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Internship Autodesk Maya Jobs (NOW HIRING)

... internships, and capstone thesis projects. * Encourage and support our students in developing ... Considerable experience working with Autodesk Maya and Motion Builder * Experience with related ...

Internship Autodesk Maya information

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$15

$21

How much do internship autodesk maya jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for internship autodesk maya in the United States is $15.54, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $17.55 per hour, depending on experience, location, and employer.

What is an Internship in Autodesk Maya?

An Internship in Autodesk Maya is a temporary position, typically for students or recent graduates, where you gain practical experience working with the Autodesk Maya software. Maya is a powerful 3D modeling and animation tool widely used in industries such as film, gaming, and design. Interns usually assist with 3D modeling, texturing, rigging, animation, or other tasks, depending on the organization's needs. This role helps build your skills, portfolio, and understanding of real-world production pipelines, often serving as a stepping stone to a full-time career in 3D art or animation.

What is the difference between Internship Autodesk Maya vs Junior 3D Artist?

AspectInternship Autodesk MayaJunior 3D Artist
CredentialsBasic knowledge of Maya, often a student or entry-levelProficiency in Maya, portfolio, some professional experience
Work EnvironmentLearning-focused, supervised, often in studios or educational settingsProfessional studio or freelance, producing completed projects
Industry UsageUsed as a training role to gain skillsUsed to create assets, characters, environments for projects
Search & Comparison IntentUnderstanding entry-level opportunities and training rolesSeeking professional roles with responsibilities

The main difference between Internship Autodesk Maya and Junior 3D Artist lies in experience and responsibilities. Internships focus on learning and skill development under supervision, while Junior 3D Artists are expected to produce work independently. Internships are ideal for students or beginners, whereas Junior roles require some professional experience and a portfolio.

What are the key skills and qualifications needed to thrive as an Autodesk Maya Intern, and why are they important?

To thrive as an Autodesk Maya Intern, you need a solid understanding of 3D modeling, animation principles, and a portfolio demonstrating your creative and technical abilities, often supported by coursework or a relevant degree in animation, design, or computer graphics. Proficiency in Autodesk Maya software is essential, and familiarity with related tools like Adobe Creative Suite or ZBrush can be beneficial. Strong problem-solving, communication, and teamwork skills help interns collaborate effectively and adapt to project feedback. These skills ensure you can contribute creatively and efficiently to production pipelines in professional animation or VFX environments.

What types of projects or tasks can I expect to work on during an Autodesk Maya internship?

As an Autodesk Maya intern, you will typically be involved in assisting with 3D modeling, animation, texturing, and rendering tasks for ongoing projects. You may support senior artists by creating assets, testing new features, or helping with scene setup and troubleshooting. Interns often collaborate with teams across departments such as game design, animation, or visual effects, gaining hands-on experience with industry workflows. This exposure helps you build a strong portfolio and develop practical skills that are highly valued in creative industries.
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What cities are hiring for Internship Autodesk Maya jobs? Cities with the most Internship Autodesk Maya job openings:
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What states have the most Internship Autodesk Maya jobs? States with the most job openings for Internship Autodesk Maya jobs include:
Infographic showing various Internship Autodesk Maya job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $32,333 per year, or $15.5 per hour.

Pre-Viz Intern (Unpaid for Course Credit Only)

Dreamscape Learn

Culver City, CA • On-site

$16.50 - $22/hr

Other

Posted 5 days ago


Job description

We are seeking a creative and detail-oriented Pre-Visualization Intern to support our content, product, and creative teams. This internship is designed for students interested in storytelling, visual planning, immersive media, or production workflows. You'll help translate ideas into visual concepts through layouts and early visual mockups that guide production and development.This role offers hands-on experience in pre-production processes while working closely with cross-functional teams.
What You'll Do
  • Assist in creating pre-visualization materials including shot layouts, and visual sequences
  • Translate written concepts or scripts into visual plans and mockups
  • Support early ideation for interactive, cinematic, or experiential content
  • Collaborate with designers, artists, and producers to refine visual concepts
  • Help organize and update visual assets and reference materials
  • Participate in creative reviews and brainstorming sessions

Requirements
What We're Looking For
  • Someone eager to understand more about game engines and other real world production practices.
  • Currently enrolled student pursuing a degree in Animation, Film, Game Design, Visual Arts, Media Arts, or a related field
  • Strong visual storytelling skills
  • Familiarity with tools such as Photoshop, Unity, Autodesk Maya, Adobe Premiere, or similar (not all required)
  • Basic understanding of camera angles, composition, and pacing
  • Ability to take direction and incorporate feedback
    Organized, dependable, and eager to learn
Nice to Have
  • Experience with animatics
  • Interest in VR/AR, immersive media, or interactive experiences
  • Familiarity with 3D blocking or real-time engines
  • Portfolio or samples of visual work (class projects welcome)

Benefits
  • Understanding real world applications of concepts such as "Version control" and "prefabs", amongst others.
  • Real-world experience in pre-production and visualization workflows
  • Mentorship from experienced creative professionals
  • Exposure to cross-disciplinary collaboration
  • Portfolio-ready work and professional feedback
  • School credit (per academic requirements)

Disclaimer: This internship is an unpaid educational opportunity intended to provide training and experience related to Human Resource Management. It is offered for academic credit only in connection with an accredited educational program. Participation is designed for the benefit of the student and does not create an employment relationship. Interns will not displace regular employees and will work under close supervision to support their learning experience. Completion of this internship does not entitle the intern to a job at Dreamscape Learn (or continued employment) at the conclusion of the program.