... and developers. Your expertise will directly contribute to crafting impactful, immersive visual ... Remote
... and developers. Your expertise will directly contribute to crafting impactful, immersive visual ... Remote
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
Senior Systems Engineer (Media & Entertainment) - NY
$107K - $146K/yr
... like VFX rendering, editorial finishing, and live broadcast • Design architectures for the ... remote collaboration, and AI-assisted content creation • Working knowledge of MAM, PAM, or ...
Senior Systems Engineer (Media & Entertainment) - NY
$107K - $146K/yr
... like VFX rendering, editorial finishing, and live broadcast • Design architectures for the ... remote collaboration, and AI-assisted content creation • Working knowledge of MAM, PAM, or ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work with engineering and art teams to develop custom shaders from scratch * Work across several ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work with engineering and art teams to develop custom shaders from scratch * Work across several ...
Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create ... Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio ...
Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create ... Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio ...
Preference for candidates with additional skills in: audio engineering, color grading, VFX, and/or illustration Benefits Location: Remote Employee Status: This position is full-time, exempt. Salary ...
Preference for candidates with additional skills in: audio engineering, color grading, VFX, and/or illustration Benefits Location: Remote Employee Status: This position is full-time, exempt. Salary ...
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
... shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
... shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Software Engineer, Engine Systems
Irvine, CA · On-site +1
$37.26 - $68.93/hr
... VFX, physics, and audio.You'llalso ensure smooth, stable gameplay experiences through thoughtful ... This role offers a flexible hybrid work week, with a mix of remote and on-site days.While hybrid is ...
Software Engineer, Engine Systems
Irvine, CA · On-site +1
$37.26 - $68.93/hr
... VFX, physics, and audio.You'llalso ensure smooth, stable gameplay experiences through thoughtful ... This role offers a flexible hybrid work week, with a mix of remote and on-site days.While hybrid is ...
Sr. Software Dev Engineer, Production and Post Production Technology
Culver City, CA · Remote
$134K - $176K/yr
... VFX, Sound, Conform, Color, Mastering, QC/Delivery, and Remote Production-representing the complete ... You will lead multi-engineer projects, provide system-wide design guidance, and ensure your team ...
Sr. Software Dev Engineer, Production and Post Production Technology
Culver City, CA · Remote
$134K - $176K/yr
... VFX, Sound, Conform, Color, Mastering, QC/Delivery, and Remote Production-representing the complete ... You will lead multi-engineer projects, provide system-wide design guidance, and ensure your team ...
Sr. Software Dev Engineer, Production and Post Production Technology
Culver City, CA · Remote
$134K - $176K/yr
... VFX, Sound, Conform, Color, Mastering, QC/Delivery, and Remote Production-representing the complete ... You will lead multi-engineer projects, provide system-wide design guidance, and ensure your team ...
Sr. Software Dev Engineer, Production and Post Production Technology
Culver City, CA · Remote
$134K - $176K/yr
... VFX, Sound, Conform, Color, Mastering, QC/Delivery, and Remote Production-representing the complete ... You will lead multi-engineer projects, provide system-wide design guidance, and ensure your team ...
3D Artist (Remote)
San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
Quick apply
3D Artist (Remote)
San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
This is a fully remote role. Much of the team's coordination happens asynchronously, so success ... Work closely with Design and Engineering to improve gameplay feel, responsiveness, readability, and ...
This is a fully remote role. Much of the team's coordination happens asynchronously, so success ... Work closely with Design and Engineering to improve gameplay feel, responsiveness, readability, and ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155K/yr
Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155K/yr
Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
Remote Vfx Engineer information
See salary details
$81K - $92.3K
4% of jobs
$92.3K - $103.5K
4% of jobs
$103.5K - $114.8K
5% of jobs
$120.3K is the 25th percentile. Wages below this are outliers.
$114.8K - $126.1K
23% of jobs
$126.1K - $137.4K
5% of jobs
The median wage is $141.8K / yr.
