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Autodesk Maya Jobs (NOW HIRING)

Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement. * Work within Visual Studio IDE to write and optimize code, ensuring ...

Adobe After Effects, Adobe Photoshop, Cinema 4D, Autodesk Maya * Have a porfolio and/or previous work * Ability to work both alone and in small teams BONUS POINTS * Previous experience at a YouTube ...

Adobe After Effects, Adobe Photoshop, Cinema 4D, Autodesk Maya Have a porfolio and/or previous work Ability to work both alone and in small teams BONUS POINTS Previous experience at a YouTube network ...

... Max, Autodesk Maya, Cinema 4d, Blender or equivalent Physical Demands * Standing: Frequently * Walking: Frequently * Sitting: Frequently * Handling/Use of Hands: Frequently * Bending: Frequently

... Max, Autodesk Maya, Cinema 4d, Blender or equivalent Physical Demands * Standing: Frequently * Walking: Frequently * Sitting: Frequently * Handling/Use of Hands: Frequently * Bending: Frequently

... with Autodesk Maya and Pixologic ZBrush for creating high-quality three-dimensional assets. • Working knowledge of Marmoset Toolbag, Rizom UV, and Prusa Slicer for asset preparation and ...

Art Director

Plymouth, MI

$115.20K - $120.90K/yr

Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop * High proficiency in areas such as lighting, rendering, and texturing * Expertise with PBR based pipelines, software ...

Art Director

Plymouth, MI · On-site

$115.20K - $120.90K/yr

Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop * High proficiency in areas such as lighting, rendering, and texturing * Expertise with PBR based pipelines, software ...

Art Director

Plymouth, MI · On-site

$115.20K - $120.90K/yr

Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop * High proficiency in areas such as lighting, rendering, and texturing * Expertise with PBR based pipelines, software ...

Working knowledge of Autodesk Maya and surfacing tools such as Substance Painter * Basic understanding of Nuke and Katana within a production environment * Experience with Python scripting (preferred)

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How much do autodesk maya jobs pay per hour?

As of May 29, 2026, the average hourly pay for autodesk maya in the United States is $31.27, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $35.10 per hour, depending on experience, location, and employer.

What is an Autodesk Maya job?

An Autodesk Maya job involves using the Autodesk Maya software for tasks like 3D modeling, animation, texturing, rigging, and rendering. Professionals in this field work in industries such as film, gaming, television, and product design. Common job roles include 3D animator, modeling artist, rigging artist, and visual effects (VFX) artist. These roles require proficiency in Maya’s tools and often collaboration with other artists and designers.

What are the key skills and qualifications needed to thrive in the Autodesk Maya position, and why are they important?

To thrive as an Autodesk Maya professional, you need strong 3D modeling, texturing, rigging, and animation skills, often backed by a degree in animation, computer graphics, or a related field. Proficiency in Autodesk Maya software is crucial, along with familiarity with additional tools like Adobe Creative Suite or ZBrush, and certifications in Maya can be an asset. Creativity, attention to detail, problem-solving, and effective communication help you collaborate seamlessly with other artists and departments. These skills are vital for creating high-quality visual assets and ensuring smooth project workflows in animation, gaming, or visual effects environments.

What are the typical responsibilities of someone working in an Autodesk Maya role?

Professionals using Autodesk Maya are typically responsible for creating 3D models, animations, textures, and visual effects for films, games, commercials, or other multimedia projects. This often involves collaborating closely with directors, other artists, and technical teams to ensure assets meet creative and technical requirements. Daily tasks may include modeling characters or environments, rigging for animation, refining textures and materials, and receiving feedback for revisions. Successful contributors in this role are able to adapt to changing project needs and communicate their ideas effectively in a fast-paced, creative environment.

What careers use Autodesk Maya?

Autodesk Maya is widely used in careers such as 3D animator, character artist, visual effects artist, and game developer. Professionals in these roles utilize Maya for 3D modeling, animation, rendering, and visual effects in film, television, gaming, and virtual reality projects.
What cities are hiring for Autodesk Maya jobs? Cities with the most Autodesk Maya job openings:
What are the most commonly searched types of Autodesk Maya jobs? The most popular types of Autodesk Maya jobs are:
What states have the most Autodesk Maya jobs? States with the most job openings for Autodesk Maya jobs include:
Infographic showing various Autodesk Maya job openings in the United States as of May 2026, with employment types broken down into 3% Internship, 71% Full Time, 17% Part Time, and 9% Temporary. Highlights an 88% In-person, 3% Hybrid, and 9% Remote job distribution, with an average salary of $65,035 per year, or $31.3 per hour.
Assistant Professor, Animation

Assistant Professor, Animation

Rocky Mountain College of Art + Design

Lakewood, CO • On-site

$65K - $68K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 hours ago


Job description

Assistant Professor in Animation (2D/3D)
Location: Lakewood, CO
Salary: $65k - $68k per year
Application Deadline: Open until filled. Applications received by April 27, 2026 will receive priority consideration.
Rocky Mountain College of Art +Design is looking for a Full-Time Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD's Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony and Autodesk Maya. This includes both 2D animation pipelines (Harmony) and 3D animation pipelines (Maya), with a focus on performance, timing, and production-ready scene work. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D + 3D Animation software, such as Toon Boom Harmony, Autodesk Maya, Toon Boom Storyboard Pro, Adobe Photoshop, Adobe After Effects, etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.

Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited post-secondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D and 3D animation production workflows. This includes character animation, scene development, and rigging/puppetry in Toon Boom Harmony, as well as 3D animation workflows in Autodesk Maya. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Professional experience with visual development, including color, lighting, composition, and aesthetic design to support storytelling and animation production pipelines.

Knowledge, Skills, and Abilities
  • Ability to teach and mentor students from a broad range of life experiences and educational paths.
  • Demonstrated commitment to serving and respecting all students, staff, and faculty.
  • Broad knowledge of the history of art, contemporary art and design.
  • Strong interpersonal and communication skills across multiple teaching modalities.
  • Ability to work autonomously, taking initiative on tasks, and meeting deadlines.
  • Outwardly contribute to a respectful, positive, and professional workspace.
  • Interest in emerging trends and technologies in design education and practice.

Primary Responsibilities
Teaching + Instruction:
  • Teach a full instructional load as defined by RMCAD and commensurate with rank.
  • Hold regular office hours.
  • Advise students.
  • Participate in and contribute to the development of co-curricular activities.
  • Responsibilities include instruction and student engagement across both on campus and online modalities.
  • Regularly give feedback and critiques with a combination of in person and/or online written and video formats.
  • Courses taught in this role are in the Animation and Game Art programs. They include but are not limited to: 2D Animation I - IV (motion studies through advanced scene work, puppetry and rigging in Toon Boom Harmony), 3D Animation I - III (motion studies through advanced scene work in Autodesk Maya), Drawing + Acting for Animation, Introduction to Animated Storytelling, Storyboarding (Storyboard Pro), Animation Layout and Production Design, Motion Graphics (After Effects)
  • Maintain a high standard of teaching effectiveness as evident by student evaluations, retention, and other pedagogical metrics.

Service to the Department:
  • Support the Institutional Mission, Vision, and Value Statements, and the Department Mission.
  • Participate in institutional and Academic Division committees, program reviews, academic assessment, curriculum revision, and/or course development as needed.
  • Attend college events, meetings, and training sessions as determined by the Academic leadership and/or the Department Chair.
  • Engage with community organizations and associations that further and promote RMCAD.

Scholarship + Creative Work
  • Maintain a practice of scholarship, professional achievement, and ongoing professional/creative research.
  • Contribute discipline-based, interdisciplinary, and multidisciplinary scholarship that advances knowledge and learning by producing new ideas and understandings (examples can include but are not limited to peer-reviewed articles, guest speaker events and presentations).
  • Produce and exhibit creative works.

Note: This position is on campus, requiring faculty to be on the Lakewood, CO campus as required by senior leadership at RMCAD.
About RMCAD
Rocky Mountain College of Art + Design (RMCAD) is an innovative, rigorous, and community-oriented global learning environment that inspires passion for critical thinking and prepares learners to be forces of change in the creative industries, our communities, and the world. RMCAD was established in 1963 by Philip J. Steele, who had a vision to provide students with a quality higher education in art and design. RMCAD continues to experience growth since its comparatively modest beginnings and now thrives on a lush, historic campus including more than 23 acres of land and 16 buildings. We are also pioneers in the online learning environment for art and design. RMCAD currently has over 2,000 students enrolled.
RMCAD is dedicated to living its mission and values, specifically that "Our students come first." The college continuously works with faculty and staff towards developing an evolving student-ready paradigm. RMCAD is dedicated to diversity and inclusion and maintains a policy of inclusiveness that recognizes values and reflects the diversity of the community it serves. The college fosters a dynamic learning and working environment that encourages multiple perspectives and the free exchange of ideas. We welcome people from a multitude of backgrounds who are committed to creativity, academic excellence, societal and cultural evolution and betterment, civility, mutual respect, social justice, and the free and open exchange of ideas.
Our Benefits:
  • Time Off Package including paid vacation, sick and holidays
  • Flexible Spending Account (FSA)
  • Medical, Dental, & Vision Insurance
  • Basic Life & AD&D
  • Short & Long Term Disability
  • 401k employer match
  • Tuition Assistance
  • Other Voluntary Benefits Offered

Rocky Mountain College of Art + Design is an Equal Opportunity Employer
Pay Range: $65,000 - $68,000 per year