Development of third-party tools, plug-ins, or integrations utilizing APIs and SDKs such as Autodesk Maya, Autodesk 3ds Max, Presagis, or ArcGIS. * Image processing, texture generation, and digital ...
Development of third-party tools, plug-ins, or integrations utilizing APIs and SDKs such as Autodesk Maya, Autodesk 3ds Max, Presagis, or ArcGIS. * Image processing, texture generation, and digital ...
Software Engineer
Hazelwood, MO · On-site
Development of third-party tools, plug-ins, or integrations utilizing APIs and SDKs such as Autodesk Maya, Autodesk 3ds Max, Presagis, or ArcGIS. * Image processing, texture generation, and digital ...
Software Engineer
Hazelwood, MO · On-site
Development of third-party tools, plug-ins, or integrations utilizing APIs and SDKs such as Autodesk Maya, Autodesk 3ds Max, Presagis, or ArcGIS. * Image processing, texture generation, and digital ...
Proficiency using software programs such as Autodesk Maya, Pixologic zBrush, Adobe Photoshop, Substance Painter * There also needs to be demonstrated expert skills in modeling vehicles and ...
Proficiency using software programs such as Autodesk Maya, Pixologic zBrush, Adobe Photoshop, Substance Painter * There also needs to be demonstrated expert skills in modeling vehicles and ...
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K/day
Knowledge of Unreal Engine, Autodesk Maya, Blender, Adobe Substance 3D Suite, and ZBrush is preferred. Rocky Mountain College of Art + Design is an Equal Opportunity Employer
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K/day
Knowledge of Unreal Engine, Autodesk Maya, Blender, Adobe Substance 3D Suite, and ZBrush is preferred. Rocky Mountain College of Art + Design is an Equal Opportunity Employer
3D Environment Artist (Sky)
Los Angeles, CA · Remote
$60K/yr
Proficient in Autodesk Maya * Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail * Strong communication skills with an ability to take ...
Quick apply
3D Environment Artist (Sky)
Los Angeles, CA · Remote
$60K/yr
Proficient in Autodesk Maya * Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail * Strong communication skills with an ability to take ...
Lighting Artist, Environment (Contingent)
Santa Monica, CA · On-site
$57.98 - $72.45/hr
Excellent competency in Autodesk Maya and knowledge of Global Illumination * Excellent problem-solving skills and the ability to work with minimal supervision * Thorough understanding of direct ...
Lighting Artist, Environment (Contingent)
Santa Monica, CA · On-site
$57.98 - $72.45/hr
Excellent competency in Autodesk Maya and knowledge of Global Illumination * Excellent problem-solving skills and the ability to work with minimal supervision * Thorough understanding of direct ...
Lighting Artist, Environment (Contingent)
Santa Monica, CA · On-site
$57.98 - $72.45/hr
Excellent competency in Autodesk Maya and knowledge of Global Illumination * Excellent problem-solving skills and the ability to work with minimal supervision * Thorough understanding of direct ...
Lighting Artist, Environment (Contingent)
Santa Monica, CA · On-site
$57.98 - $72.45/hr
Excellent competency in Autodesk Maya and knowledge of Global Illumination * Excellent problem-solving skills and the ability to work with minimal supervision * Thorough understanding of direct ...
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K - $3.3K/wk
Knowledge of Unreal Engine, Autodesk Maya, Blender, Adobe Substance 3D Suite, and ZBrush is preferred. Rocky Mountain College of Art + Design is an Equal Opportunity Employer
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K - $3.3K/wk
Knowledge of Unreal Engine, Autodesk Maya, Blender, Adobe Substance 3D Suite, and ZBrush is preferred. Rocky Mountain College of Art + Design is an Equal Opportunity Employer
Character Designer
Santa Monica, CA · On-site
$2.9K - $4.0K/wk
Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus * Must be, or be willing to become, a member of The Animation Guild Local 839 The compensation range for this non-exempt position in ...
Quick apply
Character Designer
Santa Monica, CA · On-site
$2.9K - $4.0K/wk
Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus * Must be, or be willing to become, a member of The Animation Guild Local 839 The compensation range for this non-exempt position in ...
Character Designer
Santa Monica, CA · On-site
$2.9K - $4.0K/wk
Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus * Must be, or be willing to become, a member of The Animation Guild Local 839 The compensation range for this non-exempt position in ...
Character Designer
Santa Monica, CA · On-site
$2.9K - $4.0K/wk
Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus * Must be, or be willing to become, a member of The Animation Guild Local 839 The compensation range for this non-exempt position in ...
3D Environment Artist (Sky)
$60K/yr
Proficient in Autodesk Maya * Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail * Strong communication skills with an ability to take ...
3D Environment Artist (Sky)
$60K/yr
Proficient in Autodesk Maya * Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail * Strong communication skills with an ability to take ...
Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include ...
Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include ...
Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include ...
Quick apply
Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include ...
Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include ...
Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include ...
