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Autodesk Maya Jobs in Texas (NOW HIRING)

Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement. * Work within Visual Studio IDE to write and optimize code, ensuring ...

$151K/yr

Hands-on experience using tools such as Autodesk Maya, Blender, Unreal Engine, or similar platforms * Understanding of AI functionality in software, including how AI-assisted features enhance ...

Expert Proficiency in Flow production tracking (formerly shotgrid) Maya or 3ds Max - Nice to have ... We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our ...

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$16

$29

$60

How much do autodesk maya jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for autodesk maya in Texas is $29.13, according to ZipRecruiter salary data. Most workers in this role earn between $21.49 and $32.69 per hour, depending on experience, location, and employer.

What are the typical responsibilities of someone working in an Autodesk Maya role?

Professionals using Autodesk Maya are typically responsible for creating 3D models, animations, textures, and visual effects for films, games, commercials, or other multimedia projects. This often involves collaborating closely with directors, other artists, and technical teams to ensure assets meet creative and technical requirements. Daily tasks may include modeling characters or environments, rigging for animation, refining textures and materials, and receiving feedback for revisions. Successful contributors in this role are able to adapt to changing project needs and communicate their ideas effectively in a fast-paced, creative environment.

What is an Autodesk Maya?

An Autodesk Maya job involves using the Autodesk Maya software for tasks like 3D modeling, animation, texturing, rigging, and rendering. Professionals in this field work in industries such as film, gaming, television, and product design. Common job roles include 3D animator, modeling artist, rigging artist, and visual effects (VFX) artist. These roles require proficiency in Maya’s tools and often collaboration with other artists and designers.

What are the key skills and qualifications needed to thrive in the Autodesk Maya position, and why are they important?

To thrive as an Autodesk Maya professional, you need strong 3D modeling, texturing, rigging, and animation skills, often backed by a degree in animation, computer graphics, or a related field. Proficiency in Autodesk Maya software is crucial, along with familiarity with additional tools like Adobe Creative Suite or ZBrush, and certifications in Maya can be an asset. Creativity, attention to detail, problem-solving, and effective communication help you collaborate seamlessly with other artists and departments. These skills are vital for creating high-quality visual assets and ensuring smooth project workflows in animation, gaming, or visual effects environments.

What are the most commonly searched types of Autodesk Maya jobs in Texas? The most popular types of Autodesk Maya jobs in Texas are:
What cities in Texas are hiring for Autodesk Maya jobs? Cities in Texas with the most Autodesk Maya job openings:
Infographic showing various Autodesk Maya job openings in Texas as of August 2026, with employment types broken down into 91% Full Time, 6% Part Time, and 3% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $60,590 per year, or $29.1 per hour.

Animation Engineer - EmptyVessel

De Circle

Austin, TX • On-site, Remote

Full-time

Re-posted 17 days ago


Job description

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With a commitment to crafting captivating narratives and engaging gameplay, we're dedicated to pushing the boundaries of interactive entertainment. As we expand our presence in Europe, we're seeking talented individuals to join our growing team and contribute to our exciting projects.
Position Overview:
We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical issues.
Responsibilities:
  • Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments.
  • Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity.
  • Collaborate closely with animation creators to implement animations effectively within the game environment.
  • Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly.
  • Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement.
  • Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.

  • Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.
  • Experience with Autodesk Maya for keyframe animation and animation techniques.
  • Proficiency in C++ and familiarity with Visual Studio IDE.
  • Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.
  • Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.
  • Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.
  • Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.