$137.4K - $148.6K
20% of jobs
$148.6K - $159.9K
3% of jobs
$159.9K - $171.2K
2% of jobs
$174.1K is the 75th percentile. Wages above this are outliers.
$171.2K - $182.5K
29% of jobs
$182.5K - $193.7K
1% of jobs
$193.7K - $205K
2% of jobs
$81K
$145.4K
$205K
How much do remote vfx engineer jobs pay per year?
What is the difference between Remote Vfx Engineer vs Remote 3D Artist?
| Aspect | Remote Vfx Engineer | Remote 3D Artist |
|---|---|---|
| Required Skills | VFX software, compositing, programming | Modeling, texturing, rendering |
| Work Environment | Film, TV, gaming industries | Animation studios, gaming, advertising |
| Common Certifications | VFX software certifications, portfolio | 3D software certifications, portfolio |
| Industry Usage | Visual effects for live-action and CGI | 3D asset creation and visualization |
Remote Vfx Engineers focus on creating visual effects for films, TV, and games using specialized software and programming skills. Remote 3D Artists primarily develop 3D models and animations for similar industries. While both roles require strong portfolios and software proficiency, Vfx Engineers emphasize compositing and effects, whereas 3D Artists concentrate on modeling and rendering. Understanding these differences helps job seekers target the right roles in the visual effects and animation industries.

Full-time
Posted 15 days ago
Job description
We are seeking a skilled VFX Artist / Reviewer on a freelance basis. In this role, you will be responsible for reviewing and approving real-time visual effects created by external vendors to ensure they meet our artistic vision, technical requirements, and project standards.
You will provide clear, constructive feedback to guide revisions, maintain stylistic consistency, and oversee successful implementation into the game engine. This position requires a strong eye for timing, motion, readability, and visual impact, as well as technical proficiency and the ability to communicate effectively with distributed teams.
Responsibilities and Duties
- Review real-time VFX assets (environmental effects, combat FX, character abilities, particle systems, shaders, and cinematic VFX) delivered by external vendors for visual quality, timing, performance, and technical accuracy.
- Provide actionable, detailed feedback to vendors to ensure adherence to project style guides, gameplay readability needs, and technical specifications.
- Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and compatibility with gameplay or cinematic requirements.
- Collaborate closely with internal VFX leads, technical artists, designers, and production teams to maintain pipeline efficiency.
- Identify and troubleshoot visual, technical, or performance-related issues in VFX assets.
- Maintain documentation and communicate best practices for VFX production, optimization, and review workflows.
Minimum Qualifications
- 2+ years of experience in a VFX reviewer, in-engine VFX artist, or outsourcing management role.
- At least one shipped title (console, PC, or equivalent).
- Strong understanding of VFX principles: timing, motion, impact, gameplay readability, stylization, and environmental storytelling.
- Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader authoring, etc.).
- Experienced in industry-standard tools such as Houdini, Maya/Blender, Substance tools, Photoshop, and real-time VFX authoring workflows.
- Excellent communication and feedback delivery skills.
- Strong attention to detail and the ability to maintain consistency across multiple visual effects styles and environments.
Preferred Qualifications
- Prior experience managing or reviewing outsourced VFX teams.
- Familiarity with procedural workflows, particle systems, and real-time optimization techniques.
- Experience with version control tools such as Perforce or Git.
- Understanding of performance budgets, shader complexity, and memory constraints for large-scale or FX-heavy environments.
Why Join Us?
At Lakshya Digital, you'll work on high-quality projects alongside a passionate, global team of artists and developers. Your expertise will directly contribute to crafting impactful, immersive visual effects that enhance player experience worldwide.
Benefits
Lakshya is an equal opportunity employer and is committed to an inclusive, barrier-free recruitment and selection process and work environment. Please inform us of any accommodations required to ensure you have access to a fair and equitable process.
Role Information
Studio: Lakshya
Area of Work: Art
Service: Create
Employment Type: Freelance
Working Pattern: Remote