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Part Time Vfx Engineer Jobs (NOW HIRING)

Part Time Vfx Engineer information

See salary details

$81K

$145.4K

$205K

How much do part time vfx engineer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for part time vfx engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Part Time Vfx Engineer vs Part Time Vfx Artist?

AspectPart Time Vfx EngineerPart Time Vfx Artist
Required SkillsProgramming, compositing, technical effectsCreative effects, compositing, visual design
Work EnvironmentTechnical teams, software developmentCreative teams, post-production studios
Common CertificationsVFX software certifications, technical coursesDesign, art, or VFX software courses

Part Time Vfx Engineers focus on technical aspects like programming and integrating visual effects, while Part Time Vfx Artists emphasize creative design and visual aesthetics. Both roles often collaborate but serve different functions within the VFX pipeline.

More about Part Time Vfx Engineer jobs
What are the most commonly searched types of Vfx Engineer jobs? The most popular types of Vfx Engineer jobs are:
Infographic showing various Part Time Vfx Engineer job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.

Lighting and Cinematography Consultant

Weekday AI

New York, NY • On-site

$60 - $90/hr

Part-time

Posted 19 days ago


Job description

This role is for one of our clients

Compensation: $60-$90 per hour

Join a leading AI lab at the forefront of generative AI innovation and help shape the future of advanced visual intelligence systems. We are seeking experienced professionals in lighting, cinematography, visual effects, and digital content creation to contribute their expertise toward evaluating and improving AI models capable of understanding and relighting visual scenes.

This role is ideal for individuals with deep knowledge of lighting design, image aesthetics, color science, and visual storytelling who can help establish high-quality standards for AI-generated imagery and scene illumination.

This is a part-time position with the opportunity to collaborate closely with world-class AI researchers and engineers developing next-generation visual AI systems.

Requirements

Key ResponsibilitiesEstablish Evaluation Standards
  • Define criteria for assessing scene lighting quality, including physical realism, visual consistency, artistic intent, and emotional impact.
  • Identify gaps in existing evaluation methodologies and recommend improvements.
Curate Benchmark Content
  • Select and analyze examples that demonstrate both straightforward and highly complex lighting scenarios.
  • Help create meaningful benchmarks for evaluating AI-generated lighting and relighting outputs.
Identify Critical Evaluation Factors
  • Determine the most important visual attributes that influence perceived lighting quality and realism.
  • Provide expert guidance on prioritizing evaluation dimensions.
Shape Human Evaluation Processes
  • Help define reviewer qualifications, evaluation rubrics, and assessment frameworks.
  • Ensure evaluation standards align with professional industry expectations.
Collaborate with Research Teams
  • Work closely with AI researchers and domain experts to improve model evaluation approaches.
  • Translate visual and artistic concepts into clear, measurable evaluation criteria.
Required Qualifications
  • 7-10 years of professional experience in the film, visual effects (VFX), animation, virtual production, or video game industries.
  • Demonstrated contributions to at least two professionally released films, television productions, games, or equivalent projects.
  • Expertise in one or more of the following areas:
    • Lighting Technical Director (TD)
    • Lighting Artist
    • 3D Lighting Specialist
    • Look Development Artist
    • Director of Photography (DP)
    • Cinematographer
  • Strong understanding of:
    • Light behavior and physics
    • Cinematic lighting techniques
    • Visual storytelling through illumination
    • Color theory and color science
    • Scene composition and mood creation
  • Exceptional attention to visual detail and consistency.
  • Ability to articulate complex visual observations in clear, structured written language.
Preferred Qualifications
  • Experience developing visual quality standards or review frameworks.
  • Familiarity with digital content creation tools used in film, VFX, animation, or gaming pipelines.
  • Experience evaluating image quality, rendering fidelity, or visual realism.
  • Interest in AI-generated imagery, computer graphics, and emerging visual technologies.
Location & Collaboration Requirements
  • Ability to attend in-person working sessions in:
    • Playa Vista (Los Angeles), California, or
    • New York City, New York
  • Availability for on-site collaboration approximately once or twice per month.
Why Join
  • Help define how next-generation AI systems understand and generate lighting.
  • Influence the evaluation standards used for frontier visual AI models.
  • Collaborate with leading researchers, engineers, and creative professionals.
  • Contribute to groundbreaking advancements in AI-driven visual content creation.
Equal Opportunity Statement

All qualified applicants will be considered without regard to legally protected characteristics. Reasonable accommodations are available upon request.