We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...
We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...
We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...
We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...
... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...
... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...
Product Manager
Columbus, OH · On-site
... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...
Product Manager
Columbus, OH · On-site
... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...
... AR/VR). This role will be a critical driver of our go-to-market strategy for SiC in 2.5D/3D packaging architectures - identifying design-in opportunities, forging ecosystem partnerships, and securing ...
... AR/VR). This role will be a critical driver of our go-to-market strategy for SiC in 2.5D/3D packaging architectures - identifying design-in opportunities, forging ecosystem partnerships, and securing ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
... AR/VR). This role will be a critical driver of our go-to-market strategy for SiC in 2.5D/3D packaging architectures - identifying design-in opportunities, forging ecosystem partnerships, and securing ...
... AR/VR). This role will be a critical driver of our go-to-market strategy for SiC in 2.5D/3D packaging architectures - identifying design-in opportunities, forging ecosystem partnerships, and securing ...
Advanced Systems Engineer - AR/VR/GFX COE
Atlanta, GA · On-site
$90 - $140/hr
Overview As a specialist in graphics and a member of the COE AR/VR/GFX, the candidate will be a subject matter expert responsible for providing global 3rd Level of Engineering support, covering ...
Advanced Systems Engineer - AR/VR/GFX COE
Atlanta, GA · On-site
$90 - $140/hr
Overview As a specialist in graphics and a member of the COE AR/VR/GFX, the candidate will be a subject matter expert responsible for providing global 3rd Level of Engineering support, covering ...
Experience using AR & VR software * ESI IC.IDO * VRED * Experience with the following programming languages: * PHP * SQL * JavaScript * HTML5 * CSS * C++ * Visual Studio
Quick apply
Experience using AR & VR software * ESI IC.IDO * VRED * Experience with the following programming languages: * PHP * SQL * JavaScript * HTML5 * CSS * C++ * Visual Studio
Senior AR/VR Software Engineer
San Jose, CA · On-site
$120 - $160/hr
Experience on Android or embedded Linux devices; familiarity with AR/XR SDKs (OpenXR; ARCore a plus). * Solid grasp of performance optimization, profiling, and memory/CPU/GPU tradeoffs. * Java/Kotlin ...
Senior AR/VR Software Engineer
San Jose, CA · On-site
$120 - $160/hr
Experience on Android or embedded Linux devices; familiarity with AR/XR SDKs (OpenXR; ARCore a plus). * Solid grasp of performance optimization, profiling, and memory/CPU/GPU tradeoffs. * Java/Kotlin ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...
Augmented & Virtual Reality Coach
$17 - $22/hr
We're seeking an experienced AR/VR professional to coach students looking to break into or advance within the field. This role includes helping students strengthen their technical foundation across ...
Augmented & Virtual Reality Coach
$17 - $22/hr
We're seeking an experienced AR/VR professional to coach students looking to break into or advance within the field. This role includes helping students strengthen their technical foundation across ...
Project Manager
San Jose, CA · On-site
$45/hr
Experience with XR (AR/VR/MR) projects is a plus, as some of the teams involved work in this space. Responsibilities: * Engage with multiple cross-functional teams including XR (AR/VR/MR) initiatives ...
Project Manager
San Jose, CA · On-site
$45/hr
Experience with XR (AR/VR/MR) projects is a plus, as some of the teams involved work in this space. Responsibilities: * Engage with multiple cross-functional teams including XR (AR/VR/MR) initiatives ...
Expansion across semiconductor, AR/VR, photonics, and RF verticals. Team performance and scaling of the Tidy3D GTM organization. Compensation Competitive base salary, strong commission and ...
Expansion across semiconductor, AR/VR, photonics, and RF verticals. Team performance and scaling of the Tidy3D GTM organization. Compensation Competitive base salary, strong commission and ...
Product Manager (AR/VR or WebGL experience)
San Jose, CA · On-site
$100K - $110K/yr
Having worked on AR/VR experience / WebGL based experiences * Proven ability to work closely with engineering teams to define and deliver product features * Strong experience with Agile methodologies ...
Product Manager (AR/VR or WebGL experience)
San Jose, CA · On-site
$100K - $110K/yr
Having worked on AR/VR experience / WebGL based experiences * Proven ability to work closely with engineering teams to define and deliver product features * Strong experience with Agile methodologies ...
Computer Vision Engineer, Reality Labs
Redmond, WA · On-site
$154K - $217K/yr
We develop core capacity across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more. In this role, you will be ...
