1

3D Hard Surface Modeling Jobs (NOW HIRING)

Highly skilled in hard surface and soft surface modeling as well as UV work. * Ability to model ... Familiarity with Rhinoceros (Rhino) 3D is advantageous. * Understanding of rigging and animation is ...

WHAT YOU'LL DO Explico is looking for a talented 3D Generalist in our Detroit or Denver offices. We ... Environment creation (hard surface modeling required, no kit bashing) * Ablility to take a project ...

WHAT YOU'LL DO Explico is looking for a talented 3D Generalist in our Detroit or Denver offices. We ... Environment creation (hard surface modeling required, no kit bashing) * Ablility to take a project ...

Strong proficiency in creating game-ready 3D assets, including hard-surface and organic modelling, with a good understanding of topology, optimisation, and visual quality. * Strong understanding of ...

Highly skilled in hard surface and soft surface modeling as well as UV work. * Ability to model ... Familiarity with Rhinoceros (Rhino) 3D is advantageous. * Understanding of rigging and animation is ...

Senior 3D BIM Modeler

Boston, MA · On-site +1

$110K - $140K/yr

Strong understanding of 3D modeling, engineering drawings, construction documents, survey, surfaces ... We are focused, intentional, confident, and hard working. We solve big problems, but we are ...

$110K - $140K/yr

Strong understanding of 3D modeling, engineering drawings, construction documents, survey, surfaces ... We are focused, intentional, confident, and hard working. We solve big problems, but we are ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Experience with organic and hard surface modeling with clean, optimized topology and UVs.

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Experience with organic and hard surface modeling with clean, optimized topology and UVs.

Unreal Artist/Generalist

Atlanta, GA · On-site

$122K - $146K/yr

Minimum 2-years experience with 3D modeling and Unreal Engine 4. * Must have a good foundation in hard surface modeling, texturing, and lighting. * Experience with texture & asset optimization. * 1 ...

Hands on 3D CAD Modeling with Creo; Windchill PLM experience desired ... Hands on experience with Creo Basic Modeling techniques, Advanced Assembly, Advanced Surface Design ...

Solid Modeling and Parametric modeling * 3D surface modeling * Software maintenance * Detail drawings * Design layouts * Parts illustration and manuals including parts listings and updates

Senior Civil 3D CADD Designer

Denver, CO · Hybrid

$105K - $112K/yr

Lead creation of construction drawings for utility infrastructure projects (pipelines, pump stations, treatment plants) Utilize Civil 3D for surface modeling, alignments, profiles, and site grading ...

Solid Modeling and Parametric modeling * 3D surface modeling * Software maintenance * Detail drawings * Design layouts * Parts illustration and manuals including parts listings and updates

Showing results 41-60

3d Hard Surface Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do 3d hard surface modeling jobs pay per year?

As of Sep 11, 2026, the average yearly pay for 3d hard surface modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is 3d hard surface modeling?

A 3D Hard Surface Modeling job involves creating detailed, realistic, or stylized models of mechanical, weapon, vehicle, and architectural objects for video games, films, or product visualization. Artists use software like Blender, Maya, or 3ds Max to design high-quality assets that emphasize clean topology and precision. Unlike organic modeling, hard surface modeling focuses on non-deformable objects with well-defined edges and surfaces. These models are often textured, lit, and optimized for real-time rendering or high-quality renders.

What are the key skills and qualifications needed to thrive in 3d hard surface modeling?

To thrive as a 3D Hard Surface Modeler, you need strong proficiency in digital modeling, a solid grasp of form and detail, and a background in art, design, or computer graphics. Mastery of industry-standard software such as Autodesk Maya, 3ds Max, Blender, or ZBrush, along with knowledge of rendering engines and, at times, related certifications, is crucial. Attention to detail, creative problem-solving, and effective communication make candidates stand out by ensuring both aesthetic quality and functional collaboration with teams. These skills and qualities are essential for producing production-ready models that meet project specifications and strict visual standards in industries like film, games, and engineering.

What are the typical day-to-day responsibilities of a 3d hard surface modeler?

