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Metahuman Jobs (NOW HIRING)

3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

Experience with Metahuman to Maya tools a plus * Experience working within an established studio pipeline and file structure * Is self-motivated and self-reliant * Must have a learning mind-set

Senior 3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

Experience with Metahuman to Maya tools a plus * Experience working within an established studio pipeline and file structure * Is self-motivated and self-reliant * Must have a learning mind-set

3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

Experience with Metahuman to Maya tools a plus * Experience working within an established studio pipeline and file structure * Is self-motivated and self-reliant * Must have a learning mind-set

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130.60K - $156.30K/yr

Experience with Metahuman to Maya toolset a plus * Is self-motivated and self-reliant * Must have both a learning and mentoring mind-set * Excellent organizational, communication, and interpersonal ...

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130.60K - $156.30K/yr

Experience with Metahuman to Maya toolset a plus * Is self-motivated and self-reliant * Must have both a learning and mentoring mind-set * Excellent organizational, communication, and interpersonal ...

Senior 3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

Experience with Metahuman to Maya tools a plus * Experience working within an established studio pipeline and file structure * Is self-motivated and self-reliant * Must have a learning mind-set

Metahuman information

What are the key skills and qualifications needed to thrive as a Metahuman, and why are they important?

I'm sorry, but 'Metahuman' is not a recognized real-world professional occupation, so I cannot provide an answer for this job title.

What are some common collaborative projects or teams that a Metahuman might work with in a professional setting?

Metahumans typically work closely with multidisciplinary teams that include animators, 3D artists, motion capture specialists, and software developers. Collaboration is essential, as Metahumans are often integrated into virtual production pipelines, real-time applications, or digital human projects for films and games. Team members rely on clear communication and iterative feedback to ensure that character models achieve both technical and artistic goals. Being able to work well with others and adapt to evolving project needs is a key part of the role.

What are metahumans?

Metahumans are fictional characters, often found in comic books, movies, and video games, who possess abilities or powers beyond those of normal humans. These abilities may be the result of genetic mutations, scientific experiments, magic, or extraterrestrial origins. Metahumans are a common concept in superhero universes, where they often play central roles as heroes or villains. The term is widely used in DC Comics and related media to describe individuals with superhuman capabilities.

Why is Gen Z struggling to get jobs?

Gen Z job seekers often face challenges such as limited work experience, high competition, and evolving skill requirements like digital literacy. Employers increasingly value technical skills, certifications, and adaptability, which can be barriers for younger applicants entering the workforce.
More about Metahuman jobs
What cities are hiring for Metahuman jobs? Cities with the most Metahuman job openings:
What states have the most Metahuman jobs? States with the most job openings for Metahuman jobs include:
Infographic showing various Metahuman job openings in the United States as of May 2026, with employment types broken down into 75% Full Time, and 25% Temporary. Highlights an 87% In-person, and 13% Remote job distribution.
Senior Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&D

Senior Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&D

Sony

Culver City, CA • On-site

$116K - $132.40K/yr

Full-time

Posted 12 days ago


Job description

Job Summary:
Sony Corporation of America is the U.S. headquarters of Sony Group Corporation, known for delivering entertainment experiences worldwide. The Senior Research Engineer will lead technical efforts in developing AI/ML based animation core technologies and produce next-generation photo-real 3D CG animation content.
Responsibilities:
• Individual contributor in fundamental theories, principles and algorithm development in the field of AI/ML 3D CG animation and visualization based on scientific survey, analysis, benchmark and validation.
• Support manager’s new initiatives and strategy. Support, propose and contribute to project plan for new business creation.
• Document all phases of research and development.
• Oversee submission of intellectual property.
• Travel to visit project collaborators overseas.
Qualifications:
Required:
• PhD in Computer Science, or Electrical Engineering, or related scientific field, is required.
• Solid publication record in AI/ML based 3D CG animation algorithm research, particularly in the field of facial animation, hair or garment modeling/simulation.
• 0-3 years of industry experience, preferably in 3D Computer Graphics.
• Excellent communication skills are required.
• Highly proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms.
• All candidates must be authorized to work in the USA.
Company:
Sony develops and manufactures audio, video, communications, and information technology products for the consumer and professional markets. It is a sub-organization of Sony Biz Networks Corporation. Founded in 1946, the company is headquartered in Tokyo, JPN, with a team of 10001+ employees. The company is currently Late Stage.