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Assistant Unreal Engine Jobs (NOW HIRING)

Expression of Interest - Technical Artist

Los Angeles, CA · On-site

$136K - $163K/yr

Support the implementation, integration, and optimization of assets within Unreal Engine, ensuring ... * Assist in diagnosing and resolving performance, compatibility, and rendering issues throughout ...

Implement blueprint logic when presentation logic calls for it and assist UI Artists where ... Experience building materials/shaders in Unreal or equivalent * Professional engine experience ...

RESPONSIBILITIES • Develop and maintain automated build software using Unreal Engine 5, primarily ... assist in other engineering efforts as needed • Embrace a "we" culture in addition to being an ...

Responsibilities * Assist in designing, modeling, and texturing 3D assets such as characters ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

Responsibilities * Assist in designing, modeling, and texturing 3D assets such as characters ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ... RESPONSIBILITIES * Assist in designing, modeling, and texturing 3D assets such as characters ...

Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ... RESPONSIBILITIES * Assist in designing, modeling, and texturing 3D assets such as characters ...

... Assist in the development and maintenance of data processing pipelines for imagery, 3D scanning ... Familiarity with Unity, Unreal Engine, or Real-Time 3D development. Experience supporting Machine ...

With a foundational understanding of Unreal Engine, you will work within established pipelines and ... Familiarity with scripting languages (Python, Blueprint) to assist in your own VFX implementation.

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Assistant Unreal Engine information

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$22.5K

$109.6K

$198.5K

How much do assistant unreal engine jobs pay per year?

As of Jul 8, 2026, the average yearly pay for assistant unreal engine in the United States is $109,574.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $154,000.00 per year, depending on experience, location, and employer.

What are the typical collaboration dynamics for an Assistant Unreal Engine Developer within a game development team?

As an Assistant Unreal Engine Developer, you’ll work closely with senior developers, artists, and designers to implement gameplay features, optimize performance, and troubleshoot issues. You’ll often be assigned specific tasks such as scripting in Blueprint, asset integration, or supporting build processes, and you’ll participate in daily stand-up meetings to coordinate with the team. This role is highly collaborative, requiring clear communication and a willingness to learn from more experienced colleagues. Being adaptable and proactive in seeking feedback can help you grow quickly in this supportive environment.

What is the difference between Assistant Unreal Engine vs Assistant Unity Developer?

AspectAssistant Unreal EngineAssistant Unity Developer
Required CredentialsExperience with Unreal Engine, basic programming skillsExperience with Unity, basic programming skills
Work EnvironmentGame development studios, VR/AR projectsGame development studios, mobile and indie games
Industry UsageAAA and high-end game projectsMobile, indie, and casual games
Common Search/ComparisonOften compared for game engine rolesSimilar roles in game development

Assistant Unreal Engine and Assistant Unity Developer roles share similar skills in programming and game development. The main difference lies in the game engine used: Unreal Engine focuses on high-end, AAA titles, while Unity is popular for mobile and indie games. Both roles require familiarity with their respective engines and development environments, making them comparable for entry-level game development positions.

What is an Assistant Unreal Engine?

An Assistant Unreal Engine is a support role that helps teams working with Unreal Engine, a popular real-time 3D creation tool developed by Epic Games. This position typically involves assisting with asset management, troubleshooting basic technical issues, setting up project files, and supporting developers, artists, or designers in their daily workflows. Assistant Unreal Engine professionals may also help with documentation, version control, and testing game features. This entry-level role is ideal for those looking to gain experience in game development or real-time 3D graphics production.

What are the key skills and qualifications needed to thrive as an Assistant Unreal Engine Developer, and why are they important?

