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Remote Vfx Engineer Jobs (NOW HIRING)

Odigos is seeking a founding engineer to join their team and work on their open-source project ... Odigos provides services like audio jingles, recruitment, VFX, 2D-3D graphics & animation, and ...

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Remote Vfx Engineer information

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$81K

$145.4K

$205K

How much do remote vfx engineer jobs pay per year?

As of Jul 3, 2026, the average yearly pay for remote vfx engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Vfx Engineer vs Remote 3D Artist?

AspectRemote Vfx EngineerRemote 3D Artist
Required SkillsVFX software, compositing, programmingModeling, texturing, rendering
Work EnvironmentFilm, TV, gaming industriesAnimation studios, gaming, advertising
Common CertificationsVFX software certifications, portfolio3D software certifications, portfolio
Industry UsageVisual effects for live-action and CGI3D asset creation and visualization

Remote Vfx Engineers focus on creating visual effects for films, TV, and games using specialized software and programming skills. Remote 3D Artists primarily develop 3D models and animations for similar industries. While both roles require strong portfolios and software proficiency, Vfx Engineers emphasize compositing and effects, whereas 3D Artists concentrate on modeling and rendering. Understanding these differences helps job seekers target the right roles in the visual effects and animation industries.

More about Remote Vfx Engineer jobs
What cities are hiring for Remote Vfx Engineer jobs? Cities with the most Remote Vfx Engineer job openings:
What are the most commonly searched types of Vfx Engineer jobs? The most popular types of Vfx Engineer jobs are:
What states have the most Remote Vfx Engineer jobs? States with the most job openings for Remote Vfx Engineer jobs include:
What job categories do people searching Remote Vfx Engineer jobs look for? The top searched job categories for Remote Vfx Engineer jobs are:

Full-time

Posted 24 days ago


Job description

About the Role
We are seeking a skilled VFX Artist / Reviewer on a freelance basis. In this role, you will be responsible for reviewing and approving real-time visual effects created by external vendors to ensure they meet our artistic vision, technical requirements, and project standards.
You will provide clear, constructive feedback to guide revisions, maintain stylistic consistency, and oversee successful implementation into the game engine. This position requires a strong eye for timing, motion, readability, and visual impact, as well as technical proficiency and the ability to communicate effectively with distributed teams.
Responsibilities and Duties
  • Review real-time VFX assets (environmental effects, combat FX, character abilities, particle systems, shaders, and cinematic VFX) delivered by external vendors for visual quality, timing, performance, and technical accuracy.
  • Provide actionable, detailed feedback to vendors to ensure adherence to project style guides, gameplay readability needs, and technical specifications.
  • Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and compatibility with gameplay or cinematic requirements.
  • Collaborate closely with internal VFX leads, technical artists, designers, and production teams to maintain pipeline efficiency.
  • Identify and troubleshoot visual, technical, or performance-related issues in VFX assets.
  • Maintain documentation and communicate best practices for VFX production, optimization, and review workflows.

Minimum Qualifications
  • 2+ years of experience in a VFX reviewer, in-engine VFX artist, or outsourcing management role.
  • At least one shipped title (console, PC, or equivalent).
  • Strong understanding of VFX principles: timing, motion, impact, gameplay readability, stylization, and environmental storytelling.
  • Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader authoring, etc.).
  • Experienced in industry-standard tools such as Houdini, Maya/Blender, Substance tools, Photoshop, and real-time VFX authoring workflows.
  • Excellent communication and feedback delivery skills.
  • Strong attention to detail and the ability to maintain consistency across multiple visual effects styles and environments.

Preferred Qualifications
  • Prior experience managing or reviewing outsourced VFX teams.
  • Familiarity with procedural workflows, particle systems, and real-time optimization techniques.
  • Experience with version control tools such as Perforce or Git.
  • Understanding of performance budgets, shader complexity, and memory constraints for large-scale or FX-heavy environments.

Why Join Us?
At Lakshya Digital, you'll work on high-quality projects alongside a passionate, global team of artists and developers. Your expertise will directly contribute to crafting impactful, immersive visual effects that enhance player experience worldwide.
Benefits
Lakshya is an equal opportunity employer and is committed to an inclusive, barrier-free recruitment and selection process and work environment. Please inform us of any accommodations required to ensure you have access to a fair and equitable process.
Role Information
Studio: Lakshya
Area of Work: Art
Service: Create
Employment Type: Freelance
Working Pattern: Remote