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Previs Jobs (NOW HIRING)

In this role, you'll take narrative beats and previs direction and translate them into polished, emotionally resonant scenes using Unreal Engine's Sequencer. You'll work closely with animation ...

In this role, you'll take narrative beats and previs direction and translate them into polished, emotionally resonant scenes using Unreal Engine's Sequencer. You'll work closely with animation ...

Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev,previs, and virtual production.You'llwrite working prototypes,not ...

Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev,previs, and virtual production.You'llwrite working prototypes,not ...

Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev,previs, and virtual production.You'llwrite working prototypes,not ...

Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev,previs, and virtual production.You'llwrite working prototypes,not ...

Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev, previs, and virtual production. You'll write working prototypes, not ...

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Design end-to-end pipelines that integrate Firefly Foundry's custom-trained diffusion and video models into compositing, look-dev, previs, and virtual production. You'll write working prototypes, not ...

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Previs information

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$10

$39

$70

How much do previs jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for previs in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a previs?

A Previs (Previsualization) job involves creating rough animated sequences to visualize complex scenes before filming or full production begins. Previs artists use 3D software to plan camera angles, movement, and timing, helping directors and VFX teams make informed decisions. Their work ensures efficient production by identifying potential challenges early. Previs is widely used in film, TV, and games to streamline storytelling and technical execution.

What are the key skills and qualifications needed to thrive as a previs artist?

To excel as a Previs artist, you need strong skills in 3D animation, visual storytelling, and cinematography principles, usually supported by a background in film, animation, or a related creative field. Proficiency in tools like Autodesk Maya, Adobe After Effects, and other visualization software is commonly required. Excellent communication, adaptability, and problem-solving abilities set standout candidates apart in collaborative and fast-paced production environments. These skills ensure that complex sequences are accurately visualized and communicated effectively within the filmmaking or game development pipeline.

What are the main challenges faced by previs artists in their day-to-day work?

Previs artists often work under tight deadlines and must quickly adapt to changes in the director’s vision or script revisions, which can require frequent iterations of their work. They need to balance creative input with technical constraints, ensuring that their visualizations are both imaginative and achievable within production resources. Collaboration is key, as Previs artists regularly interact with directors, cinematographers, VFX teams, and other departments to align on the director’s intent and overall story. This dynamic and fast-paced workflow can be challenging, but it also offers opportunities for creative problem-solving and direct influence on the final visual narrative.

How much does a previs artist make?

Previs artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry sector. Entry-level artists may start at lower salaries, while experienced professionals with strong skills in animation and visualization tools can earn higher wages.

How to become a previs artist?

To become a previs artist, develop skills in 3D modeling, animation, and storytelling using tools like Maya, Blender, or Unreal Engine. A background in film, animation, or visual effects, along with a strong portfolio demonstrating your work, is essential; some roles also require knowledge of scripting and collaboration in a team environment.
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Infographic showing various Previs job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 90% Physical, and 10% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Sr. Cinematic Layout Artist

AGBO

Raleigh, NC • On-site

Full-time

Posted 5 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game cinematics to life with strong staging, camera work, and visual storytelling. In this role, you'll take narrative beats and previs direction and translate them into polished, emotionally resonant scenes using Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ensure every shot serves the story and meets AAA production standards.

Key Responsibilities:

  • Build and refine cinematic sequences in Unreal Engine using Sequencer, establishing shot composition, camera blocking, and pacing
  • Translate previs, storyboards, and narrative direction into polished in-engine cinematic layouts
  • Frame and animate cameras to support storytelling intent, emotional beats, and gameplay context
  • Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
  • Apply a strong eye for lighting, blocking, and detail to elevate the visual quality of each cinematic
  • Understand Blueprints at a general level to support cinematic setup, triggers, and sequence logic
  • Iterate on shots based on director and creative feedback across multiple review passes
  • Maintain consistency in cinematic quality and pacing across the project

Qualifications & Skills:

  • Strong hands-on experience with Unreal Engine, particularly Sequencer
  • Proven experience working on cinematic animation for video games
  • General working knowledge of Blueprints
  • Solid understanding of camera framing, composition, and cinematic language
  • A strong eye for lighting, staging and visual detail
  • Ability to take direction and iterate quickly across multiple feedback rounds
  • Strong collaboration skills and experience working cross-functionally with animation and narrative teams
  • Portfolio demonstrating cinematic layout, camera work, or in-game cinematic sequences

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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