Computer Vision Engineer, Reality Labs
Redmond, WA · On-site
$154K - $217K/yr
We develop core capacity across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more. In this role, you will be ...
Expansion across semiconductor, AR/VR, photonics, and RF verticals. * Team performance and scaling of the Tidy3D GTM organization. Compensation Competitive base salary, strong commission and ...
Quick apply
Expansion across semiconductor, AR/VR, photonics, and RF verticals. * Team performance and scaling of the Tidy3D GTM organization. Compensation Competitive base salary, strong commission and ...
UX Researcher
Redmond, WA · On-site
$50 - $55/hr
The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming ...
UX Researcher
Redmond, WA · On-site
$50 - $55/hr
The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming ...
Ar Vr information
See salary details
$14.18 - $15.82
2% of jobs
$15.82 - $17.46
6% of jobs
$17.46 - $19.10
10% of jobs
$19.83 is the 25th percentile. Wages below this are outliers.
$19.10 - $20.74
15% of jobs
$20.74 - $22.38
16% of jobs
The median wage is $22.44 / hr.
$22.38 - $24.02
15% of jobs
$25.25 is the 75th percentile. Wages above this are outliers.
$24.02 - $25.66
14% of jobs
$25.66 - $27.29
9% of jobs
$27.29 - $28.93
5% of jobs
$28.93 - $30.57
4% of jobs
$30.57 - $32.21
3% of jobs
$14
$23
$32
How much do ar vr jobs pay per hour?
What are AR/VR jobs?
What is the difference between Ar Vr vs 3D Artist?
| Aspect | Ar Vr | 3D Artist |
|---|---|---|
| Required Skills | AR/VR development, 3D modeling, programming | 3D modeling, texturing, animation |
| Work Environment | Tech companies, AR/VR startups, gaming | Design studios, gaming, film, advertising |
| Certifications | AR/VR development courses, 3D software certifications | 3D software certifications (Maya, Blender) |
Both roles involve 3D skills, but Ar Vr focuses on creating immersive augmented and virtual reality experiences, requiring programming and AR/VR platform knowledge. 3D Artists primarily focus on creating visual assets for various media. While overlapping in 3D modeling, Ar Vr professionals need additional technical skills specific to AR/VR environments.
Is augmented reality and virtual reality a good career?
What are the key skills and qualifications needed to thrive as an AR/VR developer?
What are some common challenges faced by AR/VR professionals when collaborating with cross-functional teams?
How to become an AR VR developer?

Meta rating
7.8
Based on 45 frontline employees who took The Breakroom Quiz
136th of 242 rated software companies
Job description
Computer Vision Engineer Responsibilities:
- Lead the productization of CVML models for Surface inputs, including Surface keyboard and Surface trackpad, from development through deployment
- Partner with cross-functional teams to ship ML models end-to-end, leveraging broad ML expertise to drive solutions from prototype to production
- Develop prototypes for future VR/AR/MR experiences, drive continued development, and integrate robust solutions into the product
- Collaborate with cross-functional engineering and research teams from Reality Labs (RL) in computer vision, machine learning, and graphics
- Participate in cutting-edge research in computer vision that can be applied to AR/VR product development
- Define and scope projects for other engineers, providing technical direction and success criteria
Minimum Qualifications:
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 7+ years of industry experience in machine learning, computer vision, or related fields
- Experience shipping ML models to production, including the full ML production cycle from development to deployment
- Prototyping and engineering experience in at least ONE relevant specialization area in either Computer Vision or Machine Learning: SLAM State Estimation, Online Calibration, Sensor Fusion, 3D reconstruction, object detection, segmentation and tracking, scene understanding, or semantic segmentation
Preferred Qualifications:
- Industry experience working on projects such as: real-time Simultaneous Localization and Mapping (SLAM) and 3D reconstruction, sensor fusion and active depth sensing, object and body tracking and pose estimation, and/or image processing. Image and/or semantic segmentation, 2D and 3D key point estimation and surface reconstruction, depth estimation
- Experience developing and designing Computer Vision and/or Machine Learning technologies and systems for running on edge devices (mobile phones, and/or custom hardware)
- Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, etc
- PhD degree in Computer Science, Computer Vision, Machine Learning, Robotics or related technical field
- Experience productizing and deploying ML models on edge devices (mobile phones, AR/VR headsets, and/or custom hardware)
About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@meta.com.
$183,997/year to $257,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
About Meta
Sourced by ZipRecruiter
Industry
Internet and it, media and telecom and software development
Company size
10,000+ Employees
Headquarters location
Menlo Park, CA, US