As a 3D Hard Surface Modeler, your daily tasks often include creating detailed digital models of objects such as vehicles, machinery, environments, or props based on concept art or technical specifications. You'll frequently collaborate with concept artists, animators, texture artists, and other 3D specialists to ensure your models fit seamlessly into larger projects. Quality checking, refining topology, and optimizing models for various uses (such as real-time engines or high-resolution rendering) are also routine. This role is generally team-oriented, requiring regular communication and feedback integration to meet project milestones and standards.

What cities are hiring for 3D Hard Surface Modeling jobs?

Cities with the most 3D Hard Surface Modeling job openings:

What are the most commonly searched types of 3D Hard Surface Modeling jobs?

The most popular types of 3D Hard Surface Modeling jobs are:

What states have the most 3D Hard Surface Modeling jobs?

States with the most job openings for 3D Hard Surface Modeling jobs include:

What job categories do people searching 3D Hard Surface Modeling jobs look for?

The top searched job categories for 3D Hard Surface Modeling jobs are:

What other helpful pages are available for 3D Hard Surface Modeling?

Other pages related to 3D Hard Surface Modeling:

Infographic showing various 3D Hard Surface Modeling job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 78% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Adjunct Faculty - Digital Art & Design (Multiple Specialties)

Manhattan, NY

New York Institute of Technology
Colleges, Universities, and Professional Schools • 1 - 5K employees

Full-time, Part-time

Re-posted 17 days ago


Job description

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university’s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.


The School of Architecture and Design at New York Tech seeks part-time Adjunct Faculty for courses in the Digital Art and Design department. Openings are available for daytime and evening courses across multiple specialties:

Open Positions & Responsibilities:


•    UX Researcher (NYC Campus Only)
Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.
•    Animation & Virtual Production (NYC & LI Campuses)
Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.
•    Design Historian (Online Asynchronous)
Teach BFA courses related to Design History I & II, covering visual communication evolution. Candidates should connect historical context to digital/interactive/AI-enhanced design practice.
•    Motion Graphics (LI Campus Only)
Teach BFA courses in the fundamentals of motion design, animation, and storytelling using tools like After Effects. Guide students from storyboarding to final delivery using real-world briefs.
•    Maya: Hard Surface Modeling (NYC Campus Only)
Teach BFA courses with a focus on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices. Currently seeking for specialty in Hard Surface Modeling in Maya.
•    Product Growth Design (NYC Campus Only)
Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed product growth frameworks.
•    Visual Identity & Brand Systems (NYC & LI Campuses)
Teach BFA courses focused on building scalable brand systems using modern tools and AI-assisted workflows for enterprise-level clients related to Graphic Design and Visual Identity.

General Duties
•    Collaborate with department chairs and coordinators on course progress.
•    Support a positive, inclusive, and engaging learning environment.
•    Adhere to university policies and academic integrity guidelines.
 


Qualifications (By Role):

UX Researcher- Master’s or Bachelor’s + 5 years’ experience in UX Research/Data Analytics. Familiarity with usability testing tools required. Online and international teaching experience preferred. 

Animation & Virtual Production - Master’s or Bachelor’s + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. 

Design Historian - Master’s+ in Design History, Visual Communication, or related field. Must bridge historical design with current practices and emerging tech; prior teaching/research experience required. 

Motion Graphics - Bachelor’s (Master’s preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite, and possibly Cinema 4D or Blender. Experience with AI-assisted tools and critiques beneficial. 

Maya – Hard Surface Modeling - Bachelor’s (Master’s preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience strongly preferred. 

Product Growth Design - Bachelor’s (Master’s preferred) + 5 years in product design or UX. Deep knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy. Experience mentoring or teaching desirable. 

Visual Identity - Bachelor’s (Master’s preferred) + 5 years in branding or art direction. Experience with scalable identity systems, enterprise branding, and AI/ML-based tools. Teaching or speaking experience a plus.

To Apply Submit a cover letter and CV for consideration.


New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.


USD $101.00/Hr.
USD $110.00/Hr.