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Ar Vr Jobs (NOW HIRING)

Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...

... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...

... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...

Set up and present designs in AR/VR environments for immersive, full-scale design evaluation * Maintain surface continuity, tangency, and curvature standards across complex automotive forms * Support ...

Augmented & Virtual Reality Coach

$17 - $22/hr

We're seeking an experienced AR/VR professional to coach students looking to break into or advance within the field. This role includes helping students strengthen their technical foundation across ...

We develop core capacity across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more. In this role, you will be ...

$200 - $250/hr

Converging markets include AR/VR display optics (Asia OEM), consumer electronics, industrial optics, and datacenter photonics (AI infrastructure). The VP of Business Development & Sales will take ...

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How much do ar vr jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for ar vr in the United States is $23.23, according to ZipRecruiter salary data. Most workers in this role earn between $19.47 and $25.72 per hour, depending on experience, location, and employer.

What are AR/VR jobs?

AR/VR jobs refer to careers focused on developing, designing, and implementing Augmented Reality (AR) and Virtual Reality (VR) technologies. These roles can include AR/VR developers, designers, engineers, project managers, and researchers who create immersive digital experiences for various industries such as gaming, healthcare, education, and retail. AR enhances the real world with digital elements, while VR creates fully immersive virtual environments. Professionals in this field typically have skills in programming, 3D modeling, and user experience design.

What are the key skills and qualifications needed to thrive as an AR/VR developer?

To thrive as an AR/VR Developer, you need strong programming skills (often in C#, C++, or JavaScript), a background in computer science or related fields, and experience with 3D modeling concepts. Familiarity with AR/VR development platforms such as Unity or Unreal Engine and knowledge of hardware like Oculus Rift or HoloLens are typically required, along with relevant certifications. Creative problem-solving, adaptability, and effective teamwork are standout soft skills in this position. These skills and qualities are crucial for creating immersive, interactive experiences and keeping pace with rapidly evolving AR/VR technologies.

What are some common challenges faced by AR/VR professionals when collaborating with cross-functional teams?

AR/VR professionals often work closely with designers, developers, product managers, and hardware engineers, which can lead to challenges in communication due to differing technical backgrounds. Aligning on project goals, timelines, and user experience expectations requires strong collaboration and adaptability. Additionally, integrating AR/VR solutions with existing platforms or workflows can involve troubleshooting hardware limitations and optimizing performance, making teamwork and open communication essential for success.

What is the difference between Ar Vr vs 3D Artist?

AspectAr Vr3D Artist
Required SkillsAR/VR development, 3D modeling, programming3D modeling, texturing, animation
Work EnvironmentTech companies, AR/VR startups, gamingDesign studios, gaming, film, advertising
CertificationsAR/VR development courses, 3D software certifications3D software certifications (Maya, Blender)

Both roles involve 3D skills, but Ar Vr focuses on creating immersive augmented and virtual reality experiences, requiring programming and AR/VR platform knowledge. 3D Artists primarily focus on creating visual assets for various media. While overlapping in 3D modeling, Ar Vr professionals need additional technical skills specific to AR/VR environments.

How to become an AR VR developer?

To become an AR VR developer, you should gain proficiency in programming languages such as C# or C++, learn to use development platforms like Unity or Unreal Engine, and develop skills in 3D modeling and user experience design. Earning relevant certifications and building a portfolio of AR and VR projects can also improve job prospects.

Is augmented reality and virtual reality a good career?

Augmented reality (AR) and virtual reality (VR) are growing fields with increasing demand for skilled professionals in areas such as software development, 3D modeling, and user experience design. Careers in AR and VR often require knowledge of programming languages, 3D tools, and hardware platforms, offering opportunities in entertainment, training, healthcare, and more.
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Cities with the most Ar Vr job openings:

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What states have the most Ar Vr jobs?

States with the most job openings for Ar Vr jobs include:

Infographic showing various Ar Vr job openings in the United States as of August 2026, with employment types broken down into 70% Full Time, 27% Part Time, 2% Contract, and 1% Nights. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $48,326 per year, or $23.2 per hour.

Software Engineer, Display Systems

Rivet Industries, Inc.

Bellevue, WA โ€ข On-site

$250/hr

Other

PTO

Posted 26 days ago


Job description

About Rivet

Rivet is an American company building integrated task systems โ€” fusing hardened hardware with software, sensors, AI, and networking โ€” for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the worldโ€™s toughest environments.


We serve the people who build, operate, maintain, and defend our way of life. From technicians and engineers to first responders and service members, they embody the hard work, ingenuity, and meritocratic values that drive Western prosperity. Yet too often they are forced to rely on outdated tools that fail under modern pressures. Rivet exists to reset that priority.


At Rivet, youโ€™ll join a mission-driven team that fuses disciplines to deliver decisive outcomes where they matter most. Whether shaping our technology, strengthening our partnerships, or building our culture, every role here contributes to equipping the front lines with the modern systems they deserve.


EOE


Work Authorization Requirement

Due to the nature of our business and compliance with federal regulations, all candidates must be a \"U.S. Person\". Upon hire, you will be required to provide documentation verifying your status as a U.S. Citizen, a lawful permanent resident, or a protected individual under 8 U.S.C. 1324b(a)(3).


Role

Senior Software Development Engineer


Location

San Jose preferred; open to Bellevue, WA


Compensation

$250,000-$310,000 + benefits


Role Description

We are seeking an expert Senior Software Development Engineer to join our AR/VR development team. This role focuses on ensuring the precision and quality of immersive display systems through comprehensive testing, calibration, and validation of AR/VR devices. The ideal candidate will have deep expertise in optical systems, display technologies, and measurement methodologies.


Responsibilities

  • Design and execute comprehensive test protocols for AR/VR headsets and immersive devices

  • Perform advanced display calibration using colorimeters, spectroradiometers, and photometers

  • Validate stereo camera systems for accurate depth perception

  • Implement motion-to-photon latency measurement systems using high-speed cameras and sensors

  • Create detailed test procedures, calibration protocols, and validation reports


Role Requirements
Education & Experience

  • Bachelor's degree in Optical Engineering, Electrical Engineering, Computer Science, or related technical field

  • 5+ years of experience in testing and calibration of optical or display systems

  • 5+ years of handsโ€‘on experience with AR/VR devices or immersive display technologies


Technical Skills (at least 2, ideally 3+)

  • Display Technologies: Proven experience with display calibration using professional equipment (colorimeters, spectroradiometers)

  • Optical Systems: Understanding of lens optics, aberrations, and optical alignment principles

  • Camera Calibration: Experience with camera intrinsic/extrinsic calibration, stereo vision systems

  • Measurement Systems: Proficiency with precision measurement tools and metrology equipment

  • Programming: Competency in Python, MATLAB, or C++ for test automation and data analysis

  • Latency Testing: Experience with high-speed measurement systems and timing analysis


Preferred Qualifications

  • Master's degree in Optical Engineering or related field

  • Experience with commercial AR/VR products (Meta Quest, HoloLens, Magic Leap, etc.)

  • Knowledge of international standards (ISO, IEC, CIE) for display and optical testing

  • Experience with realโ€‘time graphics and rendering pipelines

  • Background in human factors engineering or ergonomics

  • Certification in metrology or calibration management


*Total compensation may vary within this range and is determined by years and level of relevant experience, job-related skills, education and other factors. In addition to base salary, this role may be eligible for equity grants and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.

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