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Game Design Adjunct Faculty Jobs (NOW HIRING)

Adjunct Faculty - Art

Worcester, MA ยท On-site

$6.0K/mo

JOB TITLE Adjunct Faculty - Art LOCATION Worcester DEPARTMENT NAME Humanities & Arts - JM DIVISION ... and game design, and video production. We are looking for outstanding artists/scholars, but ...

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: . Position: Adjunct Faculty ...

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: . Position: Adjunct Faculty ...

Adjunct Faculty Job Number: 22-23-A8 Department: Manufacturing Trades Opening Date: 07/27/2022 Description Technical Design Adjunct Salary: $1,000 per credit* Classification: Adjunct Faculty ...

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Game Design Adjunct Faculty information

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How much do game design adjunct faculty jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for game design adjunct faculty in the United States is $52.85, according to ZipRecruiter salary data. Most workers in this role earn between $35.82 and $67.31 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game design adjunct faculty, and why are they important?

To thrive as a Game Design Adjunct Faculty, you need expertise in game development principles, teaching experience, and typically a degree in game design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and digital art software, as well as experience with curriculum development platforms, is often required. Strong communication, mentorship, and organizational skills help foster student engagement and learning. These skills ensure effective instruction and prepare students for the dynamic demands of the game industry.

What are some common challenges faced by game design adjunct faculty when balancing teaching responsibilities with other professional commitments?

As a Game Design Adjunct Faculty member, managing time effectively between teaching, grading, and maintaining involvement in the game industry can be challenging. Adjunct roles are often part-time, which means you may be balancing multiple teaching positions or working in industry simultaneously. Staying current with rapidly evolving software and industry trends to provide students with relevant, up-to-date instruction is also essential. Collaboration with full-time faculty and participation in curriculum development may be limited due to time constraints, so clear communication and efficient planning are key to success.

What is a game design adjunct faculty?

Game Design Adjunct Faculty are part-time instructors who teach courses in game design at colleges or universities. They often bring industry experience and specialized knowledge to the classroom, helping students learn about topics such as game mechanics, level design, and software tools. Adjunct faculty typically work on a contract basis, teaching one or more courses per semester. Their duties may include developing course materials, mentoring students, and assessing student projects. They are not usually full-time employees and may also work in the game industry or teach at multiple institutions.
More about Game Design Adjunct Faculty jobs
What cities are hiring for Game Design Adjunct Faculty jobs? Cities with the most Game Design Adjunct Faculty job openings:
What states have the most Game Design Adjunct Faculty jobs? States with the most job openings for Game Design Adjunct Faculty jobs include:
Infographic showing various Game Design Adjunct Faculty job openings in the United States as of August 2026, with employment types broken down into 25% Full Time, and 75% Part Time. Highlights an 100% In-person job distribution, with an average salary of $109,920 per year, or $52.8 per hour.

Adjunct Faculty - Art

Worcester Polytech

Worcester, MA โ€ข On-site

$6.0K/mo

Part-time

Re-posted 26 days ago


Job description

JOB TITLE

Adjunct Faculty - Art

LOCATION

Worcester

DEPARTMENT NAME

Humanities & Arts - JM

DIVISION NAME

Worcester Polytechnic Institute - WPI

JOB DESCRIPTION SUMMARY

Part-time adjunct faculty pool in Art to fill opportunities on a course-by-course basis as need arises.

JOB DESCRIPTION

The Humanities and Arts Department at Worcester Polytechnic Institute is regularly seeking part-time adjunct faculty to teachArt.WPI's Artfaculty teach introductory courses,intermediateclass,advancedtechniqueseminars, and capstone practicums.The Art curriculumemphasizesvisual arts (drawing, painting, and modeling); art and architectural history; digital imaging and computer art; animation and game design, and video production.

We are looking for outstanding artists/scholars, but successful candidates mustalsodemonstrate teaching excellence and versatility as well as an abilityto jumpintoanexisting curriculum with creative and critical pedagogical approaches.A successful candidate should hold an appropriate terminal degreesuch as an MFA or a Ph.D. in an appropriate field.

Submitting an applicationthrough this part-time posting will place you in an applicant pool to fillArtadjunct faculty positions on an as needed basis. Specific topics and start dates will vary over the academic year.

Qualified applicantsfrom this applicant pool will be contacted as opportunitiesarise. Your application will remain in the pool until the posting closes. If you wish to be considered for positions beyond that date, then you must reapply.

Applicants should submit the following:

--cover letter that addresses relevant expertise and experience

--current c.v. that includes the names and contact information for three references

--evidence of teaching experience (syllabi, teaching portfolio, etc.)

Compensation: $6,000 per course

FLSA STATUS

United States of America (Exempt)

WPI is an Equal Opportunity Employer. All qualified candidates will receive consideration for employment without regard to race, color, age, religion, sex, sexual orientation, gender identity, national origin, veteran status,or disability. It seeks individuals from all backgrounds and experiences who will contribute to a culture of creativity, collaboration, inclusion, problem solving, innovation, high performance, and change making.It is committed to maintaining a campus environment free of harassment and discrimination.