Advanced hands-on experience with Autodesk Maya.NICE-TO-HAVES:Experience with Autodesk MotionBuilder.Experience using tasking platforms such as Shotgrid and Jira.Familiar with the processes of visual ...
Advanced hands-on experience with Autodesk Maya.NICE-TO-HAVES:Experience with Autodesk MotionBuilder.Experience using tasking platforms such as Shotgrid and Jira.Familiar with the processes of visual ...
Graphics Producer, Ohio
Ohio City, OH · On-site
... Autodesk Maya, 3ds Max, Unreal Engine or Blender ● Experience in Event Production or Design for Broadcast ● Experience working in live production environment with live dynamic CG software such as ...
Quick apply
Graphics Producer, Ohio
Ohio City, OH · On-site
... Autodesk Maya, 3ds Max, Unreal Engine or Blender ● Experience in Event Production or Design for Broadcast ● Experience working in live production environment with live dynamic CG software such as ...
Autodesk Maya * Microsoft Visual Studio The ideal candidate will have strong team building and management skills, knowledge of game design fundamentals and best practices, and experience using a ...
Autodesk Maya * Microsoft Visual Studio The ideal candidate will have strong team building and management skills, knowledge of game design fundamentals and best practices, and experience using a ...
Technical Art Manager - Unpublished R&D Product
$164K - $190K/yr
Professional experience with Unreal Engine 5 and modern content creation workflows, including content creation and tool development for DCC tools, with particular emphasis on Autodesk Maya and ...
Technical Art Manager - Unpublished R&D Product
$164K - $190K/yr
Professional experience with Unreal Engine 5 and modern content creation workflows, including content creation and tool development for DCC tools, with particular emphasis on Autodesk Maya and ...
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
Expertise in Autodesk Maya for rigging and animation support. * Experience working with software likeKawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex ...
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
Expertise in Autodesk Maya for rigging and animation support. * Experience working with software likeKawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex ...
Art and Art History Lecturer Pool - Digital Media Art
San Jose, CA · On-site
$8.5K - $10K/mo
Web development in HTML 5/ CSS, and JavaScript * 2D/3D motion graphics and compositing in After Effects * 3D modeling and animation in Autodesk Maya and/ or Cinema 4D * 3D printing using a wide range ...
Art and Art History Lecturer Pool - Digital Media Art
San Jose, CA · On-site
$8.5K - $10K/mo
Web development in HTML 5/ CSS, and JavaScript * 2D/3D motion graphics and compositing in After Effects * 3D modeling and animation in Autodesk Maya and/ or Cinema 4D * 3D printing using a wide range ...
Autodesk Maya information
See salary details
$17.79 - $22.03
10% of jobs
$24.11 is the 25th percentile. Wages below this are outliers.
$22.03 - $26.27
30% of jobs
The median wage is $28.39 / hr.
$26.27 - $30.51
20% of jobs
$33.98 is the 75th percentile. Wages above this are outliers.
$30.51 - $34.75
19% of jobs
$34.75 - $38.99
11% of jobs
$38.99 - $43.23
7% of jobs
$43.23 - $47.47
0% of jobs
$47.47 - $51.70
1% of jobs
$51.70 - $55.94
2% of jobs
$55.94 - $60.18
0% of jobs
$60.18 - $64.42
0% of jobs
$17
$31
$64
How much do autodesk maya jobs pay per hour?
What are the typical responsibilities of someone working in an Autodesk Maya role?
Professionals using Autodesk Maya are typically responsible for creating 3D models, animations, textures, and visual effects for films, games, commercials, or other multimedia projects. This often involves collaborating closely with directors, other artists, and technical teams to ensure assets meet creative and technical requirements. Daily tasks may include modeling characters or environments, rigging for animation, refining textures and materials, and receiving feedback for revisions. Successful contributors in this role are able to adapt to changing project needs and communicate their ideas effectively in a fast-paced, creative environment.
What is an Autodesk Maya job?
An Autodesk Maya job involves using the Autodesk Maya software for tasks like 3D modeling, animation, texturing, rigging, and rendering. Professionals in this field work in industries such as film, gaming, television, and product design. Common job roles include 3D animator, modeling artist, rigging artist, and visual effects (VFX) artist. These roles require proficiency in Maya’s tools and often collaboration with other artists and designers.
Is 3D modeling still in demand?
What are the key skills and qualifications needed to thrive in the Autodesk Maya position, and why are they important?
To thrive as an Autodesk Maya professional, you need strong 3D modeling, texturing, rigging, and animation skills, often backed by a degree in animation, computer graphics, or a related field. Proficiency in Autodesk Maya software is crucial, along with familiarity with additional tools like Adobe Creative Suite or ZBrush, and certifications in Maya can be an asset. Creativity, attention to detail, problem-solving, and effective communication help you collaborate seamlessly with other artists and departments. These skills are vital for creating high-quality visual assets and ensuring smooth project workflows in animation, gaming, or visual effects environments.
Does Autodesk Maya still exist?
Is it hard to get a job at Autodesk?
What careers use Autodesk Maya?
