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Autodesk Maya Jobs (NOW HIRING)

Advanced proficiency in Autodesk Maya. * Strong understanding of the full 3D production pipeline. * Experience with modeling, texturing, lighting, rendering, and working with rigged characters.

Software Familiarity: 2D vector creation (Adobe Illustrator, Adobe Photoshop, Inkscape) 3D modelling or drafting (Blender, Autodesk Maya/CAD, etc.) Audio/video editing (Adobe Premiere Pro, Adobe ...

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Advanced proficiency in Autodesk Maya. * Strong understanding of the full 3D production pipeline. * Experience with modeling, texturing, lighting, rendering, and working with rigged characters.

Autodesk Maya * Blender * Cinema 4D * 3ds Max * Adobe Creative Cloud * Substance 3D Suite Rendering & Visualization * Arnold * V-Ray * Redshift * Unreal Engine * Physically Based Rendering (PBR)

Autodesk Maya * Blender * Cinema 4D * 3ds Max * Adobe Creative Cloud * Substance 3D Suite Rendering & Visualization * Arnold * V-Ray * Redshift * Unreal Engine * Physically Based Rendering (PBR)

Autodesk Maya * Blender * Cinema 4D * 3ds Max * Adobe Creative Cloud * Substance 3D Suite Rendering & Visualization * Arnold * V-Ray * Redshift * Unreal Engine * Physically Based Rendering (PBR)

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Autodesk Maya information

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How much do autodesk maya jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for autodesk maya in the United States is $31.27, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $35.10 per hour, depending on experience, location, and employer.

What is an Autodesk Maya?

An Autodesk Maya job involves using the Autodesk Maya software for tasks like 3D modeling, animation, texturing, rigging, and rendering. Professionals in this field work in industries such as film, gaming, television, and product design. Common job roles include 3D animator, modeling artist, rigging artist, and visual effects (VFX) artist. These roles require proficiency in Maya’s tools and often collaboration with other artists and designers.

What are the typical responsibilities of someone working in an Autodesk Maya role?

Professionals using Autodesk Maya are typically responsible for creating 3D models, animations, textures, and visual effects for films, games, commercials, or other multimedia projects. This often involves collaborating closely with directors, other artists, and technical teams to ensure assets meet creative and technical requirements. Daily tasks may include modeling characters or environments, rigging for animation, refining textures and materials, and receiving feedback for revisions. Successful contributors in this role are able to adapt to changing project needs and communicate their ideas effectively in a fast-paced, creative environment.

What are the key skills and qualifications needed to thrive in the Autodesk Maya position, and why are they important?

To thrive as an Autodesk Maya professional, you need strong 3D modeling, texturing, rigging, and animation skills, often backed by a degree in animation, computer graphics, or a related field. Proficiency in Autodesk Maya software is crucial, along with familiarity with additional tools like Adobe Creative Suite or ZBrush, and certifications in Maya can be an asset. Creativity, attention to detail, problem-solving, and effective communication help you collaborate seamlessly with other artists and departments. These skills are vital for creating high-quality visual assets and ensuring smooth project workflows in animation, gaming, or visual effects environments.

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What cities are hiring for Autodesk Maya jobs?

Cities with the most Autodesk Maya job openings:

What are the most commonly searched types of Autodesk Maya jobs?

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What states have the most Autodesk Maya jobs?

States with the most job openings for Autodesk Maya jobs include:

Infographic showing various Autodesk Maya job openings in the United States as of August 2026, with employment types broken down into 61% Full Time, 19% Part Time, 8% Temporary, and 12% Contract. Highlights an 96% In-person, and 4% Remote job distribution, with an average salary of $65,035 per year, or $31.3 per hour.

Full-time

Re-posted 8 days ago


FlightSafety International rating

8.8

Company rating: 8.8 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

8th of 223 rated education and training


Job description

About FlightSafety International

FlightSafety International is the world's premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world's largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.

Purpose of Position

Develop software that supports FlightSafety's advanced flight simulation content creation pipeline, enabling the development and integration of high-fidelity visual environments used in commercial and military training devices. This role is responsible for creating and maintaining tools and applications that facilitate the production of 3D models, terrain databases, textures, materials, and animations for a wide range of simulated environments, including commercial airports, military installations, hospitals, oil and gas facilities, urban landscapes, and other real-world locations. The position collaborates closely with software engineers, artists, designers, and simulation subject matter experts to deliver scalable, efficient, and high-quality content creation solutions that enhance the realism and effectiveness of FlightSafety's training products.

