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Ar Vr Jobs (NOW HIRING)

AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...

AR/VR Technical QA Analyst

Redmond, WA ยท On-site

$25 - $31/hr

As an AR/VR Technical QA Analyst, you will play a critical role in ensuring the quality, stability, and performance of cutting-edge immersive technologies before they reach end users. This is more ...

As an AR/VR Technical QA Analyst, you will play a critical role in ensuring the quality, stability, and performance of cutting-edge immersive technologies before they reach end users. This is more ...

AR/VR Technical QA Analyst

Redmond, WA ยท On-site

$25 - $31/hr

As an AR/VR Technical QA Analyst, you will play a critical role in ensuring the quality, stability, and performance of cutting-edge immersive technologies before they reach end users. This is more ...

They are seeking an AR Developer to create augmented reality experiences for professional sports teams by analyzing user needs and developing software according to specifications. Responsibilities ...

Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide technical expertise and recommendations for AR/Unity-related projects. * Document the development process ...

UX Researcher

Redmond, WA ยท On-site

$45 - $67/hr

Design and conduct research to inform the development of audio-centric AR/VR and wearable device experiences , with a focus on hearing and augmented audio features * Lead quantitative UX research ...

We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...

We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...

We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be ...

... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...

... AR/VR products, including immersive applications and multiplayer platforms Build scalable SaaS and no-code platforms for enterprise use cases Ensure seamless integration across Web, Mobile, and VR ...

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Ar Vr information

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How much do ar vr jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for ar vr in the United States is $23.23, according to ZipRecruiter salary data. Most workers in this role earn between $19.47 and $25.72 per hour, depending on experience, location, and employer.

What tech jobs pay $400,000 a year?

In the AR/VR industry, senior roles such as AR/VR software engineers, technical leads, and product managers with extensive experience and specialized skills can reach or exceed $400,000 annually. These positions often require expertise in 3D development, programming languages like C# or C++, and familiarity with platforms such as Unity or Unreal Engine, typically within large tech companies or startups with significant funding.

What are AR/VR jobs?

AR/VR jobs refer to careers focused on developing, designing, and implementing Augmented Reality (AR) and Virtual Reality (VR) technologies. These roles can include AR/VR developers, designers, engineers, project managers, and researchers who create immersive digital experiences for various industries such as gaming, healthcare, education, and retail. AR enhances the real world with digital elements, while VR creates fully immersive virtual environments. Professionals in this field typically have skills in programming, 3D modeling, and user experience design.

What is the difference between Ar Vr vs 3D Artist?

AspectAr Vr3D Artist
Required SkillsAR/VR development, 3D modeling, programming3D modeling, texturing, animation
Work EnvironmentTech companies, AR/VR startups, gamingDesign studios, gaming, film, advertising
CertificationsAR/VR development courses, 3D software certifications3D software certifications (Maya, Blender)

Both roles involve 3D skills, but Ar Vr focuses on creating immersive augmented and virtual reality experiences, requiring programming and AR/VR platform knowledge. 3D Artists primarily focus on creating visual assets for various media. While overlapping in 3D modeling, Ar Vr professionals need additional technical skills specific to AR/VR environments.

What are the key skills and qualifications needed to thrive as an AR/VR Developer, and why are they important?

To thrive as an AR/VR Developer, you need strong programming skills (often in C#, C++, or JavaScript), a background in computer science or related fields, and experience with 3D modeling concepts. Familiarity with AR/VR development platforms such as Unity or Unreal Engine and knowledge of hardware like Oculus Rift or HoloLens are typically required, along with relevant certifications. Creative problem-solving, adaptability, and effective teamwork are standout soft skills in this position. These skills and qualities are crucial for creating immersive, interactive experiences and keeping pace with rapidly evolving AR/VR technologies.

What is the salary of AR VR technology?

The salary for AR and VR professionals varies based on experience, location, and role. Entry-level positions typically start around $50,000 to $70,000 annually, while experienced developers and specialists can earn over $100,000 per year. Skills in 3D modeling, programming, and familiarity with platforms like Unity or Unreal Engine can influence earning potential.

Does AR VR have a future?

Augmented Reality (AR) and Virtual Reality (VR) are rapidly evolving fields with increasing applications in gaming, training, healthcare, and enterprise solutions. AR VR professionals can expect growing demand as technology advances, hardware becomes more affordable, and industries adopt immersive experiences. Skills in 3D modeling, programming, and user experience design are valuable for AR VR roles, which are projected to expand significantly in the coming years.

What are some common challenges faced by AR/VR professionals when collaborating with cross-functional teams?

AR/VR professionals often work closely with designers, developers, product managers, and hardware engineers, which can lead to challenges in communication due to differing technical backgrounds. Aligning on project goals, timelines, and user experience expectations requires strong collaboration and adaptability. Additionally, integrating AR/VR solutions with existing platforms or workflows can involve troubleshooting hardware limitations and optimizing performance, making teamwork and open communication essential for success.

What careers use VR?

Careers that use VR include roles in game development, virtual environment design, simulation training, and immersive experience creation. These jobs often require skills in 3D modeling, programming, and familiarity with VR hardware and software platforms.
More about Ar Vr jobs
What cities are hiring for Ar Vr jobs? Cities with the most Ar Vr job openings:
What are the most commonly searched types of Ar Vr jobs? The most popular types of Ar Vr jobs are:
What states have the most Ar Vr jobs? States with the most job openings for Ar Vr jobs include:
Infographic showing various Ar Vr job openings in the United States as of July 2026, with employment types broken down into 66% Full Time, 30% Part Time, and 4% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $48,326 per year, or $23.2 per hour.
AR/VR/ Unity

AR/VR/ Unity

Quantum World Technologies Inc

Redmond, WA โ€ข On-site

Full-time

Re-posted 29 days ago


Job description

Job Title: AR/VR application developer (Unity Engine + AOSP + Firmware)

Job Location: Redmond, WA (Onsite for 5 days a week)

Job Type: Fulltime

Experience: 5 to 10 Years

Skills: Experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python

Job Description:

  • Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
  • Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
  • Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
  • Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
  • Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
  • Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
  • Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
  • Collaborating with H&S UXR team members to create flexible, reusable software user interfaces (โ€œvirtual labsโ€) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
  • Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies

Minimum Qualifications:

  • Bachelorโ€™s Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 3 yearsโ€™ experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
  • Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
  • Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
  • Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
  • Willingness to occasionally travel to study sites

Preferred Qualifications:

  • Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
  • Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
  • Experience developing AR/VR applications
  • Experience with Android Studio and/or Unity
  • Experience with Python