FlightSafety International rating
8.6
Based on 6 frontline employees who took The Breakroom Quiz
13th of 199 rated education and training
Job description
About FlightSafety International
FlightSafety International is the world’s premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world’s largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.
Develop software that supports FlightSafety’s advanced flight simulation content creation pipeline, enabling the development and integration of high-fidelity visual environments used in commercial and military training devices. This role is responsible for creating and maintaining tools and applications that facilitate the production of 3D models, terrain databases, textures, materials, and animations for a wide range of simulated environments, including commercial airports, military installations, hospitals, oil and gas facilities, urban landscapes, and other real-world locations. The position collaborates closely with software engineers, artists, designers, and simulation subject matter experts to deliver scalable, efficient, and high-quality content creation solutions that enhance the realism and effectiveness of FlightSafety’s training products.
- Design, develop, test, integrate, troubleshoot, and maintain software throughout the full software development lifecycle, including requirements analysis, implementation, verification, deployment, and sustainment.
- Apply disciplined software engineering practices, development methodologies, coding standards, configuration management, and testing techniques to deliver high-quality software solutions.
- Develop and maintain technical documentation, design artifacts, user guides, and process documentation to support software development and maintenance activities.
- Contribute to product lifecycle management, project tracking, and software development process improvement initiatives.
- Collaborate effectively within a multidisciplinary team environment, partnering with software engineers, artists, designers, subject matter experts, and other functional groups to achieve project objectives.
- Facilitate communication and coordination across departments to support project execution, issue resolution, and continuous improvement efforts.
- Provide technical support to internal and external users, investigate software issues, and implement corrective actions as needed.
- Prepare and present technical reports, project status updates, and recommendations to management and stakeholders.
- Research, evaluate, and develop prototypes utilizing emerging technologies to support future products, capabilities, and business initiatives.
- Stay current with industry trends, emerging technologies, software development practices, and simulation technologies through technical publications, professional organizations, training, and conferences.
Minimum of five (5) years of experience in a relevant technical industry.
.
5+ years of related experience in software engineering preferred.
Demonstrated proficiency in C, C++, and/or C# programming, algorithm development, software architecture, object-oriented design, and user interface development.
Preferred Technical ExperienceExperience in one or more of the following areas is highly desirable:
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- 3D modeling, visualization, and animation workflows.
- Development of third-party tools, plug-ins, or integrations utilizing APIs and SDKs such as Autodesk Maya, Autodesk 3ds Max, Presagis, or ArcGIS.
- Image processing, texture generation, and digital content creation tools including Adobe Photoshop, GIMP, or similar applications.
- Geographic Information Systems (GIS) and geospatial data processing.
- Strong mathematical foundation including Euclidean geometry, projective geometry, matrix algebra, coordinate transformations, and vector mathematics.
- Relational database design and development using MySQL, PostgreSQL, or similar database technologies.
- Python or other scripting languages used for automation, tool development, or data processing.
- Experience utilizing the Standard Template Library (STL), Boost libraries, and advanced data structures.
- Software design patterns, concurrent programming, and multi-threaded application development.
- Microsoft Visual Studio development environment.
- Ability to interpret, analyze, and implement technical specifications and requirements documentation.
- Experience working within Lean, Agile, or other iterative software development methodologies.
- Familiarity with Atlassian collaboration and development tools such as Jira, Confluence, and Crucible.
- Experience with source code management and version control systems including Git, Perforce, SVN, or similar tools.
The physical demands and work environment described here are representative of those that must be met and or encountered by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The employee will be regularly required to sit, demonstrate dexterity to handle or feel, speak, and hear. The employee is occasionally required to stand, walk, and reach with hands and arms. The employee must occasionally lift and/or move up to 10 pounds. Specific vision abilities required close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus. While performing the duties of the job, the employee is occasionally exposed to moving mechanical parts and vibration. The noise level in the work environment is usually moderate.
FlightSafety is an Equal Opportunity Employer/Vet/Disabled. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability.
Any offer of employment is contingent upon successful completion of required compliance reviews, including verification that the candidate is not prohibited from employment under U.S. economic sanctions programs administered by the U.S. Department of the Treasury’s Office of Foreign Assets Control (OFAC).
This position may require access to export-controlled technology or services subject to the International Traffic in Arms Regulations (ITAR) and/or the Export Administration Regulations (EAR). Employment consideration and any offer of employment are contingent upon the applicant’s ability to comply with these requirements, including qualifying as a “U.S. Person” under applicable regulations or otherwise eligible for export authorization within a timeframe consistent with business needs. A “U.S. Person” includes U.S. citizens, lawful permanent residents (holders of approved and unexpired green cards), and certain refugees or asylees with protected status under U.S. law.
This position may also require eligibility to obtain and maintain a U.S. Government security clearance for the duration of employment.
Cybersecurity Notice: All official recruiting communication from FlightSafety International will come from an @flightsafety.com email address. FlightSafety International will never ask for personal or financial information through social media or third-party email providers.
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