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Activision Game Designer Jobs (NOW HIRING)

Since we are part of the Activision and Microsoft Gaming family, our legacy includes acclaimed ... Work closely with artists, designers and programmers to ensure that visual effects are of high ...

Senior Java Engineer

Santa Monica, CA · On-site

$64.25 - $81.75/hr

Santa Monica, Ca Overview The Senior Java Engineer is responsible for designing, building, and ... Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We ...

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Activision Game Designer information

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$47K

$156K

How much do activision game designer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for activision game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Activision game designer?

To thrive as an Activision Game Designer, you need strong creative skills in game design, storytelling, and level creation, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, scripting languages (such as C# or Blueprint), and familiarity with version control systems is essential. Excellent collaboration, communication, and problem-solving abilities help designers work effectively within multidisciplinary teams and respond to feedback. These skills ensure the creation of engaging, high-quality games that align with project goals and player expectations.

What is the difference between Activision Game Designer vs Activision Level Designer?

AspectActivision Game DesignerActivision Level Designer
Primary FocusGame mechanics, story, gameplay systemsLevel layout, environment design, player experience within levels
Required SkillsGame design principles, scripting, creativityLevel design tools, spatial awareness, environment art
Work EnvironmentCollaborates with programmers, artists, writersWorks closely with artists, level artists, and gameplay teams
Common CertificationsGame design degrees, portfolioLevel design courses, 3D modeling skills

While both roles are integral to game development at Activision, the Game Designer focuses on overall gameplay mechanics and story, whereas the Level Designer specializes in creating engaging environments and levels. Understanding these distinctions helps clarify career paths and job expectations within the industry.

What are the most common challenges faced by an Activision game designer during the development process?

As an Activision Game Designer, one of the most common challenges is balancing creative vision with technical constraints and tight production timelines. Designers often need to iterate quickly, incorporating feedback from playtesting, producers, and other departments such as engineering and art. Collaborating across multidisciplinary teams is vital, as is adapting to shifting project priorities. Staying current with industry trends and player expectations also requires continuous learning and flexibility.

What does an Activision game designer do?

An Activision Game Designer is responsible for creating the core gameplay mechanics, levels, and systems that define the player experience in Activision games. They collaborate with artists, programmers, and producers to design engaging content, balance game features, and ensure a fun, cohesive experience. Their role often involves playtesting, iterating on feedback, and documenting design concepts. Ultimately, game designers help shape the creative vision and bring it to life within Activision’s titles.
More about Activision Game Designer jobs
Infographic showing various Activision Game Designer job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

$123K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Activision Blizzard rating

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Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

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Job description

Job Title:Lead UX DesignerRequisition ID:R026708Job Description:

Job Title: LeadUX Designer

Reporting To: Senior Director of Product

Department: Call of Duty: Mobile Product Team

Location: Santa Monica, California

Your Mission

As LeadUX Designeryour mission is to improve theexperience of players in Call of Duty: Mobile.You will generate insights from player data, research, and competitor analysis, and partner closely with Product Managers toidentify UX problems worth solving. You'll propose experience concepts, flows,prototypes,and high level designs,andalign on the direction withour developmentpartner atTencent, who willdesign and implement thedetailed UX and UI.This is the first dedicated UX role on the ActivisionCall of Duty: Mobileteam, so you'll play a critical role in definingand shaping howwe improve the UXin the game.You willreport into the Senior Director of Product.

This role is based in our Santa Monica, California office and follows an onsite work schedule of four days per week. Work arrangements may evolve to meet business needs.

What you bring to the table

  • LeadUXideationand directionfor key systems and surfaces

  • Translateplayer insights, data, and research into experience concepts, user flows, wireframes, and prototypes

  • Partner with Product Managers toidentifyhighimpact UX opportunities

  • Collaborate with UX, design, and production teams atTencenttoset the UX direction

  • Evaluatehow UX changes perform postlaunch and use learnings to guide iteration and future work

  • Establish best practices, standards, and processes for UX within the CODM product team

MinimumRequirements

  • 10+years of experience in UX design, product design, or a closely related role

  • Experience workingwithmobilefirst design

  • A strongtrack recordof driving meaningful improvements to player or user experience

  • Deep empathy for players,and the ability togenerate and useinsightsto understand player pain points and opportunities

  • Strong communicationand influence skills, able to work well with others

  • Able to do meetings in the evening with people in China (typically no more than once or twice a week)

Extra Points

  • Experience working on a mobile free-to-play game

  • Experience with rapid or AIassistedprototypingtools

  • Experienceplaying Call of Duty on mobile, PC, or console, or playing other similar games

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment.We'redriven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We'renot just looking back at our decades-long legacy;we'reforging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We'rein the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Ready to Activate Your Future?

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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