Tasks and Responsibilities
  • Design, develop, test, integrate, troubleshoot, and maintain software throughout the full software development lifecycle, including requirements analysis, implementation, verification, deployment, and sustainment.
  • Apply disciplined software engineering practices, development methodologies, coding standards, configuration management, and testing techniques to deliver high-quality software solutions.
  • Develop and maintain technical documentation, design artifacts, user guides, and process documentation to support software development and maintenance activities.
  • Contribute to product lifecycle management, project tracking, and software development process improvement initiatives.
  • Collaborate effectively within a multidisciplinary team environment, partnering with software engineers, artists, designers, subject matter experts, and other functional groups to achieve project objectives.
  • Facilitate communication and coordination across departments to support project execution, issue resolution, and continuous improvement efforts.
  • Provide technical support to internal and external users, investigate software issues, and implement corrective actions as needed.
  • Prepare and present technical reports, project status updates, and recommendations to management and stakeholders.
  • Research, evaluate, and develop prototypes utilizing emerging technologies to support future products, capabilities, and business initiatives.
  • Stay current with industry trends, emerging technologies, software development practices, and simulation technologies through technical publications, professional organizations, training, and conferences.
Minimum Education

Minimum of five (5) years of experience in a relevant technical industry.

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Minimum Experience

5+ years of related experience in software engineering preferred.

Knowledge, Skills, Abilities

Demonstrated proficiency in C, C++, and/or C# programming, algorithm development, software architecture, object-oriented design, and user interface development.

Preferred Technical Experience

Experience in one or more of the following areas is highly desirable:

    • 3D modeling, visualization, and animation workflows.
    • Development of third-party tools, plug-ins, or integrations utilizing APIs and SDKs such as Autodesk Maya, Autodesk 3ds Max, Presagis, or ArcGIS.
    • Image processing, texture generation, and digital content creation tools including Adobe Photoshop, GIMP, or similar applications.
    • Geographic Information Systems (GIS) and geospatial data processing.
    • Strong mathematical foundation including Euclidean geometry, projective geometry, matrix algebra, coordinate transformations, and vector mathematics.
    • Relational database design and development using MySQL, PostgreSQL, or similar database technologies.
    • Python or other scripting languages used for automation, tool development, or data processing.
    • Experience utilizing the Standard Template Library (STL), Boost libraries, and advanced data structures.
    • Software design patterns, concurrent programming, and multi-threaded application development.
    • Microsoft Visual Studio development environment.
    • Ability to interpret, analyze, and implement technical specifications and requirements documentation.
    • Experience working within Lean, Agile, or other iterative software development methodologies.
    • Familiarity with Atlassian collaboration and development tools such as Jira, Confluence, and Crucible.
    • Experience with source code management and version control systems including Git, Perforce, SVN, or similar tools.
Physical Demands and Work Environment

The physical demands and work environment described here are representative of those that must be met and or encountered by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The employee will be regularly required to sit, demonstrate dexterity to handle or feel, speak, and hear. The employee is occasionally required to stand, walk, and reach with hands and arms. The employee must occasionally lift and/or move up to 10 pounds. Specific vision abilities required close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus. While performing the duties of the job, the employee is occasionally exposed to moving mechanical parts and vibration.  The noise level in the work environment is usually moderate. 

FlightSafety is an Equal Opportunity Employer/Vet/Disabled. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability.

Any offer of employment is contingent upon successful completion of required compliance reviews, including verification that the candidate is not prohibited from employment under U.S. economic sanctions programs administered by the U.S. Department of the Treasury's Office of Foreign Assets Control (OFAC).

This position may require access to export-controlled technology or services subject to the International Traffic in Arms Regulations (ITAR) and/or the Export Administration Regulations (EAR). Employment consideration and any offer of employment are contingent upon the applicant's ability to comply with these requirements, including qualifying as a "U.S. Person" under applicable regulations or otherwise eligible for export authorization within a timeframe consistent with business needs. A "U.S. Person" includes U.S. citizens, lawful permanent residents (holders of approved and unexpired green cards), and certain refugees or asylees with protected status under U.S. law.

This position may also require eligibility to obtain and maintain a U.S. Government security clearance for the duration of employment.

Cybersecurity Notice: All official recruiting communication from FlightSafety International will come from an @flightsafety.com email address.  FlightSafety International will never ask for personal or financial information through social media or third-party email providers.


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