2

Freelance 2D Animator Entry Level Jobs (NOW HIRING)

Create high-quality 2D/3D character, creature, environment, and UI animation for mobile platforms. * Work with Art Directors, Animation Lead, Animation Team, Game Designers, and Engineers to ensure ...

Contract / Freelance Duration: [e.g., 1-3 months, with potential extension] Hours: [e.g., 20-40 ... Key Responsibilities * Create 2D and/or 3D animations for marketing, product, and brand ...

LaSalle Network has partnered with a growing beauty brand in their search for a Freelance ... Add motion graphics, text, music, sound design, and light animation as needed. * Optimize content ...

Creative Positions (Intern)

Fort Lauderdale, FL · On-site

$14.25 - $19/hr

Animators work with a variety of software tools and technologies to create 2D and 3D animations ... Highly organized and able to manage multiple projects simultaneously. * Entry-level experience in ...

Junior Producer Apprenticeship An entry-level position in video, photography, video editing, and ... Prior experience working as a freelance video editor, or casual video editing experience. * The ...

Junior Producer Apprenticeship An entry-level position in video, photography, video editing, and ... Prior experience working as a freelance video editor, or casual video editing experience. * The ...

Freelance 2D Animator Entry Level information

See salary details

$10

$39

$70

How much do freelance 2d animator entry level jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for freelance 2d animator entry level in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Freelance 2D Animator Entry Level vs Freelance 2D Animator Mid Level?

AspectFreelance 2D Animator Entry LevelFreelance 2D Animator Mid Level
Skills & ExperienceBasic animation skills, limited experience, beginner portfolioIntermediate skills, more projects, stronger portfolio
CredentialsRelevant courses or certifications preferredAdvanced certifications or extensive portfolio
Work EnvironmentFreelance, remote, project-basedFreelance, remote, more complex projects
Typical ProjectsSimple animations, practice projectsComplex animations, client-specific work

In summary, Freelance 2D Animator Entry Level typically involves basic skills, limited experience, and simpler projects, while Freelance 2D Animator Mid Level requires more advanced skills, a stronger portfolio, and handles more complex projects. The transition reflects growing expertise and project complexity in the freelance industry.

More about Freelance 2D Animator Entry Level jobs
What cities are hiring for Freelance 2D Animator Entry Level jobs? Cities with the most Freelance 2D Animator Entry Level job openings:
What are the most commonly searched types of Freelance 2D Animator jobs? The most popular types of Freelance 2D Animator jobs are:
Infographic showing various Freelance 2D Animator Entry Level job openings in the United States as of July 2026, with employment types broken down into 41% Locum Tenens, 28% As Needed, 2% Full Time, and 29% Nights. Highlights an 83% Physical, 6% Hybrid, and 11% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO • On-site

Full-time

Re-posted 14 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer