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Ar Vr Jobs (NOW HIRING)

UX Researcher

Redmond, WA ยท On-site

$50 - $55/hr

The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming ...

Computer Vision Engineer

Burlingame, CA ยท On-site

$125K - $148K/yr

Meta Reality Labs is seeking a Machine Learning Engineer to drive the productization of gesture recognition models for our AR/VR devices. This role brid.

Integration Engineer

Fort Leavenworth, KS ยท On-site

$100K - $134K/yr

... AR/VR and visualization technologies โ€ข Translate technical concepts into demonstrable capabilities โ€ข This position may require travel not to exceed 33% Qualifications : Required : โ€ข Experience ...

Prototyper III

Seattle, WA ยท On-site

$17 - $21/hr

Portfolio showcasing experiences developed for AR/VR platforms. * Excellent collaboration and communication skills. * Ability to work independently and manage multiple projects simultaneously.

Apply basic AR/VR workflows for coordination reviews and stakeholder engagement; explore practical AI-assisted workflows at an introductory level. * Attend and present at field staff meetings ...

Internship Opportunities

Orlando, FL ยท On-site +1

$14 - $18.75/hr

We create innovative solutions using augmented reality (AR), virtual reality (VR), artificial intelligence (AI), and data-driven training systems to improve decision-making, performance, and safety.

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How much do ar vr jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for ar vr in the United States is $23.23, according to ZipRecruiter salary data. Most workers in this role earn between $19.47 and $25.72 per hour, depending on experience, location, and employer.

What are AR/VR jobs?

AR/VR jobs refer to careers focused on developing, designing, and implementing Augmented Reality (AR) and Virtual Reality (VR) technologies. These roles can include AR/VR developers, designers, engineers, project managers, and researchers who create immersive digital experiences for various industries such as gaming, healthcare, education, and retail. AR enhances the real world with digital elements, while VR creates fully immersive virtual environments. Professionals in this field typically have skills in programming, 3D modeling, and user experience design.

What is the difference between Ar Vr vs 3D Artist?

AspectAr Vr3D Artist
Required SkillsAR/VR development, 3D modeling, programming3D modeling, texturing, animation
Work EnvironmentTech companies, AR/VR startups, gamingDesign studios, gaming, film, advertising
CertificationsAR/VR development courses, 3D software certifications3D software certifications (Maya, Blender)

Both roles involve 3D skills, but Ar Vr focuses on creating immersive augmented and virtual reality experiences, requiring programming and AR/VR platform knowledge. 3D Artists primarily focus on creating visual assets for various media. While overlapping in 3D modeling, Ar Vr professionals need additional technical skills specific to AR/VR environments.

Is augmented reality and virtual reality a good career?

Augmented reality (AR) and virtual reality (VR) are growing fields with increasing demand for skilled professionals in areas such as 3D modeling, programming, and user experience design. Careers in AR and VR often require knowledge of tools like Unity or Unreal Engine and may involve working in technology, gaming, healthcare, or training industries, offering opportunities for innovation and specialization.

What are the key skills and qualifications needed to thrive as an AR/VR developer?

To thrive as an AR/VR Developer, you need strong programming skills (often in C#, C++, or JavaScript), a background in computer science or related fields, and experience with 3D modeling concepts. Familiarity with AR/VR development platforms such as Unity or Unreal Engine and knowledge of hardware like Oculus Rift or HoloLens are typically required, along with relevant certifications. Creative problem-solving, adaptability, and effective teamwork are standout soft skills in this position. These skills and qualities are crucial for creating immersive, interactive experiences and keeping pace with rapidly evolving AR/VR technologies.

What are some common challenges faced by AR/VR professionals when collaborating with cross-functional teams?

AR/VR professionals often work closely with designers, developers, product managers, and hardware engineers, which can lead to challenges in communication due to differing technical backgrounds. Aligning on project goals, timelines, and user experience expectations requires strong collaboration and adaptability. Additionally, integrating AR/VR solutions with existing platforms or workflows can involve troubleshooting hardware limitations and optimizing performance, making teamwork and open communication essential for success.

How to become an AR VR developer?

To become an AR VR developer, you should gain proficiency in programming languages such as C# or C++, learn to use development platforms like Unity or Unreal Engine, and develop skills in 3D modeling and user experience design. Earning relevant certifications and building a portfolio of AR and VR projects can also improve job prospects.
More about Ar Vr jobs
What cities are hiring for Ar Vr jobs? Cities with the most Ar Vr job openings:
What are the most commonly searched types of Ar Vr jobs? The most popular types of Ar Vr jobs are:
What states have the most Ar Vr jobs? States with the most job openings for Ar Vr jobs include:
Infographic showing various Ar Vr job openings in the United States as of August 2026, with employment types broken down into 69% Full Time, 28% Part Time, and 3% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $48,326 per year, or $23.2 per hour.

UX Researcher

INSPYR Solutions

Redmond, WA โ€ข On-site

$50 - $55/hr

Full-time

Re-posted 5 days ago


Job description

Title: UX Researcher
Location: Redmond, WA (5 days a week onsite)
Duration: 12 months
Compensation: $50-$55/hr
Work Requirements: US Citizen, GC Holders or Authorized to Work in the U.S.
The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming the way we work, play, and connect. As a UX Researcher, you'll be responsible for uncovering the user insights and feedback that guide our early research and advanced development toward experiences that are useful, usable, and desirable.
Strong candidates will demonstrate a rigorous, mixed-methods approach to UX research and have experience developing audio-related solutions. You will work with other UX researchers as well as multi-disciplinary hardware and software teams to push the boundaries of what is possible in the AR/VR product and research science spaces. Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge - you must also be skilled at driving measurable positive impact and user experience.
RESPONSIBILITIES:
- Design & conduct research to guide the development of novel audio-centric AR/VR user experiences, leveraging a range of qualitative and quantitative UX research approaches and tools such as literature reviews, user interviews, usability testing, lab-based experimentation, and surveys.
- Translate the research insights into actionable, measurable UX recommendations and drive implementation with cross functional partners
- Work closely with partners and stakeholders to influence development and integration of future AR/VR experiences and solutions
- Work closely with other UX researchers to help design research plans and specific studies, as well as communicate findings with stakeholders and drive impact of the work.
- Independently complete research, including data collection, data analysis, reporting, collaborating with teams to act upon research results, and knowledge consolidation.
MINIMUM QUALIFICATIONS:
- MS in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, or a UX related field
- 2+ years of experience conducting applied research on consumer products involving quantitative methods in industry
- 1+ years of working in cross-functional teams
PREFERRED QUALIFICATIONS:
- PhD in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, or a UX-related field
- 2+ years of experience conducting behavioral research with audio and audio-related devices (e.g., HMDs, smart glasses, headphones, smart speakers, and more)
- Experience using psychophysical/psychoacoustic methods
- Experience with AR/VR technologies
- Strong oral and written communication skills with experience in tailoring messages to various stakeholders
- This position is based in Redmond, WA. Some travel required.
What makes this role interesting:
- As a mixed-methods researcher on our Audio Presence team, you play an important role in covering broad ground in ensure a high-value UX for our features in development.
- The opportunity here spans observing and prioritizing areas of improvement for the user experience of the overall feature and specific new audio components that research scientists and engineers are deploying on early-stage hardware prototypes, as well as building and executing scaled studies to further probe quantitative evaluation of UX across listeners, conversation partners, and talkers.
About INSPYR Solutions
Technology is our focus and quality is our commitment. As a national expert in delivering flexible technology and talent solutions, we strategically align industry and technical expertise with our clients' business objectives and cultural needs. Our solutions are tailored to each client and include a wide variety of professional services, project, and talent solutions. By always striving for excellence and focusing on the human aspect of our business, we work seamlessly with our talent and clients to match the right solutions to the right opportunities. Learn more about us at inspyrsolutions.com.
INSPYR Solutions provides Equal Employment Opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, or genetics. In addition to federal law requirements, INSPYR Solutions complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities.
Information collected and processed through your application with INSPYR Solutions (including any job applications you choose to submit) is subject to INSPYR Solutions' Privacy Policy and INSPYR Solutions' AI and Automated Employment Decision Tool Policy: https://www.inspyrsolutions.com/policies/ . By submitting an application, you are consenting to being contacted by INSPYR Solutions through phone, email, or text.
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