizations.

How much does a business development manager get paid?

A Business Development Manager in the gaming industry typically earns between $70,000 and $130,000 annually, depending on experience, location, and company size. Compensation may also include bonuses, commissions, and benefits, especially for roles involving client acquisition and strategic growth.

What is the difference between Business Development Manager Gaming vs Business Development Manager Software?

AspectBusiness Development Manager GamingBusiness Development Manager Software
Required CredentialsBachelor's in Business, Marketing, or related field; industry-specific knowledgeBachelor's in Business, Computer Science, or related field; technical understanding
Work EnvironmentGaming companies, entertainment venues, online platformsSoftware firms, tech companies, SaaS providers
Employer & Industry UsageGaming industry, game publishers, developersTechnology industry, software developers, IT firms
Common Search & ComparisonYesNo

The main difference between Business Development Manager Gaming and Business Development Manager Software lies in their industry focus. The Gaming role emphasizes building partnerships within the gaming and entertainment sectors, while the Software role concentrates on expanding software solutions across various tech industries. Both roles require strong sales, negotiation, and industry knowledge, but their target markets and technical expertise differ.

What is the highest paying job in game development?

In game development, the highest paying roles are typically executive positions such as Chief Creative Officer or Vice President of Game Development, with senior technical roles like Lead Software Engineer or Technical Director also commanding high salaries. These roles require extensive experience, leadership skills, and often advanced technical expertise or industry recognition.

How does a Business Development Manager in the gaming industry typically collaborate with game developers and marketing teams?

As a Business Development Manager in the gaming industry, you’ll regularly work closely with game developers to understand upcoming projects, identify partnership opportunities, and ensure business objectives align with creative goals. Collaboration with marketing teams is also essential for planning product launches, co-marketing campaigns, and maximizing the reach of new titles. These cross-functional efforts require strong communication, negotiation, and project management skills to bridge the gap between creative and commercial teams, ensuring successful partnerships and market growth.
More about Business Development Manager Gaming jobs
What cities are hiring for Business Development Manager Gaming jobs? Cities with the most Business Development Manager Gaming job openings:
What states have the most Business Development Manager Gaming jobs? States with the most job openings for Business Development Manager Gaming jobs include:
Infographic showing various Business Development Manager Gaming job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $85,602 per year, or $41.2 per hour.
Business Development Manager

Business Development Manager

Snail Games USA

Beverly Hills, CA • On-site, Remote

$100K - $130K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 7 days ago


Job description

Job Title: Business Development Manager

Location: Los Angeles, CA

About Us: Snail Games USA is a leading developer and publisher of interactive entertainment across multiple platforms. We are seeking a passionate Business Development Manager to help grow our publishing business.

Job Summary:

The Business Development Manager (BDM) will be joining a global team of highly dedicated professionals providing global world class video games industry publishing. The ideal candidate would be an accomplished sales executive with demonstrable success in growing new business in a technology related services business. Direct experience of the video games market would be advantageous. In this role, the primary focus will be on new business generation but some account management of existing and new accounts will be involved as well. Performance-driven and growth-oriented. You have an intrinsic will to succeed while unafraid to try, fail, and learn by experimenting with new approaches and testing ideas.

  • Cooperative. You help others succeed; you give and receive feedback well.

  • Relentlessly curious. You ask questions.

  • Humble. You ask for help; you are quick to admit and learn from your mistakes.

  • SMART. You work and communicate in ways that are specific, measurable, actionable, relevant, and timebound.

Duties and Responsibilities:

  • Develop net-new business sales to agreed sales targets.

  • Identify new prospective clients, develop and execute sales development strategies for these.

  • Work with the CEO to develop a communications plan for the market.

  • Develop and execute contact strategies including cold calling, social and business networking.

  • Attend qualified trade conferences and provide on stand support where the Company is exhibiting.

  • Provide customer support, managing client expectations in collaboration with the Production Teams.

  • Follow the company’s chosen sales methodology and produce all related reports.

  • Qualify all sales leads, provide value/benefit assessments and generate plans to close.

  • Work with the service delivery teams to create quotations for new and existing customers.

  • Act as Account Manager for selected customers, managing the relationship with the client, customer review meetings and participating in the communications with the client as planned.

  • Manage and control pricing and contractual issues according to company procedures.

  • Source new high-potential game studios for publishing. Research, reach out, talk to, and meet with studios around the world. Your goal is to close new publishing partnerships with mobile game developers.

  • Onboard and coach studios when they first start working with us on various aspects of their games.

  • Develop a good relationship with the studios to ensure you can close those that show potential.

  • Analyze the games from a metrics, gameplay, and design point of view and share your assessment with our teams.

  • In collaboration with our marketing team, get involved in creating content — such as articles, webinars, or interviews.

  • Help reshape and improve our Game Publishing department by getting involved proactively.

Requirements

  • Strong understanding of the video game industry, including game development cycles, market dynamics, and distribution models

  • Refined communication skills across all communication channels.

  • Proven ability to work largely unaided in detecting, qualifying and closing new business.

  • Excellent problem solving and analytical skills.

  • Strong computer skills, including experience with spreadsheets, word processing, and sales database tools.

  • Strong interpersonal skills.

  • Effective time management.

  • Minimum 5 years prior relevant experience.

  • Must be comfortable working at senior executive contact levels.

  • Must be self-motivated and able to operate in a remote environment.

  • Willingness to travel extensively.

  • Strong game industry network.

  • Familiarity with the gaming ecosystem, concepts such as IAA, LTV, RPI, ARPDAU, and the logic behind them.

  • Good analytical skills and attention to detail to support the UA teams in making revenue projections and other calculations.

  • Ability to communicate clearly, concisely, and proactively with colleagues across multiple countries and time zones.

  • Serious passion for gaming and deep knowledge of games.

Salary Range: $100,000 to $130,000 annually, commensurate with experience and qualifications.

Benefits

  • Health Insurance: Comprehensive medical, dental, and vision plans.

  • Retirement Plans: 401(k)

  • Paid Time Off: Generous PTO policy including vacation days, sick leave, and paid holidays.

  • Professional Development: Access to training, workshops, and conferences to enhance technical skills and industry knowledge.

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.