To thrive as an Assistant Unreal Engine Developer, you need a solid understanding of 3D graphics, game development fundamentals, and proficiency in C++ or Blueprint scripting, often supported by a relevant degree or coursework. Familiarity with Unreal Engine’s editor, asset management, and version control systems like Git is typically required. Strong problem-solving skills, teamwork, and effective communication help you collaborate with designers and programmers. These skills ensure efficient workflow integration, high-quality interactive experiences, and successful project delivery in a competitive game development environment.
More about Assistant Unreal Engine jobs
What cities are hiring for Assistant Unreal Engine jobs? Cities with the most Assistant Unreal Engine job openings:
What are the most commonly searched types of Unreal Engine jobs? The most popular types of Unreal Engine jobs are:
What states have the most Assistant Unreal Engine jobs? States with the most job openings for Assistant Unreal Engine jobs include:
What job categories do people searching Assistant Unreal Engine jobs look for? The top searched job categories for Assistant Unreal Engine jobs are:
Infographic showing various Assistant Unreal Engine job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 75% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $109,574 per year, or $52.7 per hour.
Expression of Interest - Technical Artist

Expression of Interest - Technical Artist

AGBO

Los Angeles, CA

$136K - $163K/yr

Full-time

Posted 12 hours ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is building our technical art team. We're looking for Technical Artists, across a broad range of disciplines with discrete domain expertise-including environments, characters, lighting, materials, and asset production. You'll collaborate with artists, designers, and engineers to build scalable workflows, optimize content and develop tools that enable teams to create visually compelling content at scale.

This is an Expression of Interest listing-we are collecting applications from exceptional technical artists now, so we can move quickly when opportunities arise. If your background is a strong match, we will reach out to you directly when we are ready to begin our search.

These roles will be based in either Los Angeles, CA or Raleigh, NC, and candidates located in or willing to relocate to the area are strongly preferred.

Key Responsibilities:

  • Collaborate closely with artists, engineers, and designers to develop and maintain workflows that support environment, character, lighting, materials, and asset production pipelines.
  • Build and improve artist-friendly tools, automation, and workflows that enhance productivity while maintaining visual quality and technical performance.
  • Serve as a technical liaison between Art and Engineering, helping translate creative goals into scalable technical solutions.
  • Support the implementation, integration, and optimization of assets within Unreal Engine, ensuring adherence to performance and memory budgets.
  • Develop, refine, and maintain materials, shaders, and rendering workflows that support the project's artistic direction.
  • Partner with artists to troubleshoot technical challenges related to assets, lighting, rendering, materials, and in-engine content implementation.
  • Identify opportunities to improve pipeline efficiency, automation, and content scalability across multiple disciplines.
  • Help establish technical standards and best practices for asset creation, optimization, and implementation.
  • Contribute to documentation and knowledge sharing to ensure workflows are accessible and sustainable across teams.
  • Participate in R&D initiatives, evaluating new tools, workflows, and emerging technologies that support real-time content creation.
  • Assist in diagnosing and resolving performance, compatibility, and rendering issues throughout development.
  • Perform other duties as assigned.

Qualifications & Skills:

  • 3-8 years of professional experience as a Technical Artist in games or interactive media.
  • Strong experience working in Unreal Engine (UE4/UE5).
  • Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software.
  • Experience supporting a variety of art disciplines, including environments, characters, materials, lighting, VFX, or world-building.
  • Strong understanding of real-time rendering principles, optimization techniques, and asset performance considerations.
  • Familiarity with material creation, shader development, and rendering workflows in Unreal Engine.
  • Experience with scripting or tool development using Python, MEL, Blueprint, or similar languages.
  • Knowledge of asset pipeline concepts such as LOD generation, texture streaming, rigging, import/export workflows, and memory optimization.
  • Familiarity with procedural content creation tools and workflows (PCG, Houdini, etc.) is a plus.
  • Strong problem-solving skills and the ability to balance artistic goals with technical constraints.
  • Excellent communication skills and the ability to collaborate effectively across technical and creative disciplines.
  • Comfortable working in fast-paced, evolving production environments where adaptability and initiative are valued.

Additional Information:

  • This role is based in either Los Angeles, CA or Raleigh, NC, and candidates located in or willing to relocate to the area are strongly preferred.
  • This is an Expression of Interest listing-we are collecting applications from exceptional technical artists now, so we can move quickly when the right opportunity opens. If selected, we will reach out to you directly when we are ready to begin our search.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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