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Marvel Animation Jobs (NOW HIRING)

... and Marvel Studios About the Position: AGBO is seeking a talented Animator to join our Visual ... This role will help lead the development of animation assets to support the execution of the ...

Pixar Animation Studios; Disneynature; Marvel Studios; and Touchstone Pictures, the banner under which live-action films from DreamWorks Studios are distributed. The Disney Music Group encompasses ...

Pixar Animation Studios; Disneynature; Marvel Studios; and Touchstone Pictures, the banner under which live-action films from DreamWorks Studios are distributed. The Disney Music Group encompasses ...

Technical Artist, Character

Raleigh, NC

$123K - $147K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ...

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ...

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ...

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic ... You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic ... You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ...

Pipeline Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

Pipeline Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... Working closely with programmers, animators, and other designers, you'll help shape and refine the ...

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic ... Working closely with programmers, animators, and other designers, you'll help shape and refine the ...

Pipeline Software Engineer

Los Angeles, CA

$150K - $186K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

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Marvel Animation information

See salary details

$11K

$172.5K

How much do marvel animation jobs pay per year?

As of Jun 25, 2026, the average yearly pay for marvel animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

How do you get hired by Marvel?

To get hired by Marvel Animation, candidates should have relevant skills in animation, storytelling, or related fields, and typically need a strong portfolio or demo reel. Applying through Marvel's official careers page or industry job boards, and demonstrating experience with animation software like Adobe Creative Suite or Toon Boom, can improve chances. Networking within the entertainment industry can also help in securing opportunities.

What are the key skills and qualifications needed to thrive in the Marvel Animation position, and why are they important?

Excelling in Marvel Animation requires proficiency in character animation, storytelling, and digital art, usually grounded in a degree in animation, fine arts, or a related field. Mastery of industry-standard software such as Adobe Creative Suite, Autodesk Maya, and Toon Boom Harmony is essential, with portfolios and relevant certifications adding value. Creativity, collaboration, time management, and adaptability to feedback are vital soft skills in this fast-paced environment. These competencies ensure the ability to create compelling animated content that aligns with Marvel’s brand and production timelines.

How much are Marvel artists paid?

Marvel artists' salaries vary based on experience, role, and project scope, but they typically earn between $50,000 and $100,000 annually. Senior or highly experienced artists working on major projects can earn higher salaries, often supplemented by royalties or bonuses. Skills in digital illustration and familiarity with industry-standard tools like Adobe Photoshop are common requirements.

How hard is it to get a job at Marvel Studios?

Getting a job at Marvel Studios, especially in animation, is competitive and typically requires relevant experience, a strong portfolio, and industry connections. Candidates often need skills in animation, storytelling, or related fields, along with a good understanding of production processes and tools like Adobe Creative Suite or Maya.

Does Marvel have an animation studio?

Marvel Animation is a division of Marvel Studios responsible for producing animated television series and films based on Marvel characters. The studio develops content for various platforms, often collaborating with external animation companies and utilizing industry-standard tools like Toon Boom and Adobe Animate.

What is the typical structure and workflow of an animation team at Marvel Animation?

At Marvel Animation, animation teams are generally organized into specialized groups such as storyboard artists, character animators, background artists, and technical directors, working collaboratively to bring projects to life. A typical workflow begins with concept development and storyboarding, followed by modeling, rigging, animation, and post-production processes. Team members often participate in regular meetings to review progress, exchange feedback, and ensure that the animation aligns with Marvel’s creative vision and deadlines. Collaboration across departments is key, and animators may work closely with writers, directors, and producers throughout the production cycle. This structure encourages both creative input and efficient project delivery, providing opportunities to learn from industry veterans and grow within a dynamic team environment.

What is a Marvel Animation job?

A Marvel Animation job involves working on animated projects based on Marvel characters and stories. Roles can vary from storyboard artists and animators to writers, editors, and producers. Employees collaborate to create high-quality animated series, shorts, or films, ensuring they align with Marvel's storytelling and visual style. Positions may require experience in animation software, storytelling, and character development.

What cities are hiring for Marvel Animation jobs? Cities with the most Marvel Animation job openings:
What are the most commonly searched types of Marvel Animation jobs? The most popular types of Marvel Animation jobs are:
What states have the most Marvel Animation jobs? States with the most job openings for Marvel Animation jobs include:
What job categories do people searching Marvel Animation jobs look for? The top searched job categories for Marvel Animation jobs are:
Infographic showing various Marvel Animation job openings in the United States as of June 2026, with employment types broken down into 34% Full Time, 54% Part Time, 7% Temporary, and 5% Contract. Highlights an 72% Physical, 3% Hybrid, and 25% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.
Expression of Interest - Animator

Expression of Interest - Animator

AGBO

Los Angeles, CA • On-site, Remote

Temporary

Posted 18 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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