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Game Design Adjunct Faculty Jobs (NOW HIRING)

Adjunct Faculty in Game Design Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will ...

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Game Design Adjunct Faculty information

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How much do game design adjunct faculty jobs pay per hour?

As of May 28, 2026, the average hourly pay for game design adjunct faculty in the United States is $52.85, according to ZipRecruiter salary data. Most workers in this role earn between $35.82 and $67.31 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Design Adjunct Faculty, and why are they important?

To thrive as a Game Design Adjunct Faculty, you need expertise in game development principles, teaching experience, and typically a degree in game design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and digital art software, as well as experience with curriculum development platforms, is often required. Strong communication, mentorship, and organizational skills help foster student engagement and learning. These skills ensure effective instruction and prepare students for the dynamic demands of the game industry.

What are some common challenges faced by Game Design Adjunct Faculty when balancing teaching responsibilities with other professional commitments?

As a Game Design Adjunct Faculty member, managing time effectively between teaching, grading, and maintaining involvement in the game industry can be challenging. Adjunct roles are often part-time, which means you may be balancing multiple teaching positions or working in industry simultaneously. Staying current with rapidly evolving software and industry trends to provide students with relevant, up-to-date instruction is also essential. Collaboration with full-time faculty and participation in curriculum development may be limited due to time constraints, so clear communication and efficient planning are key to success.

What are Game Design Adjunct Faculty?

Game Design Adjunct Faculty are part-time instructors who teach courses in game design at colleges or universities. They often bring industry experience and specialized knowledge to the classroom, helping students learn about topics such as game mechanics, level design, and software tools. Adjunct faculty typically work on a contract basis, teaching one or more courses per semester. Their duties may include developing course materials, mentoring students, and assessing student projects. They are not usually full-time employees and may also work in the game industry or teach at multiple institutions.
More about Game Design Adjunct Faculty jobs
What cities are hiring for Game Design Adjunct Faculty jobs? Cities with the most Game Design Adjunct Faculty job openings:
What states have the most Game Design Adjunct Faculty jobs? States with the most job openings for Game Design Adjunct Faculty jobs include:
What job categories do people searching Game Design Adjunct Faculty jobs look for? The top searched job categories for Game Design Adjunct Faculty jobs are:
Infographic showing various Game Design Adjunct Faculty job openings in the United States as of May 2026, with employment types broken down into 5% Full Time, 62% Part Time, 2% Temporary, and 31% Contract. Highlights an 100% Physical job distribution, with an average salary of $109,920 per year, or $52.8 per hour.
Adjunct Faculty - Game Design

Adjunct Faculty - Game Design

Troy University

Troy, AL • On-site

Full-time

Posted 23 days ago


Troy University rating

8.5

Company rating: 8.5 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

63rd of 528 rated colleges and universities


Job description

Posting Details
Position Information
Posting Number
F0641P
Position Title
Adjunct Faculty - Game Design
Position Type
Adjunct Faculty
Department
History - Global
Division
College of Arts and Humanities
Campus
Global
Faculty Rank
Adjunct Faculty
If Faculty position
Adjunct
Is this position tenure track or non-tenure track?
Non-Tenure Track
Work Status
Adjunct (APT)
Temporary
Yes
Location
eTroy
Job Summary
Troy University seeks adjunct faculty members to teach online classes in our Game Design and Development minor. These classes may include History of Game Design, History Through Games, Game Development, Special Topics in Game Design and Development, and the Game Design and Development capstone class. The preferred applicant will have experience in tabletop game design and development, including role-playing, board, and/or card games.
Adjunct faculty members are employed to provide specific courses on an as-needed basis. Contracts for adjunct faculty members are issued on a term or semester basis. Adjunct instructors hold the responsibility for the management of courses taught. They are expected to be available for a reasonable amount of time for each course taught to counsel students regarding course work.
In Class Teaching Percentage
0
Online Teaching Percentage
100
Minimum Qualifications
Bachelor's degree from an accredited university and substantial industry experience
Preferred Qualifications
Masters degree or higher in Game Design or a related field (including possibly, but not limited to, art, design, English, history, business, computer science)
Will this position require driving (personal vehicle, university vehicle, utility vehicle, or golf cart) in order to perform the job duties?
No
Work Hours
To be determined
List any hazardous conditions or physical demands required by this position
n/a
Does this position have supervisory responsibility?
No
Posting Date
12/13/2018
Closing Date
Open Until Filled
Yes
Special Instructions to Applicants
Academic Term Position Will Begin
Term 1, 2019
Quick Link
https://www.troyuniversityjobs.com/postings/23385