1

3Ds Max Artist Jobs (NOW HIRING)

... artists in a fast-paced, design-forward environment. This position is expected to start in ... Archive models from 3DS Max for our External Sharing Library * Participate in lighting and ...

Artist: Environment

Andover, MA

$128K - $154K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

... artists in a fast-paced, design-forward environment. This position is expected to start in ... Archive models from 3DS Max for our External Sharing Library * Participate in lighting and ...

... artists in a fast-paced, design-forward environment. This position is expected to start in ... Archive models from 3DS Max for our External Sharing Library * Participate in lighting and ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya. * Expert knowledge, both artistic and technical in Adobe suite ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya. * Expert knowledge, both artistic and technical in Adobe suite ...

Lead VFX Artist

Irvine, CA · On-site

$135K - $165K/yr

Proficient in Maya, 3ds Max, or Blender Preferences * Shipped one or more major titles on current generation/PC platforms as a Senior VFX artist * Experience with AAA First Person action titles

New

next page

Showing results 1-20

3Ds Max Artist information

See salary details

$9

$25

$66

How much do 3ds max artist jobs pay per hour?

As of Jul 5, 2026, the average hourly pay for 3ds max artist in the United States is $25.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $24.04 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3Ds Max Artist, and why are they important?

To thrive as a 3Ds Max Artist, you need strong skills in 3D modeling, texturing, rendering, and a solid understanding of design principles, usually backed by a degree in graphic design, animation, or a related field. Mastery of Autodesk 3Ds Max and familiarity with related software such as Adobe Photoshop, V-Ray, and rendering engines are typically required. Creativity, attention to detail, and effective communication set exceptional artists apart in collaborative environments. These skills ensure high-quality visual outputs that meet client specifications and enhance project success.

What are some common challenges 3Ds Max Artists face when working on collaborative projects?

3Ds Max Artists often collaborate with designers, animators, and project managers, which can present challenges such as maintaining consistency in style and file organization. Coordinating with team members using different software or workflows may require extra communication and adaptability. Managing large, complex scenes can also impact performance, so optimizing assets and adhering to shared project guidelines is crucial for smooth teamwork and project delivery.

What is a 3Ds Max Artist?

A 3Ds Max Artist is a professional who specializes in using Autodesk 3ds Max, a powerful 3D modeling, animation, and rendering software. These artists create 3D models, animations, visual effects, and renderings for various industries such as gaming, film, architecture, and advertising. Their work can include designing characters, environments, product visualizations, and more. They need strong artistic skills, technical knowledge of the software, and often collaborate with other artists and designers to bring creative visions to life.
More about 3Ds Max Artist jobs
What states have the most 3Ds Max Artist jobs? States with the most job openings for 3Ds Max Artist jobs include:
Infographic showing various 3Ds Max Artist job openings in the United States as of June 2026, with employment types broken down into 34% As Needed, 33% Full Time, and 33% Part Time. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $52,605 per year, or $25.3 per hour.
CGI Artist Intern

CGI Artist Intern

Four Hands

Austin, TX • On-site

Other

Posted yesterday


Job description

The 3D Art Intern will support our creative team by contributing to the 3D production pipeline across modeling, compositing, and archiving workflows. This is a hands-on opportunity to develop real-world production skills alongside experienced artists in a fast-paced, design-forward environment. 

This position is expected to start in September 2026 and continue through the entire Fall 2026 term (through December 2026). Our internships are a minimum of 12 weeks, part-time and on-site.     

In This Role 

  • Support the 3D production pipeline by assisting with compositing swap-in products 
  • Create low-poly models optimized from high-poly source assets 
  • Review Revit files to assist in verifying model accuracy 
  • Archive models from 3DS Max for our External Sharing Library 
  • Participate in lighting and compositing training with a focus on learning DaVinci Resolve 
  • Other duties as assigned, in accordance with training and qualifications 
  • Uphold the Core Values and be a valuable member of the Four Hands Team  
    • Be open and honest 
    • Reach for excellence 
    • Act with responsibility 
    • Value the whole person 
    • Enjoy the journey 

The Ideal Person 

  • Currently pursuing a degree in 3D Art, Animation, Visualization, or a related field 
  • Strong working knowledge of a 3D application, including basic modeling, geometry retopology and optimization, material adjustments, UV unwrapping and editing, and artifact correction 
  • Familiarity with 3DS Max, V-Ray, and Revit is a plus 
  • Understanding of fundamental lighting principles 
  • A digital portfolio of 3D work is required